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Fordítási probléma jelentése
When the outside connections are connected to multiple terminals, they will attempt to answer the city's demand for goods by spawning trains to every terminal, and these trains will share the load among them. This results in overspawning and inefficient loads per train, which means insufficient loads are being delivered and slowly. Thus your industry doesn't get enough of what it needs on time, plus you may have rail congestion due to too many trains and that worsens the situation even more.
(This applies to boats, planes and trains)
So, make sure that each outside connection is served by a single independent line to a single intercity terminal. That will optimise the amount of trains spawned and loads per train.
You may connect your intercity terminals to your innercity rail network (if you have one) by a simple road link.
For example,
https://steamcommunity.com/sharedfiles/filedetails/?id=492700183
Use these mods to edit the tracks where necessary if they are linked together outside of your purchased tile area:
https://steamcommunity.com/workshop/filedetails/?id=530771650
https://steamcommunity.com/sharedfiles/filedetails/?id=512314255
http://steamcommunity.com/sharedfiles/filedetails/?id=498386331
https://steamcommunity.com/sharedfiles/filedetails/?id=446764406
That may help a little to reduce your vehicle count, but more importantly, your future cities will be better optimised ;)
For example, the Cargo Hold Fix mod and Industries Rebalanced mod.
Keep industry/commerce on the highway and next to each other, so freight gets to their destination quickly.
I often make a cargo station in the middle of each of commerce and industry then connect only the two together, then freight can be delivered by train more quickly and keep more trucks off your roads and it doesn't add to the outside connection's traffic and helps prevent the many half loads of trains spawning.
Build workers next to jobs. Cims will walk to work in less the 12-blocks away. If longer, then they will spawn a pocket car and raise the vehicle count. Transportation options help, if in walking distance, and take them to their destination job.
Make sure residential isn't between commerce and industry, as freight will travel through residential and slow traffic down by interfering with each other (services, freight, tourists, workers, visitors, transportation, etc)
Make sure your transportation lines take cims to work. Too often I see loops going from residential to residential. This does nothing as they need to go to work and back to home, not visit neighbors. Same for loops in commerce/industry.
Spread out transportation options, each stop will cater to a few blocks or more of cims. Don't double up lines in the same loop. keep lines relatively short. I typically run my bus lines 4 blocks wide, and no longer than 1km (12-blocks) long, then skip 4 block, make another loop, then repeat.
That's it for now.
You have option of setting how long the trains wait for a full load, The mod author suggests a setting of 3, but I have mine at 5, and my trains run mostly full, with no lack of supply for industry or commercial.
More than likely, you may need to rearrange your zoning so traffic is closer to its destinations.
commerce/industry next to each other so deliveries are quick and stay out of residential areas.
Residential close to commerce/industry for walking to work.
Train station in the middle of commerce and another in middle of generic industry and connect only the two will reduce a lot of vehicles. And another train station in the middle of industry to outside connection for better importing/exporting.