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Thank you. Didn't know that
This is great news! I admit it has been awhile since I have checked up on this issue. It always irked me how the buildings could only process incoming trucks on ONE lane. I'm wondering how much efficiency I will really get despite upgrading the road....
incredible !
https://steamcommunity.com/sharedfiles/filedetails/?id=427258853
It will both help and hurt. It just depends on the road and type and how overloaded it is. I have no issue with two lane default, but I try to get traffic low and not import/export much per station. It can be a tough balance until you get the feel of freight traffic.
So what is the answer? Lets say you take a busy highly-developed industrial area in your city. And you increase the # of cargo hubs from 1 to 4. Would this really give you 4x the capacity or does the game just in-turn generate 4x the traffic along with it?
I guess the question boils down to, is the freight traffic also GENERATED by the asset or is the area's freight traffic demand merely being SERVICED by the asset? If it is the latter, you would think adding more hubs would proportionally increase capacity while reducing the load on each hub. Am I missing something?
here is a screen shot of 3 cargo terminals to service my large ag industry.
https://steamcommunity.com/sharedfiles/filedetails/?id=1804468038