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pretty much every version of Resident Evil 4 had real-time cut-scenes. and seeing the game is a wopping 15GB. i doubt its pre-rendered xD
also look at Resident Evil Revelations. it originaly came from a handheld. but all the cut-scenes are real-time and updated.
Resident Evil Revelations cut-scenes are actually pre-rendered, so you are wrong here =(.
So I get it, it was only a guess on your part about RE4 cut-scenes.
the in game cut-scenes are real-time. but those GCI are pre-rendered yes.
check the store page.
What I want to say, the fact it is 15 GB is kinda alerting. Kinda too much for a re-release of a game that old. What is there to take so much space? Nowadays the worst offenders to disc space are indeed often pre-rendered cut-scenes.
if you read closely. the game has higher textures, character models and all objects has been updated as well. pre-rendered cut-scenes usually takes less space then actual real-time cut-scenes. and as what i've seen from the the trailer on steam. it looks real-time. its the exact samething they did with the X360 and Ps3 version. those versions had real-time cut-scenes too. because all the custom outfits showed up in all the cut-scenes.
Does anyone know how much the PS3 HD version is in size?
lol 2003. the game is from 2005. Resident Evil 4 had only one pre-rendered cut-scene. which was the intro. the rest was all real-time. so that wasn't difficult to update each time it was re-released. i only played the X360 version. it was around 4GB if i remember correctly. but i need to re-download the game to be 100% sure.
edit:
thank for correcting xD its been a good while i played this game :P