Resident Evil 4 (2005)

Resident Evil 4 (2005)

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DarkSamus Mar 19, 2014 @ 7:33am
PS/X360/PC Button mods (Multiple config layouts available)
Here I present multiple button mods for the game giving different layouts.

Special Thanx to Martins (Sigma) for his shader fix.

Playstation Button Mod (V4) - All Languages
PC Button Mod (V1) - All Languages

What this mod does...
This will make it so that the game will show PS or PC buttons everywhere in the game in place of the 360 buttons.

A screenshot of the PS version...
http://i.imgur.com/f5zMXdm.jpg

A screenshot of the PC version coming soon

More info and download link here...
http://residentevilmodding.boards.net/post/7419/thread

PS/XBox360 button mod (GCN Layout V2) - All Languages

What this mod does
This will change controller configuration for the game to match the NGC layout
It will also change all the button icons onscreen to match this new controller configuration.

This gives you...
LT (L2) = Aim Knife
RB (R1) = Map
RT (R2) = Aim Gun
A (Cross) = Action
X (Square) = Run
Y (Triangle) = Status/Inventory
B (Circle) = Command Ashley
Start (Start) = Options/Skip Videos

Screenshot of the Xbox360 version...
http://i.imgur.com/QqbrmxM.jpg

Screenshot of the PS version...
http://i.imgur.com/Ga2uR24.jpg

More info and download links here...
http://residentevilmodding.boards.net/post/7430/thread

PS/XBox360 button mod (PS2 Layout V2) - All Languages

This configuration will replicate the PS2 version of the game perfectly.

This will give you...
LB (L1) = Aim Knife
RB (R1) = Aim Gun
RT (R2) = Command Ashley
A (Cross) = Action
X/B (Square/Circle) = Run
Y (Triangle) = Map
Back (Select) = Options/Skip Videos
Start (Start) = Status/Inventory

Screenshot of the Xbox360 version coming soon.

Screenshot of the PS version...
http://i.imgur.com/Ga2uR24.jpg

More info and download links here...
http://residentevilmodding.boards.net/post/7431/thread

PS/XBox360 button mod (Custom PS3 Layout V2) - All languages

This is the layout I'm using to play the game

When I finish this mod this will give you...
LB (L1) = Aim Knife
RB (R1) = Aim Gun
LT (L2) = Map
A (Cross) = Run
X (Square) = Action
Y (Triangle) = Command Ashley
B (Circle) = Status/Inventory
Start = Options/Skip Videos

Screenshot of the Xbox360 version coming soon.

Screenshot of the PS version...
http://i.imgur.com/4ATE6w9.jpg

More info and download links here...
http://residentevilmodding.boards.net/post/7436/thread

Playstation Button Mod (x360ce PS3 Layout V2) - All languages

YOU MUST USE A PROGRAM THAT ALLOWS YOU TO EMULATE A X360 CONTROLLER FOR THIS VERSION TO WORK CORRECTLY

Before you can use this mod You first need to change the below buttons using x360ce (or similar software)
L1 = L2
L2 = L1
R1 = R2
R2 = R1
A = X
X = A

This gives you
L1 = Aim Knife
R2 = Command Ashley
R1 = Aim Gun
Cross = Action
Square = Run
Triangle = Map
Select = Options/Skip Videos
Start = Status/Inventory

Screenshot of the PS version coming soon

More info and download links here...
http://residentevilmodding.boards.net/post/9236/thread
Last edited by DarkSamus; May 21, 2014 @ 5:08am
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Showing 1-15 of 118 comments
Dim Jones Mar 19, 2014 @ 7:43am 
http://i.imgur.com/UB52Vr4.jpg
Why are reversed? A + X?
MetalGod Mar 19, 2014 @ 7:44am 
Thank you !!! Capcom should have done this, adding another configuration type to the controller (type IV)... But they just don't listen to their customers.
DarkSamus Mar 19, 2014 @ 7:45am 
Those buttons are also tied to Action and Run.

When Run is moved to "X" and Action is moved to "A" those buttons are also switched in QTE's (For example... "A" will flash during running QTE's instead of "X" with this mod just like on NGC)

So the fact they have swapped postions sadly can't be helped.
Last edited by DarkSamus; Mar 19, 2014 @ 7:51am
Dim Jones Mar 19, 2014 @ 7:58am 
When using the map, press RB card locked and not increased.
Last edited by Dim Jones; Mar 19, 2014 @ 7:59am
DarkSamus Mar 19, 2014 @ 8:11am 
@Dim Jones.
Thanks for the bug-report.

This unfortunately is similar to the other bug I mentioned in my last post.

Because "Map open/close" is now the same "Zoom In" you lose the "zoom in" feature with "RB"

You can however use the Right Analog stick to zoom in and out perfectly fine so I'm considering replacing the "LB" and "RB" buttons with an analog stick instead before the final update.

Thanks for the input guys, it helps me to make my work better for everyone. :D

I'll put a note in the OP about the "Zoom Bug"
76561198086358381 Mar 19, 2014 @ 8:18am 
darksamus, I have downloaded and pasted the HD pack into the bio folder and deleted the 4 files you mentioned. After that when I run the game, I get an error message. (Can't start the game). If I undo the 4 files you mentioned, I can run the game fine, but the icon does not match remap. The steps to apply this mod is pretty simple, so I don't think I messed up the step. What would be wrong on my part?
Phantron Mar 19, 2014 @ 8:30am 
Please make one with
- Start -> Map (would also delete the bug)
- Select -> Options
- Y -> Command Ashley, pick items in inventory
- B -> Inventory
- Aiming with both control-sticks

B feels unnatural for everything else than open/closing a menu (inventory) on the X360 Pad.
Also you should include the shader fix and I'm wondering why the files are tied with a language.
Last edited by Phantron; Mar 19, 2014 @ 8:32am
Dim Jones Mar 19, 2014 @ 8:36am 
Originally posted by Phantron:
Please make one with
- Start -> Map (would also delete the bug)
- Select -> Options
- Y -> Command Ashley, pick items in inventory
- B -> Inventory
- Aiming with both control-sticks

B feels unnatural for everything else than open/closing a menu (inventory) on the X360 Pad.
Also you should include the shader fix and I'm wondering why the files are tied with a language.

- Yes
- Yes
- No
- No
DarkSamus Mar 19, 2014 @ 9:00am 
These are my next button mod layouts I will do (After finishing this mod for all languages and making a PS button version)
MY Custom PS3/360 Layout
This is my prefered layout for playing the game.

This gives you...
LB (L1] = Aim Knife
RB (R1) = Aim Gun
RT (R2) = Map
A (Cross) = Run
X (Square) = Action
Y (Triangle) = Command Ashley
B (Circle) = Status/Inventory
Start = Options/Skip Videos

Original PS2 Layout
This one appears to have no menu bugs at all. :D

This configuration will replicate the PS2 versions button layout of the game perfectly.

This gives you...
LB (L1) = Aim Knife
RB (R1) = Aim Gun
RT (R2) = Command Ashley
A (Cross) = Action
X/B (Square/Circle) = Run
Y (Triangle) = Map
Back (Select) = Options/Skip Videos
Start = Status/Inventory

I also already did a PS one for the default layout.
You can find that here...
http://steamcommunity.com/app/254700/discussions/0/558750544093673374/

I plan to make both XBOX and PS versions for all these mods.
My next priority however will be the PS version of this GCN layout.

After I do all these ones I'll consider making custom ones for other peoples preferences.
Last edited by DarkSamus; Mar 19, 2014 @ 9:05am
DarkSamus Mar 19, 2014 @ 9:11am 
Originally posted by Phantron:
Also you should include the shader fix and I'm wondering why the files are tied with a language.
One of the first lines in my OP...
Special Thanx to Martins (Sigma) for his shader fixI use his fix on all my mods.
All my button mods will have the shader fix as standard and the "grain filter" as optional.

Only the menu files are tied to language.
All the ones for Inventory, Maps and bottlecaps (Because the text associated with there use) are affected.

If you were to use this mod now and not play in English you would have everything correct in gameplay, but the buttons shown in the Inventory, Map and Bottlecaps screens would be worong.
Last edited by DarkSamus; Mar 19, 2014 @ 9:14am
Keanu Mar 19, 2014 @ 9:47am 
darksamus how do you repack .pack file??
DarkSamus Mar 19, 2014 @ 9:52am 
@Toby.

Tools and intructions are here...
http://residentevilmodding.boards.net/post/5678/thread
Keanu Mar 19, 2014 @ 9:53am 
Thanks :)
Keanu Mar 19, 2014 @ 10:11am 
Hey darksamus
After i repacked 1 file i cant launch re4
DarkSamus Mar 19, 2014 @ 10:13am 
What file?
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Date Posted: Mar 19, 2014 @ 7:33am
Posts: 118