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By the way, RE5 was not easy on Professional. Playing it from scratch is very challenging. It's only when you start it with an infinite rocket launcher that things start to get easy.
Some say abandon the TMP until later in the game, or sell the rifle out right after using it shortly after... for space reasons... but issue is you don't find ammo dropped off enemies if you do not have the weapon in your inventory.
So more weapons, more random RNG might drop random ammo. TMP is also nice being you can find a lot of ammo for it fast, it's useful for a lot of the reasons a hand gun is useful but the ammunition is often easy to find, in larger volumns than any other ammo type.
Deplete both of them but do not reload, upgrade the capacity, you'll get a nice advantage.
It isn't a waste. It's a very good weapon actually, DPS is madness on the TMP, it wipes enemies out as fast as the Striker can while also funtioning as a good ammo saver for other weapons. By the time you have a L and XL case, there is no excuse not to have this awesome weapon. Also wonderful for fighting Giants, shootem in the face, it's high DPS will bring them to their knees very fast if you lack grenades.