Resident Evil 4 (2005)

Resident Evil 4 (2005)

View Stats:
81 Feb 28, 2014 @ 1:35am
Black bars @ 1920x1200
Hi there, I play at 1920x1200 and for some reason I have black bars at the top and bottom of my screen, as if the game is actually at 1920x1080.

However, there appears to be a thin strip of pixels at the side of these black bars where I can actually see the game rendering behind them. Is anyone else getting this and how can I fix it?

EDIT

Here's a screenshot from my profile

http://cloud-3.steampowered.com/ugc/3316078062277241988/CEE725F4A35CB8224121864F898764EE686B2E28/

Notice how at the top left, the wall of the house is very slightly visible at the left of the black bar. I thought this game would support true 1920x1200. Why on earth have you done this Capcom?
Last edited by 81; Feb 28, 2014 @ 1:37am
< >
Showing 1-14 of 14 comments
Hannah Montana Feb 28, 2014 @ 1:38am 
Yep, that's inevitable for certain resolutions unless you want super ugly stretching.
81 Feb 28, 2014 @ 1:39am 
Originally posted by Hannah Montana:
Yep, that's inevitable for certain resolutions unless you want super ugly stretching.

But that's ♥♥♥♥♥♥♥♥. Capcom has stated they supported true 1920x1200 before they released the damn game. And the game is rendering behind these black bars.
Hannah Montana Feb 28, 2014 @ 1:40am 
Originally posted by E1M1:
Originally posted by Hannah Montana:
Yep, that's inevitable for certain resolutions unless you want super ugly stretching.

But that's ♥♥♥♥♥♥♥♥. Capcom has stated they supported true 1920x1200 before they released the damn game. And the game is rendering behind these black bars.

If it displays then it is supported. The key here is that they aren't stretching it like a ♥♥♥♥♥♥ emulator to make it look ugly and deformed. I would much prefer them do the black bar setup than get an ugly stretched image.
81 Feb 28, 2014 @ 1:43am 
Originally posted by Hannah Montana:
Originally posted by E1M1:

But that's ♥♥♥♥♥♥♥♥. Capcom has stated they supported true 1920x1200 before they released the damn game. And the game is rendering behind these black bars.

If it displays then it is supported. The key here is that they aren't stretching it like a ♥♥♥♥♥♥ emulator to make it look ugly and deformed. I would much prefer them do the black bar setup than get an ugly stretched image.

I don't think you understand what I'm getting at.

The game is rendering just fine behind these black bars. It's almost as if they are there for some cinematic purpose. If you removed these black bars, you would not get a stretched image, but an image actually rendering at 1920x1200.

Instead, the only visible space I have is 1920x1080. For some reason, they have completely blacked out the rest of the screen for no reason. I can see the game [/b]rendering and working behind these black bars, very slightly due to what looks to be an anomaly (thin strip of pixels).[/b]

I very much doubt this is to do with stretching issues.
Hannah Montana Feb 28, 2014 @ 1:46am 
Originally posted by E1M1:
Originally posted by Hannah Montana:

If it displays then it is supported. The key here is that they aren't stretching it like a ♥♥♥♥♥♥ emulator to make it look ugly and deformed. I would much prefer them do the black bar setup than get an ugly stretched image.

I don't think you understand what I'm getting at.

The game is rendering just fine behind these black bars. It's almost as if they are there for some cinematic purpose. If you removed these black bars, you would not get a stretched image, but an image actually rendering at 1920x1200.

Instead, the only visible space I have is 1920x1080. For some reason, they have completely blacked out the rest of the screen for no reason. I can see the game [/b]rendering and working behind these black bars, very slightly due to what looks to be an anomaly (thin strip of pixels).[/b]

I very much doubt this is to do with stretching issues.

Overscan my friend. If this isn't a stretching issue then it's most likely overscan which can cause even more issues than stretching the image if they displayed information that isn't intended to be viewed. Regardless if it's stretching or overscan, it is a pretty small issue to be cursing the entire game about. Your monitor can most likely swap to 1080p if they bother you that much?
Reven Feb 28, 2014 @ 1:48am 
...People DO remember the gamecube version was letterboxed as well right? This game has ALWAYS had 16:9 viewing area, unless the 07 port was different, never touched that crap.
Hannah Montana Feb 28, 2014 @ 1:50am 
Originally posted by Reven:
...People DO remember the gamecube version was letterboxed as well right? This game has ALWAYS had 16:9 viewing area, unless the 07 port was different, never touched that crap.

I don't remember that but I definitely don't doubt it, but I do know that certain resolutions of this version don't have the black bars for some reason. Good to know that though. I haven't played GCN since like 06.
81 Feb 28, 2014 @ 1:53am 
Originally posted by Hannah Montana:
Originally posted by E1M1:

I don't think you understand what I'm getting at.

The game is rendering just fine behind these black bars. It's almost as if they are there for some cinematic purpose. If you removed these black bars, you would not get a stretched image, but an image actually rendering at 1920x1200.

Instead, the only visible space I have is 1920x1080. For some reason, they have completely blacked out the rest of the screen for no reason. I can see the game [/b]rendering and working behind these black bars, very slightly due to what looks to be an anomaly (thin strip of pixels).[/b]

I very much doubt this is to do with stretching issues.

Overscan my friend. If this isn't a stretching issue then it's most likely overscan which can cause even more issues than stretching the image if they displayed information that isn't intended to be viewed. Regardless if it's stretching or overscan, it is a pretty small issue to be cursing the entire game about. Your monitor can most likely swap to 1080p if they bother you that much?

It's just an unfortunate disappointment that a 'HD re-release' still has age old issues such as 'overscan'. You would have thought that with a true 'HD re-release' overscan would have been eliminated.

You cannot claim that the game runs at 1920x1200 before release when it in fact doesn't. It runs at 1920x1200, with two big ♥♥♥♥♥♥♥ black bars at the top and bottom of the screen.

It won't stop me playing it, but it truly is a shame that in 2014 black bars are still an issue.

&& I would change the resolution to 1080p but that stretches the image and looks hideous (but of course, removes the black bars).
Reven Feb 28, 2014 @ 1:55am 
Yeah as odd as it sounds, that fact and the control scheme are the things I remember most. The GC version still displayed in a 4:3, but the viewing area was 16:9 (which meant horizontal stretching when put on a wide screen TV in wide mode). Taken from the original gamespot review by Greg Kasavin before he started making Bastion and Transistor "Resident Evil 4 is presented in cinematic widescreen, so if you have a standard television set, you'll view the action in letterbox format."
Hannah Montana Feb 28, 2014 @ 1:59am 
Originally posted by E1M1:
Originally posted by Hannah Montana:

Overscan my friend. If this isn't a stretching issue then it's most likely overscan which can cause even more issues than stretching the image if they displayed information that isn't intended to be viewed. Regardless if it's stretching or overscan, it is a pretty small issue to be cursing the entire game about. Your monitor can most likely swap to 1080p if they bother you that much?

It's just an unfortunate disappointment that a 'HD re-release' still has age old issues such as 'overscan'. You would have thought that with a true 'HD re-release' overscan would have been eliminated.

You cannot claim that the game runs at 1920x1200 before release when it in fact doesn't. It runs at 1920x1200, with two big ♥♥♥♥♥♥♥ black bars at the top and bottom of the screen.

It won't stop me playing it, but it truly is a shame that in 2014 black bars are still an issue.

&& I would change the resolution to 1080p but that stretches the image and looks hideous (but of course, removes the black bars).

You should probably be blaming 2005 for that and not 2014. It was designed that way from the beginning.
Dion Feb 28, 2014 @ 2:42am 
Originally posted by E1M1:
It won't stop me playing it, but it truly is a shame that in 2014 black bars are still an issue.

It's truly a shame you buy a non Industry standard monitor ( 16:10 AR ). Then ♥♥♥♥♥ when something doesnt support it.

Besides 16:9 is wider then 16:10 anyways. Get with the times.
81 Feb 28, 2014 @ 2:51am 
Originally posted by Dion:
Originally posted by E1M1:
It won't stop me playing it, but it truly is a shame that in 2014 black bars are still an issue.

It's truly a shame you buy a non Industry standard monitor ( 16:10 AR ). Then ♥♥♥♥♥ when something doesnt support it.

Besides 16:9 is wider then 16:10 anyways. Get with the times.

Because more space on my screen is obviously less deisrable than having an thinner, smaller experience on 1080p. I could not give a ♥♥♥♥ about "industry standard".

I'll never go back to 1080p and to be completely honest this is the only issue I've had with resolutions since I bought these monitors. I have not yet run into a game that does not truly support 1200p until this so called 'HD remake'.

I am entitled to ♥♥♥♥♥ all I want when said game entitled 'HD remake' doesn't support the resolution every other recent game release has no other problem supporting.

When I can see the game rendering behind these ♥♥♥♥♥♥♥ bars, I know it's laziness on the developer's part. I've played every port of this game and this must be the first time I've truly criticised it.
Last edited by 81; Feb 28, 2014 @ 2:57am
sadowx13 Feb 28, 2014 @ 3:07am 


Originally posted by E1M1:
Originally posted by Dion:

It's truly a shame you buy a non Industry standard monitor ( 16:10 AR ). Then ♥♥♥♥♥ when something doesnt support it.

Besides 16:9 is wider then 16:10 anyways. Get with the times.

Because more space on my screen is obviously less deisrable than having an thinner, smaller experience on 1080p. I could not give a ♥♥♥♥ about "industry standard".

I'll never go back to 1080p and to be completely honest this is the only issue I've had with resolutions since I bought these monitors. I have not yet run into a game that does not truly support 1200p until this so called 'HD remake'.

I am entitled to ♥♥♥♥♥ all I want when said game entitled 'HD remake' and doesn't support the resolution every other recent game release has no other problem supporting.

When I can see the game rendering behind these ♥♥♥♥♥♥♥ bars, I know it's laziness.


As a huge fan of 16:10 as dorky as that sounds, I might be able to shed light on the issue. many games can be easily modified to display in 16:10 however more often than not the games assets and rendering engine do not adapt well and you get glitches. The most recent example I can think of is Sonic adventure 2 HD on steam. sometimes button prompts will be stretched out, and some levels I.E route 101 will have blank spots on the beginning and end of the map because you weren't supposed to see that far. I hate that there is not native 16:10 support but they probably put the black bars there for a reason. I do hate how the black bar has that little gap. I’d say keep ♥♥♥♥♥♥♥♥ about it on the community hub In till they fix it like I am and play in 1080p while you are waiting that way you wont have the annoying gap.
sadowx13 Feb 28, 2014 @ 3:08am 
Oh and this will happen on ANY 19:10 resolution not just 1920x1200
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Feb 28, 2014 @ 1:35am
Posts: 14