Resident Evil 4 (2005)

Resident Evil 4 (2005)

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Jhobz Oct 29, 2015 @ 8:57am
Rifle reload animation?
What's the deal with the rifle animations? It looks choppy..
Last edited by Jhobz; Oct 29, 2015 @ 8:57am
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Showing 1-12 of 12 comments
Lusandar Oct 29, 2015 @ 10:11am 
Yeah, there definitely seems to be frames missing in the reload animation.
El Fuerte Oct 29, 2015 @ 1:27pm 
Both Rifle animation and Bow animation are locked at 30 fps, and QLOC (company who ported this game) never fixed it. Modders couldn't fix it too as far as i know.
Vibranium Oct 29, 2015 @ 11:24pm 
It annoys me how QLOC never took the time to fix it. Some person at Capcom could spend like 1 hour probably fixing it, so annoying.
Jhobz Oct 29, 2015 @ 11:41pm 
Yeah.. It's really annoying.. BTW, it's HD but most texture were low-res.
El Fuerte Oct 30, 2015 @ 8:21am 
Originally posted by Jhobz:
Yeah.. It's really annoying.. BTW, it's HD but most texture were low-res.

Yep the texture job is lazy as hell. Thankfully we are getting this: http://www.re4hd.com/
Next year maybe
Last edited by El Fuerte; Oct 30, 2015 @ 8:22am
Jhobz Oct 30, 2015 @ 8:27am 
Originally posted by Simão ão ão:
Originally posted by Jhobz:
Yeah.. It's really annoying.. BTW, it's HD but most texture were low-res.

Yep the texture job was lazy as hell. Thankfully we are getting this next year maybe: http://www.re4hd.com/
Is this the same Albert who made the hi-res mod on the non-hd version?
El Fuerte Oct 30, 2015 @ 9:10am 
Originally posted by Jhobz:
Originally posted by Simão ão ão:

Yep the texture job was lazy as hell. Thankfully we are getting this next year maybe: http://www.re4hd.com/
Is this the same Albert who made the hi-res mod on the non-hd version?

Yes, he is doing a whole new work for this version along with Cris Morales. And apparently the mod doesn't even have a significant performance hit.
Jhobz Oct 30, 2015 @ 9:15am 
Originally posted by Simão ão ão:
Originally posted by Jhobz:
Is this the same Albert who made the hi-res mod on the non-hd version?

Yes, he is doing a whole new work for this version along with Cris Morales. And apparently the mod doesn't even have a significant performance hit.
Sweet! We're in good hands then :)
Tostado Oct 30, 2015 @ 1:04pm 
Thought it was my game messing up. Good to know, though im using the semi now lol
Billy Fiend Aug 11, 2016 @ 5:05pm 
yeah the animation looks like is running at 30 fps while the game is running at 60
El Fuerte Aug 11, 2016 @ 5:07pm 
Originally posted by The Mad Billy:
yeah the animation looks like is running at 30 fps while the game is running at 60

It's exactly what's happening :) If you play the game at 30 fps then the animation will look fine.
vic_viperman Aug 13, 2016 @ 10:35am 
You guys are coming down to harshly on the devs in this instance.

According to them, the game's engine was very strange due to the amount of technical wizardry capcom had to pull to get the game looking this good on the Gamecube. Remember, Resident Evil 4 was probably the best looking game of that generation, rivaled only by maybe Ninja Gaiden Black on xbox.

The devs said that some things were hardcoded and that no matter how much they chipped away on it, they could not change things like a few of the 30 fps animations without causing other issues.

It is a miracle we got a port which retains the effects from the GCN release as well as 60 fps at modern resolutions.
Last edited by vic_viperman; Aug 13, 2016 @ 10:35am
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Date Posted: Oct 29, 2015 @ 8:57am
Posts: 12