Resident Evil 4 (2005)

Resident Evil 4 (2005)

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Some frustrations that I've always had with this game...
I've been trying to like this game for years. Everybody says it's amazing... but I just don't see it. Playing this is like pulling teeth sometimes. Here are my main confusions/gripes, perhaps someone can elloquently help me fix them, or see past them? I dunno.

1. The controls. They are utterly broken and terrible. They were terrible on GC, they are still terrible. Not being able to strafe or aim properly is 95% of the difficulty of this game. This is not good design. This game would probably be a complete joke with a strafe, or the ability to aim and reload while moving.

The PC port improves the controls in some areas, but breaks them in others. Why does the camera not recenter automatically half the time? I have to tap the knife key to recenter it manually. Aiming is slightly easier at least... sort of. It beats the heck out of an analog stick, but the aim sway is still there and there's no way to control it.

Not to mention the inventory screen controls on a keyboard are a mystery. I had to plug in a controller to rotate objects easily.

2. Weapon damage isn't tuned well, nor is it consistent. Why are all the enemies such bullet sponges? Why does the starting pistol sometimes kill guys in 3 headshots, but sometimes it takes SEVEN?! This makes the opening village luck based and stupidly hard.

If you get unlucky and all the zombies take extra hits, you lose. Period. Because there's not enough ammo in the area to clear them for long enough. If you can clear the crowd faster then you win.

3. Audio design is bad... not the worst, but pretty bad. This is far more noticeable on a PC, but the audio mix is really really inconsistent. The noises enemies make aren't mixed at all, and just play on top of the audio mix, they are also not played in stereo based on players position, so footsteps and crap are really loud in both ears no matter the position or distance.

4. The story is completely uncompelling and makes no sense anyway. The farthest I've ever gotten was the castle, and by that time you basically forget why you were anywhere and what was going on. The grindiness of the game means going from place to place takes so long that usually by the time you get there you forget why you needed to go there.

5. The camera. Ho boy this camera. It's not too bad when approaching a corner... that's on your left, but heaven forbid you want to approach a corner on your right.

It's also way too zoomed in.

Rotating the camera doesn't really help at all, frankly either.

Am I missing something? I love RE, I loved the first game, and it's remake a LOT. Those are some of my favorite games. They aren't perfect though...

I just don't get with this game is so praised. It's such a mess of a game. Unless I'm just doing something wrong... I dunno.
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Showing 31-45 of 276 comments
Greyrat Dec 30, 2015 @ 8:09pm 
Originally posted by Kthulhu:
This release does have one annoying problem...the QTEs where Leon has to pull himself up while hanging on the side of a ledge. There's 3-4 of them in the game, and they're virtually impossible to do if you have the game set at 60 fps. Unfortunately, you have to exit out all the way to the main menu to change that setting, so any section of the game that has those has to be played at 30 fps from the previous save point.
Why exactly? How is it impossible?
JimmyJames26 Dec 30, 2015 @ 8:47pm 
OP is obviously trolling. Stop feeding him -_-
How am I trolling? I'm expressing my opinion about the game, and we're having a discussion about it.

There have been a few helpful people in the thread that I quite appreciate, and overall I think we've had a decent discussion about the merits of my points and the game itself. As well as my failings within the game.
Greyrat Dec 30, 2015 @ 9:10pm 
Originally posted by Traeus:
How am I trolling? I'm expressing my opinion about the game, and we're having a discussion about it.

There have been a few helpful people in the thread that I quite appreciate, and overall I think we've had a decent discussion about the merits of my points and the game itself. As well as my failings within the game.
Yeah..... How is OP trolling??
edit: if that was confusing im agreeing with you, Trae.
Last edited by Greyrat; Dec 30, 2015 @ 9:11pm
Greyrat Dec 30, 2015 @ 9:11pm 
Originally posted by JimmyJames26:
OP is obviously trolling. Stop feeding him -_-
he isn't trolling mate
JimmyJames26 Dec 30, 2015 @ 9:27pm 
It's pretty damn obvious.
*sips tea*
You guys try to continue convincing someone on a subject that they don't give a ♥♥♥♥ about.
Last edited by JimmyJames26; Dec 30, 2015 @ 9:28pm
CougarMagnum Dec 31, 2015 @ 8:42pm 
Originally posted by Traeus:
The gameplay is the worst thing about this game, by far. The enemies might be designed with your movements in mind if you're fighting one or two at a time, but not 10-15 + a chainsaw guy.

Throw grenade?
Use shotgun?
Throw a flashbang?
Use a fire grenade?
Shoot one guy in the head so you can kick him into the rest?
Shoot one of the running ones in the knee so he topples forward into the others?
Shoot dynamite out of the air?
Kick doors open on people?
Climb up a ladder then knifeguard it at the top?
Kite them all towards an explosive barrel?

There's plenty of ways to deal with each situation, it's all about using your brain yo.
Mirkz Dec 31, 2015 @ 9:49pm 
I'm new to this particular title as well. Having enjoyed the earlier games (well if being scared by them as a kid if considered enjoyment). I've just picked this game up during the sale, I expected the clunky controls.. it's kind of RE's trait for these older ones, but that first village.... wtf.
You literally get to go through 5-10 enemies, during the initiall few minutes, then all of a sudden you're put up against literally a horde of these guys to deal with.

I'd expect something like this after a few hours of game play perhaps, but not in the first 10-15 minutes when you're still learning the game and how it works.
I'm not even feeling motivated to go back into game to try again, it's kind of overwhelming to suddenly cop that.
Elyenora Westknight Dec 31, 2015 @ 11:24pm 
My advice? Play on easy. The game is pretty hard early on in normal mode. On easy you get almost too much ammo.

For the first village fight, there's a trick that makes it a lot easier as well. There's a couple of houses with doors that you can shoot a hole in. If you shoot a small hole in it, and constantly swing the knife through it MOST enemies can't hit you. Rarely an axe throw or a pitchfork attack will make it through, but they rarely try them at the right angle.

This strategy is super useful for awhile, until Los Plagos enemies.

Also, mod out the terrible camera controls if you're using a mouse and keyboard. They will get you killed.
omelet Jan 1, 2016 @ 10:24am 
The enemies will come toward you once they know about you so you can get them all coming from the same direction. I funneled them into a line on the left side of the village behind the buildings and under the catwalk thing. Worked fine with headshot+kick combo and a few ground stabs when possible.

Plus, don't feel too bad about dying. It's gonna happen! Luckily it seems to start you off pretty close to where you were before, most of the time. Just try out a different strategy if the previous didn't work.

@Traeus how you modding out camera controls? what does that do, remove free look? I like that I have free look but using it kinda makes me nauseated sometimes.
Last edited by omelet; Jan 1, 2016 @ 10:27am
The problem with freelook on a mouse is the camera never recenters. It can get you super disoriented during combat. As aiming goes in the direction of the camera, then when you release it Leon turns, and the camera spins around to the same relative position it was in.

The only way to recenter the camera is to bring out your knife.

I found a guide to mod in turning leon with the mouse. It's not really useful as a control input, but it prevents the camera from getting whacked out about 90% of the time. I still sometimes have to tap the knife ready button to recenter.

In short, there's a file in the folder located here "Documents/my games/Capcom/RE4/" called usr_input.ini. Edit that file in notepad and add two lines to it.

There will be a secton like this:

KEY_FORWARD = W
KEY_BACK = S
KEY_RIGHT = D
KEY_LEFT = A
KEY_KAMAE = 00000
KEY_KAMAE = MB_RIGHT

Under right and left you need to add a line so it looks like this:

KEY_FORWARD = W
KEY_BACK = S
KEY_RIGHT = D
KEY_RIGHT = MA_RIGHT
KEY_LEFT = A
KEY_LEFT = MA_LEFT
KEY_KAMAE = 00000
KEY_KAMAE = MB_RIGHT

That will make mouse movement turn leon instead of moving the camera. Downside is you can't look around anywhere without aiming, but that's not too bad really.
omelet Jan 1, 2016 @ 11:32am 
Thanks for the help though it didn't work for me. I also did not have of the KEY_ entries in that file and when I started the game it got rewritten. I'm fine with it how it is just need to use the aim button more it will result in the same thing I guess.
What was in the file?

There are two files in that folder, one is called "config.ini" and this is NOT the one you edit. That file contains like, graphics settings and the like.

Only edit the usr_input.ini file.

It's possible you may need to edit a different file as well, if you're just using the default scheme and haven't edited any of the bindings. That file is in the game directory ("C:\Program Files (x86)\Steam\SteamApps\common\Resident Evil 4\BIO4" if you've used the default directory) and it's called input.ini.

In that file there are a BUNCH of lines like that KEY_. You want to look for a section that looks like this:

###GAMEPLAY


###KEYBOARD

KEY_FORWARD = W
KEY_BACK = S
KEY_RIGHT = D
KEY_LEFT = A
KEY_KAMAE = MB_RIGHT
KEY_RELOCKON = R
KEY_RUN = LSHIFT
KEY_FIRE = MB_LEFT

Only edit the ones here. Add the same lines here, as such:

###GAMEPLAY


###KEYBOARD
KEY_FORWARD = W
KEY_BACK = S
KEY_RIGHT = D
KEY_RIGHT = MA_RIGHT
KEY_LEFT = A
KEY_LEFT = MA_LEFT
KEY_KAMAE = MB_RIGHT
KEY_RELOCKON = R
KEY_RUN = LSHIFT
KEY_FIRE = MB_LEFT

Try that and see.
omelet Jan 1, 2016 @ 2:50pm 
Got it to work. Not sure which I like better so far but it is good to know the options to config the mouse. Thanks
death.smile Jan 1, 2016 @ 9:11pm 
OP doesn't "get" it, because they don't understand the game mechanics. They are LIMITED ON PURPOSE. Ever wonder why Mega Man can't shoot up or down? It was designed that way to create tense situations, much like the first village scene with the chainsaw enemy. The team that developed the game found the fun element of combat and locked it in. To those who don't think this is a Resident Evil game...think of the original controls. LIMITED ON PURPOSE.
Last edited by death.smile; Jan 1, 2016 @ 9:11pm
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Date Posted: Dec 26, 2015 @ 1:54pm
Posts: 276