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I don't know how 90° looks like in this game since it always is a bit different depending on the game, but I'll check what I like the most.
Thanks again!
Just compare Resi 3 Remake with Resi 4. You can't see what's above you, behind you, next to you etc. and it gets even worse when you aim. The aim itself also feels bad. The Remakes did a great work with the camera positioning and aim mechanics.
I've played a lot of games and Resi 4 itself is awesome, the aim mechanics and camera is destroying it completey.
Edit: I edited the Resi 3 Remake screen with a red rectangle. This is what you would see with the camera angle of Resi 4:
https://imgur.com/pp4UEtL
Half of the screen is missing. So annoying and bad. It also doesn't make the game "better" by giving people less visibility so it's more stressfull because you don't have a good overview. That was the case with Resi 2/3 Remake. In Resi 4 it's just: Bad.
Rant out of the way, I use Flawless Widescreen to get standard 90° FoV. Don't leave home without it!
https://github.com/brunibunny/re4_tweaks
I absolutely agree. Maybe I'll check Flawless Widescreen out aswell. But I tried Brunos thing first: Thank you for that link. I've read the short guide:
But I can't find the winmm.dll file. Also, what is with the rest of the whole files and folders? Can you make a guide for dummies like me, step by step for the installation etc.?
You have to download the latest release from this page: https://github.com/brunibunny/re4_tweaks/releases
Currently that should be "re4_tweaks1.1.zip". winmm.dll and winmm.ini will be inside that .zip file. Then you should be able to just extract those files to the Bin32 mentioned in the guide. In the future, I'll make that clearer in the instructions.
Thank you btw.!!! I changed it to a FoV addition of 20.0 and it's perfect, exactly as I wanted! You literally saved my playthrough for Resident Evil 4! <3