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No strafing, as far as i remember in any of the control schemes. It's not exactly the same, but it isn't hard to get used to it. You can plug your GC controller via an USB adapter, then use X360CE to emulate Xinput or use Xpadder to directly map the keyboard/mouse buttons, but i don't recommend the second option.
The GC controller is really something, a piece of art, the triggers are so good. But i also enjoy my wireless DualShock 3 and 4. I just like how the analog snaps to certain angles on the GC controller.
This is especially handy in titles such as REremake and Zero when using analog.
Also, nice merzbo))))w avatar.
Good points, I checked PC controls and the only one that might work with a Gamecube controller is the Type I config since it's the only one that doesn't have the Left bumper assigned to anything. The non clickable sticks isn't an issue since PC version doesn't have any stick clicking actions.
As for the missing select button it's assigned to the Options menu which isn't a big deal (load / retry / exit game etc.) you could just hit the ESC key on the keyboard to access options.
But without being able to assign your own button config I too am concerned how a gamecube controller would work out with this port ..Out of the 3 controller configs baked into PC version none of them match the Gamecube version controls exactly and of course without a left bumper you're restricted to Type I.
Suppose I could load up RE4 on my Cube and see what exactly we're dealing with vs Type I PC.