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Rapporter et oversættelsesproblem
Hello there, Bruno!
Before I begin, I would just like to let it be known how amazing of a mod this all is and how much more complete it makes the "Ultimate HD Edition" 2014 port feel, especially when used in collaboration with the HD Project mod. You have mine, and many thanks from players all over the world. It's a wonderful thing that was done here; it's seriously cool of you guys.
Now, you're possibly busy, and I hope everything is well, but if it wouldn't trouble you..? I was wondering if you ever resolved a lesser-known issue involving conflicts with 'Steam's Broadcasting' feature? It had puzzled me for awhile... No one could watch my streams, or seemingly anyone else with this DLL patch installed could stream their game on Steam, but as I researched information on this, I came across a comment by the name "Rodrigo" posted on the 22nd of October, 2022, on the RE4 HD Project's 'Technical issues' page.
Link here:
https://www.re4hd.com/?page_id=9319
The person in question described how the file "dinput8.dll" had been the culprit for why Steam won't allow the broadcast to happen; maybe there's an overlay conflict with Steam's overlay? If you wish to find the comment easier, press [CTRL] + [F] and it'll prompt a search box. Type STEAM BROADCAST while on this page, and it should direct you to one of the only comments mentioning the issue.
Albert, an author of the HD Project, notices this, but had redirected the user to a Github page regarding your mod so you may better manage any potential issues since the file has to do with the re4_tweaks file
Link here:
https://github.com/nipkownix/re4_tweaks/issues
I believe there had been one post on said Github page before the comment was made on the RE4 HD Project website. Sometime last year, it was marked as a bug that had not yet been addressed. So...I wanted to see if I could reach you about this, I really love the work gone into this, but this is one small little nitpick I would love to see solved, you know?
___
In summary, the file in question is 'dinput8.dll' according to the report and personal fiddling around; removing or renaming it allows the broadcast to work again, but at the cost of removing the tweaks and fixes. I did not come across the mod itself at the time when I got the 2015 remaster; the only thing on my mind was the HD Project, and it just so happens to come with the tweaks mod to enhance the experience.
Thanks again, and I hope you have a wonderful day, Bruno.
_
Edit @ 3:15 AM): Upon further testing, I'm starting to think it may be a conflict with the configuration menu, which if true, perhaps a possible fix could just be disabling the menu so Steam broadcasts could happen? The re4_tweaks mod should still run without it, right? You'd just have to make edits to the dinput8.ini file if you'd want to manually adjust things in this possible case-scenario?
Not sure if this would help, but you could try renaming the DLL to winmm.dll or xinput1_3.dll
From the README:
I'll give it a try and update this comment if your suggestion works.
Edit @ 3:49 AM): No dice; you think it's possible the (F1) config menu is creating conflicts with Steam? I did both "xinput1_3.dll" and "winmm.dll". Unfortunately, I was met with the same results. Infinite loading; I could not see my own stream.
I noticed it works tweaks mod removed (dinput8.dll) but becomes detrimental as the HD Project relies on it, especially when checking your inventory.
P.S. I don't know how to properly format things on here, so you may see a lot of error.
I installed accordin to the instruction provided on it's gitshub page, during the firls launch it even patched an .exe file, but that's it - nothing else works.
Game gives me a prompt to open a config menu via F1, but that doesn't do anything and non of the changes of the mod itself seem to be working.
Any idea what could I did wrong?
this : https://www.nexusmods.com/residentevil4/mods/101
and this : https://nipkownix.github.io/re4_tweaks/
are the same thing right !!!??
Here's the latest version directly from github.
i only used the nexusmods one yesterday. should i use the github one you just provided to overwrite it?