Lonely Mountains: Snow Riders

Lonely Mountains: Snow Riders

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Inigo Montoya Oct 7, 2024 @ 8:20am
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Camera behind skiier not in front
The demo of a demo is really fun. Except.

Except the camera. I find it annoying to have the camera in front, or to the side of the skier, especially going at high speeds. It's not realistic, it's not fun.

Would suggest there being an option to change camera angles on the fly (Q and W, or via controller like a flight sim), or just have an option for a static camera behind the skier.

The sound is GREAT by the way. Love the snow scrunching through the skies. And the sense of speed is also very well done.
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Showing 1-15 of 80 comments
Registered Nerd Oct 11, 2024 @ 6:23pm 
I feel like the front-angled camera *can* work. But so many obstacles are thrown in rapid fashion that it becomes a liability. It's strange to feel that the avatar can see something coming up but the player can't.
Inigo Montoya Oct 14, 2024 @ 8:22am 
Originally posted by Registered Nerd:
I feel like the front-angled camera *can* work. But so many obstacles are thrown in rapid fashion that it becomes a liability. It's strange to feel that the avatar can see something coming up but the player can't.

Agreed
dunerunner Oct 14, 2024 @ 10:56am 
I would also like an option to "lock" the camera; behind the skier for the entirety of the run.
muton Oct 14, 2024 @ 11:22am 
Came here after playing the demo to find out how on earth to move the camera.. And it seems we actually can't?

I've only skied a little bit in real life but being able to see what's in front of you is, I can confidently say, a necessity.

Other than that it's a nice little game, hopefully it changes before release.
abred_vs_annwn Oct 15, 2024 @ 2:15am 
Originally posted by muton:
..., hopefully it changes before release.

I don't think so. That's there cup of tea - look at "LM Downhill". It's (a big) part of the challenge and I think, the game wouldn't work (like intended) without it. Maybe it would be an option, to get this in the freeride mode, to learn the route - but in challange-mode, I don't think so.

The game is not intended to be a high-speed-game from the start. It is more like a challenging cozy-game (my perception - sounds weird, but I can't explain it better) .
YinYin Oct 15, 2024 @ 2:39am 
Originally posted by abred_vs_annwn:
The game is not intended to be a high-speed-game from the start. It is more like a challenging cozy-game (my perception - sounds weird, but I can't explain it better) .
It is decidedly both. You are meant to first explore and learn the slope slowly (free ride with checkpoints for safety, but no time pressure - is what you have to play first on every trail at least in downhill - and resting places/tree messages to find - I imagine zen mode will expand on that in this game) and then once you know your shortcuts and how to take them it is very much a speedrun/racing game (leaderboards, daily rides - now even multiplayer races, although at intermediate skill levels those are also really teaching me to take things safe and slow - a crash reset isn't worth most risky time saves)

For those curious, the previous game has a camera mod for first/third person views. It works, but the mountains are very clearly not designed for it. (sure you see what's ahead of you/don't get blocked by the occasional tree/have to steer blind behind them - but at the same time you also don't have the overview to spot shortcuts near you or what comes behind a drop and several view directions don't have any graphics to begin with)
Last edited by YinYin; Oct 15, 2024 @ 2:40am
muton Oct 15, 2024 @ 5:18am 
Originally posted by abred_vs_annwn:
I don't think so. That's there cup of tea - look at "LM Downhill". It's (a big) part of the challenge and I think, the game wouldn't work (like intended) without it. Maybe it would be an option, to get this in the freeride mode, to learn the route - but in challange-mode, I don't think so.

Well, that's a shame - learning a course by trial and error and having to memorise where the obstacles are seems so weird to me that I didn't even consider it could have been designed that way! The demo seemed to me to be set up to reward skillful (go fast, don't crash) runs and I don't really see how knowing where the trees and cliffs are would spoil that. Oh well, not my thing then. :)
Last edited by muton; Oct 15, 2024 @ 5:20am
mclanex Oct 15, 2024 @ 5:38am 
I agree, the game needs an option to set the camera from behind all the time. Not sure I would buy this game without it (annoying to play with front view).
Registered Nerd Oct 15, 2024 @ 5:47am 
So the more I've played this game, the more I think I get where the devs are coming from. Yes, having the camera be in that fixed perspective is uncomfortable. But this is not your typical racing game. The goal isn't to maintain top speed as long as possible, it's to get down the mountain first. This means you're expected to take things slower and more methodically. And from what I've experienced, this approach gets rewarded. I've had multiple times where I've started out near the back of the pack only to take first place just because I was more careful about picking my line. You do have enough time to spot and avoid obstacles (thought I think the engineering on some jumps needs fine tuning) but not if you're racing down the mountain at mach speed.

Honestly I find this approach more rewarding since it's not just about reflexes.
yonsito Oct 16, 2024 @ 5:13am 
I also feel like I would enjoy this beautiful game even more with a different camera setting.
blewberry Oct 16, 2024 @ 11:03am 
While I prefer the camera as-is, not everyone prefers challenge to cozy, so I suspect that a camera option in the Settings would be low-effort, high-value, and much appreciated by many.

Perhaps the developers will consider this.
Megagon Industries  [developer] Oct 17, 2024 @ 4:55am 
Thank you all for the feedback. Each camera system has its own pros and cons and there are some good reasons why the camera works in LMD and LMSR the way it does but we definitely follow the discussion here and will keep thinking about it.
Cake for Mumm-Ra Oct 17, 2024 @ 10:41am 
Did anyone in here see this mod for the LMD?

https://www.youtube.com/watch?app=desktop&v=STH2p0ZQv5o

Personally I feel like this perspective would make the game trivially easy and just doesn't look great at all. I know OP is still talking about a follow-cam, I just think this is an example that doesn't clearly jive with the devs original vision for the game.
Destroy Oct 18, 2024 @ 3:42am 
Neat game but got annoyed quickly by the changing view points. The camera does detract from the gameplay too much and without camera options will prevent me from buying this game.
Munki Oct 18, 2024 @ 4:40am 
Originally posted by Cake for Mumm-Ra:
Did anyone in here see this mod for the LMD?

Personally I feel like this perspective would make the game trivially easy and just doesn't look great at all. I know OP is still talking about a follow-cam, I just think this is an example that doesn't clearly jive with the devs original vision for the game.

yeah that mod is definitely not for me. personally I like it the way the devs intended. just my 2c.
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