FortressCraft Evolved

FortressCraft Evolved

Jhonis Mar 18, 2016 @ 8:07pm
Isn't destroying blocks against...
How these sort of games ment to work?
Unless you are doing it yourself, it should be limited to block unbuilding.
Or do they want players stripe the planet of all snow, dirt and trees?
Last edited by Jhonis; Mar 18, 2016 @ 8:07pm
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Showing 1-15 of 21 comments
M_K Mar 18, 2016 @ 8:44pm 
Spiderbot will not have a gun by default once the latest improvements get promoted to the main line.

That being the case, you will no longer have to endure a torn-up landscape if you are willing to forgo the protection of your newly enhanceable friendly neighborhood spiderbot.

Also, why a new thread on the same subject as your last one?
M_K Mar 18, 2016 @ 11:26pm 
To be fair, you do have an energy-free build gun that can remove any blocks necessary to free yourself, an energy-free grappling hook, and later on a jet pack, so the torn up landscape is at best a very minor inconvenience.

People paying attention to the development via the twitch stream ( https://www.twitch.tv/djarcas/ ) and the bleeding edge patch notes did not have a problem with spiderbot's not entirely new destructive capability.

Regarding spiderbot's previous firepower, I did actually follow him around and found he was making a sizable dent in the initial waves, so I wouldn't call him underpowered either. With his new upgraded guns and ability to carry missiles, he will become even more effective, though limited by power core requirements (see bleeding edge patch notes).

Regarding wasps, they are singleminded in their determination to destroy the CPH. They do have specialized varieties that modify terrain (tunnel nukers, which it sounds like you haven't met yet), but most of them only fire at the CPH point blank, so their shots modifying terrain would do absolutely nothing. Also, why would the wasps destroy what is presumably their own home planet's environment to inconvenience the player when the CPH is what they seem to perceive as their enemy?
Decagon Mar 19, 2016 @ 3:15am 
Originally posted by Jhonis:
Well, last I checked (which was before the patch), i did the same amount of damage as your gun did at (I believe) the same rate of fire, only now with terrable accuracy.

Indeed his under-mounted cannon does 10 damage, same as yours. After the more recent BE patches though, his accuracy has been improved by a mile, so that is a good thing, right? And besides, he now has two other weapons that he can carry as well as missiles, one doing a nice 500 damage per shot, and the other quite a substantial bit more (which is a more anti-boss weapon) and both have good fire rates.

Surely that sort of damage potential would convince you that his firepower is more important that the dirt and snow around your base?

Originally posted by Jhonis:
If the tunnel nukers, you mean those one that make the weird noise and has a giant glowing abdomen, then yes, I have seem them ( if only in the search of organic rocks) and I really wish they where the things that destroyed the terrain at the outpost instead.

Wait long enough, and see how they wreck the terrain around the base. Considering they destroy Rough Hewn Rock as well, whilst Spiderbot does not, makes them generally more destructive to the terrain. Not to mention the Soft Resin they leave behind, of course.

Originally posted by Jhonis:
So, I guess what i am saying is "what the point of spider bot putting holes every?".
We got stuff to make it not a problem except during cleanup and building stuff where there are now hole, but no way to get back what was unreasonable destroy without your premission.
If spider bot did it from the start, it might no be as bad, but they did it in the middle and doesn't the "it was like that in the first place" pass.

Yes, but surely that kind of thing happens during the development process. The game changes as it is developed. Just because it wasn't there from the start straight away means that its worse than if it was there from the start?

Regardless, if the snow and dirt is important for your base's look, its not all that difficult to erect a wall of Rough Hewn or reinforced material in each of the four directions (to block Spiderbot's shots) and then fill in the odd hole that might appear inside during the course of attacks.

Originally posted by Jhonis:
I use to think of the spider bot as a sort of roommate that got rid of some of the pests, now he putting holes in the floor and wall and destroying furnature during the procces so now I want to get rid of him, but got no way to do so.

Well, that Spiderbot no longer will be equipped with his gun from the start, so you never have to equip him with it, and so he can never wreck your terrain. Just mind the incredible firepower you miss out on if you leave him disarmed.
Last edited by Decagon; Mar 19, 2016 @ 3:16am
DjArcas  [developer] Mar 19, 2016 @ 4:09am 
Originally posted by Jhonis:
How these sort of games ment to work?
Unless you are doing it yourself, it should be limited to block unbuilding.
Or do they want players stripe the planet of all snow, dirt and trees?

Context?
M_K Mar 19, 2016 @ 4:13am 
Originally posted by Jhonis:
I do hope that you didn't reply about "What's the point?" with basicly "he packs heat.", or is there no answer for that question?
If that is the case, then where is it's "Off" switch? weather it is in game, or something in a file I have to change.

Off switch is next patch (already in bleeding edge), which will immediately disarm spiderbot until you provide him with weapons.
Jhonis Mar 19, 2016 @ 5:33am 
Originally posted by DjArcas:
Originally posted by Jhonis:
How these sort of games ment to work?
Unless you are doing it yourself, it should be limited to block unbuilding.
Or do they want players stripe the planet of all snow, dirt and trees?

Context?
If you mean the block destruction, then it is really hard to destroy block in games like minecraft without stuff like TNT or lava or certain annoying enemies, but with the enemies you could at least kill them and the tnt and lava would be your own falt.
However here is something that can destroy block and you can't do anything about it, even if the blocks themself are worthless, if you are standing on them, it is atleast something.
And while you can say that you can just take some block somewhere else and put them in the destroyed blocks place, it does not make if feel like it should be something that you should need to do (unless this game is actually Viscera Cleanup Detail instead).
Last edited by Jhonis; Mar 19, 2016 @ 5:35am
Rat Mar 19, 2016 @ 6:19am 
I like it. Makes the place look like a warzone. Just use reinforced wood or stone as your floor and your fine. I liked my base being made of chilled stone the blue stuff cant now tho ..... DJ please reinforced chilled stone! lol
Fartex Mar 19, 2016 @ 8:16am 
i keep telling people that "dont like spiderbro messing up their world":

build a fricking platform and stop beeing lazy and whine about the destruction of useless blocks.

the more " experienced" player of FCE will build in almost all cases a platform, replacing the annoying snow, dirt, trees and leaf blocks with a block of their choice wicht they know spiderbro will not destroy.

first time i encountered that "problem" i just started replacing thos useless blocks. now, whenerver i start a new world, it is something i do, especially at the start of the game, while waiting for ores to be mined/smelted.

if i run out of "useable blocks" i start digging a 9x9 mainshaft, wich will provide me all the blocks ill ever need.

on a side note, when i go underneath my platform and notice the destruction spiderbro has caused, it just gives me a visual on how "busy" he has been. and to be fair, i really like it, as it does remind you that you are at "war" with the wasps. call those useless blocks "casualties of war" if you like :D
CyberBlaster Mar 19, 2016 @ 8:18am 
So I get the impression that because if you don't get your way your just going to try to annoy everyone into getting what you want.

You have an answer but don't like it so just going to plug your ears and keep on asking again and again.

It's DjArcas' game and he can make it blow up everything if he really wanted to, doesn't really need another reason. This isn't real life, it's a game, you don't need a scienctific explaination. This game is not Minecraft. If you want to make all pretty towns and buildings etc. then go play Minecraft.

However DjArcus has taken the feedback and had worked on minimizing the damage the spiderbot does to the terrain, he has worked the last 2 days on spiderbot. It is still going to happen though on the right angles.

Still not sure why you had to make another thread on this, you did post in the spider destruction where everyone is talking about it. You even had your old thread about it, but you decided to make another thread about the same thing....
Jhonis Mar 19, 2016 @ 6:41pm 
The thin is, the spider bot cannot be controled (it would be interesting if you could), if it was a more powerful weapon that did that, it would be fine, but an unsecursed firehose of a problem he is, it's only the fear of how annoying the enemy spider will be when he arrives.

Still, if DjArcus did make him blow up everything, he would by defult be the players enemy due to it destroying all you stuff and could not destroy it in return, well I would guess fortressCraft would lose alot of players except for those that can put up with the stress of living with a natural disaster.

So "casualties of war" eh? What if you need to protect npc that you need to keep alive and are need to do stuff, how ever their housing is easyly destroyed by the spider bot because it can only be made from stuff the spider bot destroys and if you don't repair their house quickly, they will become a "casualties of war" and you lose the ability to do certain very important things.

As for the "My way" thing, I didn't realise that the pervious way before the patch was a "way".


And I still find it weird that the only reason I got to "WHY" the spider bot destroys blocks is "Just Cause!", well, if that is the case I want to destroy the Spider bot "Just Cause!" as well, after all, that should be fair too.
Wasted Mar 19, 2016 @ 7:08pm 
the reason why is to force the player to start remodeling their base instead of leaving it like you found it when you first crashed down. There are plenty of reinforced blocks to choose from that do not get destroyed by spiderbot so simply rebuild your base with those. it also does not touch your "furniture" (whatever you mean by that)
Why would you care what the landscape outside of your base looks like, it already is a random landscape of voxels with plenty of holes when you start.
would you be filling in the giant caves and crevases too because of "holes" ?

and since the spiderbot has changed since the last bleeding edge patch your question is no longer relevant, it will have no weapons or power when it spawns.

Also, there are no NPC's in this game and you do not have to build little houses, you got to get minecraft out of your head because this is not that kind of game
Last edited by Wasted; Mar 19, 2016 @ 7:09pm
Jhonis Mar 19, 2016 @ 7:17pm 
These is no base unless you want the wasps to making things harder for you, and sence solar panels requares access to the sun, a roof is useless unless you make your bose out of power storage blocks.

These are "What if" things if you couldn't see that. Here is the thing, why does everyone assume that I own a digital copy of minecraft?
Last edited by Jhonis; Mar 19, 2016 @ 7:21pm
Wasted Mar 19, 2016 @ 7:33pm 
because you mentioned it
CyberBlaster Mar 19, 2016 @ 9:37pm 
Originally posted by Jhonis:

And I still find it weird that the only reason I got to "WHY" the spider bot destroys blocks is "Just Cause!",

You have been given more answers then "Just Cause" you have already admitted this. There is even more then you list on this thread.

Originally posted by Jhonis:
well, if that is the case I want to destroy the Spider bot "Just Cause!" as well, after all, that should be fair too.

Then write your own mod and make it happen, no one is stopping you.
Jhonis Mar 19, 2016 @ 9:54pm 
You tell me the answer clearly then.
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Date Posted: Mar 18, 2016 @ 8:07pm
Posts: 21