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That being the case, you will no longer have to endure a torn-up landscape if you are willing to forgo the protection of your newly enhanceable friendly neighborhood spiderbot.
Also, why a new thread on the same subject as your last one?
People paying attention to the development via the twitch stream ( https://www.twitch.tv/djarcas/ ) and the bleeding edge patch notes did not have a problem with spiderbot's not entirely new destructive capability.
Regarding spiderbot's previous firepower, I did actually follow him around and found he was making a sizable dent in the initial waves, so I wouldn't call him underpowered either. With his new upgraded guns and ability to carry missiles, he will become even more effective, though limited by power core requirements (see bleeding edge patch notes).
Regarding wasps, they are singleminded in their determination to destroy the CPH. They do have specialized varieties that modify terrain (tunnel nukers, which it sounds like you haven't met yet), but most of them only fire at the CPH point blank, so their shots modifying terrain would do absolutely nothing. Also, why would the wasps destroy what is presumably their own home planet's environment to inconvenience the player when the CPH is what they seem to perceive as their enemy?
Indeed his under-mounted cannon does 10 damage, same as yours. After the more recent BE patches though, his accuracy has been improved by a mile, so that is a good thing, right? And besides, he now has two other weapons that he can carry as well as missiles, one doing a nice 500 damage per shot, and the other quite a substantial bit more (which is a more anti-boss weapon) and both have good fire rates.
Surely that sort of damage potential would convince you that his firepower is more important that the dirt and snow around your base?
Wait long enough, and see how they wreck the terrain around the base. Considering they destroy Rough Hewn Rock as well, whilst Spiderbot does not, makes them generally more destructive to the terrain. Not to mention the Soft Resin they leave behind, of course.
Yes, but surely that kind of thing happens during the development process. The game changes as it is developed. Just because it wasn't there from the start straight away means that its worse than if it was there from the start?
Regardless, if the snow and dirt is important for your base's look, its not all that difficult to erect a wall of Rough Hewn or reinforced material in each of the four directions (to block Spiderbot's shots) and then fill in the odd hole that might appear inside during the course of attacks.
Well, that Spiderbot no longer will be equipped with his gun from the start, so you never have to equip him with it, and so he can never wreck your terrain. Just mind the incredible firepower you miss out on if you leave him disarmed.
Context?
Off switch is next patch (already in bleeding edge), which will immediately disarm spiderbot until you provide him with weapons.
However here is something that can destroy block and you can't do anything about it, even if the blocks themself are worthless, if you are standing on them, it is atleast something.
And while you can say that you can just take some block somewhere else and put them in the destroyed blocks place, it does not make if feel like it should be something that you should need to do (unless this game is actually Viscera Cleanup Detail instead).
build a fricking platform and stop beeing lazy and whine about the destruction of useless blocks.
the more " experienced" player of FCE will build in almost all cases a platform, replacing the annoying snow, dirt, trees and leaf blocks with a block of their choice wicht they know spiderbro will not destroy.
first time i encountered that "problem" i just started replacing thos useless blocks. now, whenerver i start a new world, it is something i do, especially at the start of the game, while waiting for ores to be mined/smelted.
if i run out of "useable blocks" i start digging a 9x9 mainshaft, wich will provide me all the blocks ill ever need.
on a side note, when i go underneath my platform and notice the destruction spiderbro has caused, it just gives me a visual on how "busy" he has been. and to be fair, i really like it, as it does remind you that you are at "war" with the wasps. call those useless blocks "casualties of war" if you like :D
You have an answer but don't like it so just going to plug your ears and keep on asking again and again.
It's DjArcas' game and he can make it blow up everything if he really wanted to, doesn't really need another reason. This isn't real life, it's a game, you don't need a scienctific explaination. This game is not Minecraft. If you want to make all pretty towns and buildings etc. then go play Minecraft.
However DjArcus has taken the feedback and had worked on minimizing the damage the spiderbot does to the terrain, he has worked the last 2 days on spiderbot. It is still going to happen though on the right angles.
Still not sure why you had to make another thread on this, you did post in the spider destruction where everyone is talking about it. You even had your old thread about it, but you decided to make another thread about the same thing....
Still, if DjArcus did make him blow up everything, he would by defult be the players enemy due to it destroying all you stuff and could not destroy it in return, well I would guess fortressCraft would lose alot of players except for those that can put up with the stress of living with a natural disaster.
So "casualties of war" eh? What if you need to protect npc that you need to keep alive and are need to do stuff, how ever their housing is easyly destroyed by the spider bot because it can only be made from stuff the spider bot destroys and if you don't repair their house quickly, they will become a "casualties of war" and you lose the ability to do certain very important things.
As for the "My way" thing, I didn't realise that the pervious way before the patch was a "way".
And I still find it weird that the only reason I got to "WHY" the spider bot destroys blocks is "Just Cause!", well, if that is the case I want to destroy the Spider bot "Just Cause!" as well, after all, that should be fair too.
Why would you care what the landscape outside of your base looks like, it already is a random landscape of voxels with plenty of holes when you start.
would you be filling in the giant caves and crevases too because of "holes" ?
and since the spiderbot has changed since the last bleeding edge patch your question is no longer relevant, it will have no weapons or power when it spawns.
Also, there are no NPC's in this game and you do not have to build little houses, you got to get minecraft out of your head because this is not that kind of game
These are "What if" things if you couldn't see that. Here is the thing, why does everyone assume that I own a digital copy of minecraft?
You have been given more answers then "Just Cause" you have already admitted this. There is even more then you list on this thread.
Then write your own mod and make it happen, no one is stopping you.