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The one thing I did note is I only lost minecarts when loading the world. The mission system would say they derailed. They really did derail. I had to every time I loaded the world ride one of my minecarts from the cold caverns to the bottom to retrieve the 8 or 10 minecarts out of the literally 2500 minecarts I had running the track that fell off. Really annoying and it caused me to keep my game running 24/7 after a while.
I followed each minecart and everything was perfect, no problems no derail possibilities.
But when I went away and came back later they were all gone. Adding new ones would just make them disappear again when I go away. Indeed only happens when minecarts are far away from the base. I ended up using pipes again :( Mission system said nothing.
Take a look at Some of the recent video's of Flexible games. He also had minecarts suddenly dissapear.
I have to weigh in on this one. I know that there's a 50/50 chance after I relog, I get a derailment notification and I know where it's happening. It will run fine for the entire time that I play, but RIGHT AFTER I load the world, I see derailment happening, but not always. I know that's super unhelpful with it not being easily reproducable, but maybe if I load the area up with carts and relog it would be reproducable.
That's personally what I think is happening. It also always seems to happen far away from me. I've been logging out at my CPH because that's the one location my entire world will load from and the minecarts usually derail between -600 to -740. I haven't tested logging out in that area yet.
It should be noted that while LETs keep my entire world loaded, my minecart rails are near the LET network. It's going vertically 500m and rather than making a spiral minecart rail elevator I decided to go one way 250m upwards and then turn around and go the other way.