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With sufficient defense you can prevent the cryoplasm from growing in specific areas where you have your base. Think areas where the new FF machines (which are generally quite big) are located.
Imbued machine blocks (Adv. Machine Block + Mk5 Power Booster) are the 'raw material blocks' you'll need for pretty much 90% of the FF machines.
http://steamcommunity.com/sharedfiles/filedetails/?id=1340471359
I'm just doing that at the moment. If cryoplasm get down there, it's going to be a pain to remove and unblock your lift.
Makes sure you have a solid energy production. The setup around the MK5 Battery in P18 Showcase server is a good starting point I think.
If you haven't already done so, automatize MK5 Forced Induction and MK4 battery. You're going to need a lot to speed up all you lift. It's a good way to find out the bottleneck in your logistic chain.
I haven't played FF in 9 months, and now we have rooms... I plan to use room to plrotect machine from cryoplasm in the cold cavern. I haven't played in a while but I remember it did something nasty to machine. I think I'll setup some kind of protected corridor to ensure I can access the room entrance even if the cryoplasm surround it...
As Somon suggested, you almost certainly do not make enough imbued machine blocks; I upgraded my IMB production capacity multiple times during my FF playthrough.
The Cryo is generally more scary than it is dangerous.
CryoPlasm will not longer reach fully lethality until the player has at least setup a Frozen-Factory
T4 level smelting system.
What ever this means....
@NitroZark: The cryoplasm will be blocked with the white bricks blocks? Is this the only block, that can stop cryo?