Microsoft Flight Simulator 2024

Microsoft Flight Simulator 2024

View Stats:
Anyone have an ideal settings for something like my R7 3700X & 4060ti (8GB) Pair-up?
I actually get pretty good FPS in game until i get into things like the 737, and those more detailed larger aircraft. Anyone have good settings to comprimise between performance but still decent visuals?
< >
Showing 1-5 of 5 comments
MugHug Nov 27, 2024 @ 3:03pm 
Depends on the rest of your setup, you resolution, your settings and your desired results.
TheOofertaffy Nov 27, 2024 @ 3:06pm 
1080P, 32GB 3600MHZ Ram, Windows 10, game is installed on a hard drive not SSD. At least 60 FPS stable gameplay, Visuals are less important to me than performance, but I still like if it doesn't look "Terrible". Currently I'm on the standard medium settings with frame gen and the 737 max in a large airport like long beach caused FPS to get down into the 40's which I don't like.
MugHug Nov 29, 2024 @ 8:22pm 
Detailed areas and aircraft will bring your FPS down. My personal preference is to target for at least 30FPS in buildup areas and just live with it. This is a flight simulator, not an FPS game.

You did not specify your hardware in any real detail. Is it a laptop? What model of PC/Laptop and what CPU/GPU models?

If possible, consider upgrading the system to at least a SATA SSD or gen3/4 NVMe. Even a SATA SSD will be multiple times faster then your HDD and are a drop-in replacement for your HDD while prices are pretty low.
TheOofertaffy Nov 29, 2024 @ 9:47pm 
Well I built it myself. It's a desktop. Apart from that the GPU is gigabyte non OC edition 8GB variant as stated before. I can't really see any area where i can state anything else on the CPU. It's a Ryzen 7 3700X, not much else in terms of variation that can be done there, it's not overclocked if that's the question. Memory brand as far as I know has little actual influence on performance, rather it's the specs of it. But it is DDR4 at 3600 Mhz 16 CAS Latency, and 32GB's of it.
TicTac Dec 8, 2024 @ 12:08pm 
I have a similar setup, with my 3700x overclocked to 4.0ghz. MSFS 24 does seem to multithread well, but you can expect to be CPU limited in it unless you really crank the graphics settings. The biggest impact BY FAR to cpu load seems to be the Terrain LOD setting, followed by the AI air traffic (I think? It's hard to pin down). With the low VRAM on your GPU, make sure to keep texture resolution down but you can probably have a lot of other settings turned up. Giving yourself a bigger "Rolling Cache" seems to help stabilize the game too, if you often fly in the same area.

What I did was turn all my graphics options to low or off, then adjust the CPU intensive settings (LODs, AI traffic) until I was hitting a good fps. Personally, I targeted around 50fps near dense city areas, and actually was able to push the Terrain LOD up to 200 or 300. Now, knowing that you're CPU limited, just turn up the graphics settings until you either lose more frames or are happy with the visuals. Don't be afraid to take advantage of Frame Gen, too. It's a lifesaver for covering stutters and you don't need a high native framerate in a flight sim anyway.

This video is a great reference for the performance impact of all the settings in the game: https://www.youtube.com/watch?v=MzI1Gd9iGRM
< >
Showing 1-5 of 5 comments
Per page: 1530 50