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You can go into each setting and customize what it's supposed to do on keypress. Or you can choose two buttons, one for lights on and another for lights off and program those. I find that to be more reliable than using a single toggle.
Or you can use button modifiers to extend the range of buttons you have. Press two buttons at once, and that's a new control.
Or, most simply, just bind the All Lights function in MSFS (whatever it's called: it turns every light off or on at once), to your control. Honestly, not every aircraft has every light, and not every light needs to be turned on. The wing light on the Baron, for example, is only useful if you need to look at wing icing. You generally don't need it on, and if you do, just use the cockpit switch.
Setting always-on switches is a little tricky in FS24. Each switch position is its own button. To set it, you turn the switch on... AND THEN you turn the switch off. So let's say your switch is read as buttons 29 and 30 on your Turtle Beach. 29=on, 30=off. I don't know what the numbers really are, but the sim will tell you. So, to set the On function, turn the switch off. Scan for the function, which is to turn the switch on. Do that, and and then turn the switch off. Then the sim will respond that it has seen #29 as the function for that control = lights on. Turn the switch on, scan for the Off function, turn the switch off and then on again, and the sim will say that #30 is Off. In short, three switch movements to record the action.