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What else should I get? \o.0/
If you like hunting only deer, doc monsignor or army clothing, both kinda fancy in their own way :p
-but best bundles are the 3D camo bundles, but they have the downside of hunting in different regions. you need to get 3 or 4 I think to hunt madly epic in all reserves.
I'm not sure if the 3D camo is really better than B&C, although they have an excellent visual stat, they have nothing for sound or smell.. Although B&C only work for deer, just about every region has some kind of deer in it I guess -_-
If you're hunting anything deer related (I believe it's all species of deer, elk and moose) then the B&C suit is the way to go (or the others with similar effects). If you're hunting anything else like boars, bears and such they you'll probably want one of the regional camo suits for the visual camo and scent eliminator spray to help with your scent.
But those other camo suits aren't required by any means, they will obviously help a lot versus the non-deer species out there but you can still be successful without them if you're careful and clever.
There's a guide on the wiki that gives a good basic run down of the various sets, including some graphs with comparisons of the various bonus's, in case that helps:
http://www.thehunterwiki.com/index.php?title=Clothing
Other than that its kind of a personal preference/playstyle thing really... do you need more sound reduction than visual... can you afford scent eliminators or do you want clothes that'll help with that, etc etc
I spent most of my games in the army gear as I was going after deer, and it served me pretty well. I still wear it a lot.
I have got 3D gear for some reserves where I felt I deserved it and the ghillie suit for fun.
But - look at the prices for a new set of gear then look at the cost of tree stands and blinds etc; with any species that responds to calling, you may want to consider the value of a device instead of clothing, as (with certain limitattions) can work well on more reserves than specific clothing I think? I love my tree stand for instance.
I'm also curious re the effect of mixing items; I got Doc Monsignor boots to quiet my feet down when stalking, but seems odd to have their camo value affecting my visibility when they can't usually be seen by my prey.
Does anyone have any info on what % things like gloves hats and boots have compared to the important items - coat and trousers/pants? It would seem silly for them to all be 20%
"Each piece provides some camo, of course to get the full effect you need the whole outfit. This also means that it is possible to combine different types of camo although you only get about a 1/5th of the full outfit effect for each piece."
is it "about" 20%; I think it's silly to lose 20% of your camo for your boots if you're stood in a hide or tower etc, and as long as you wear a hat that helps shade your face (or grow a beard!) and have something that stops your white hands standing out too much, does it matter that your hat and gloves and boots are Forest camo when you're in a field on the same reserve? - well not to the value of 20% each!
Any one else with any insider knowledge?
Speaking of clothes, does anyone know if clothing ratings are weighted in any way or if it is all equal when it comes to ratings? And by that I mean, is a hat equal to a coat, or boots equal to glovse, or is it basically a 33/33/11/11/11 split between the five pieces you can wear, with gloves, boots, and hats equalling one jacket or pants?