FOTONICA
64-bit Linux support?
Hi,

I noticed that this game only ships with 32-bit binaries (game, mono and steamapi runtime included).

Would be great to have it working without 32-bit, with 64-bit version. Unity supports building both 32 and 64-bit binaries into single package with assets and Unity engine shared.

Take a look at some other Unity games that ships both, i.e. ChromaGun, AER(vulkan), Duskers, Art of Gravity, Automata Empire, Bridge Constructor Portal(vulkan), Despotism 3k(vulkan), Glitchspace, One More Line, PlagueInc, Micron, Skyward Collapse, SkyBoats(vulkan), Splice, etc.

Much appreciated!

Asking, because future of 32-bit Linux is a bit unclear in a coming decade :)
Originally posted by AntiSol:
Originally posted by smp movax:
No, this error message is a red herring.

Your issue with a crash is somewhere else, and asking on some Linux chat / forum is the best option.

You're right! Thanks for pointing this out.

Thanks to this, I did a bit more mucking around and managed to get fotonica working by forcing it to use 'steam linux runtime 1.0' under 'compatibility' in the game's options :)
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Showing 1-3 of 3 comments
AntiSol Feb 8, 2024 @ 1:24am 
I'd also be keen to see 64 bit support. I can't run the game for reasons that look like an issue with 32 bit compatibility? I'm not sure. I get "ERROR: ld.so: object '/home/myusername/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored." and the game crashes immediately after choosing display resolution
[smp] movax Feb 12, 2024 @ 11:55am 
Originally posted by AntiSol:
I'd also be keen to see 64 bit support. I can't run the game for reasons that look like an issue with 32 bit compatibility? I'm not sure. I get "ERROR: ld.so: object '/home/myusername/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored." and the game crashes immediately after choosing display resolution

No, this error message is a red herring. You can safely ignore it. And it has nothing to do with your crash. (In fact 99% of games will show similar error. This is be ld.so was asked by steam to preload it via env variable, but it some pieces cannot be preloaded (i.e. one cannot preload 32-bit library in 64-bit program, or 64-bit library in 32-bit progam, but steam puts BOTH in the preload, in a hope that one of them will work, and other ignored). From perspective of ld.so it is error, but from perspective of steam, this is just "warning", and can be ignored.


Your issue with a crash is somewhere else, and asking on some Linux chat / forum is the best option.
A developer of this app has indicated that this post answers the original topic.
AntiSol Feb 21, 2024 @ 2:25am 
Originally posted by smp movax:
No, this error message is a red herring.

Your issue with a crash is somewhere else, and asking on some Linux chat / forum is the best option.

You're right! Thanks for pointing this out.

Thanks to this, I did a bit more mucking around and managed to get fotonica working by forcing it to use 'steam linux runtime 1.0' under 'compatibility' in the game's options :)
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Showing 1-3 of 3 comments
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