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BasedOn=Generic.ini
[Identification]
ControllerName = "Pro Controller"
+GUID = "2009057E-0000-0000-0000-504944564944"
[Buttons]
; Buttons
+Button = 0
Name = "B"
Color = "Black"
Icon = "Switch_B"
+Button = 1
Name = "A"
Color = "Black"
Icon = "Switch_A"
+Button = 2
Name = "Y"
Color = "Black"
Icon = "Switch_Y"
+Button = 3
Name = "X"
Color = "Black"
Icon = "Switch_X"
+Button = 4
Name = "L"
FullName = "L"
Icon = "Switch_L"
+Button = 5
Name = "R"
FullName = "R"
Icon = "Switch_R"
+Button = 8
Name = "-"
Color = "Black"
Icon = "Switch_Minus"
+Button = 9
Name = "+"
Color = "Black"
Icon = "Switch_Plus"
+Button = 10
Name = "L"
FullName = "Left Analog Stick"
Icon = "Switch_Left_Stick_Press"
+Button = 11
Name = "R"
FullName = "Right Analog Stick"
Icon = "Switch_Right_Stick_Press"
+Button = 6
Name = "ZL"
FullName = "ZL"
Icon = "Switch_ZL"
+Button = 7
Name = "ZR"
FullName = "ZR"
Icon = "Switch_ZR"
+POV = "Up"
Name = "Up"
FullName = "D-Pad Up"
Icon = "Switch_DPad_Up"
+POV = "Down"
Name = "Down"
FullName = "D-Pad Down"
Icon = "Switch_DPad_Down"
+POV = "Left"
Name = "Left"
FullName = "D-Pad Left"
Icon = "Switch_DPad_Left"
+POV = "Right"
Name = "Right"
FullName = "D-Pad Right"
Icon = "Switch_DPad_Right"
[Binds]
+Bind=Hat_Player_Jump
ButtonID = 0
+Bind=Hat_Menu_Confirm
ButtonID = 1
+Bind=Hat_Player_Attack
ButtonID = 2
+Bind=Hat_Player_Interact
ButtonID = 1
+Bind=Hat_Menu_Cancel
ButtonID = 0
+Bind=Hat_Player_FocusLookUp
ButtonID = 3
+Bind=Hat_Menu_Start
ButtonID = 9
+Bind=Hat_Menu_PageLeft
ButtonID = 4
+Bind=Hat_Player_AbilitySwap
ButtonID = 4
+Bind=Hat_Player_Ability
ButtonID = 6
+Bind=Hat_Player_Crouch
ButtonID = 7
+Bind=Hat_Menu_PageRight
ButtonID = 5
+Bind=Hat_Player_CameraSnap
ButtonID = 5
+Bind=Hat_Player_Share
ButtonID = 8
+Bind = Hat_Player_ReverseCameraSnap
ButtonID = 11
+Bind = Hat_Player_Emote
ButtonID = 10
; Hotkeys
+Bind=Hat_Hotkey_Up
POV=Up
+Bind=Hat_Hotkey_Down
POV=Down
+Bind=Hat_Hotkey_Left
POV=Left
+Bind=Hat_Hotkey_Right
POV=Right
; Movement and Camera
+Bind=Hat_Player_MoveX
AxisID = 4
ZeroValue = 32495
MinReach = 6144
MaxReach = 55312
+Bind=Hat_Player_MoveY
AxisID = 5
ZeroValue = 36094
MinReach = 9951
MaxReach = 61119
InvertValue=TRUE
+Bind=Hat_Player_CameraX
AxisID = 1
ZeroValue = 31103
MinReach = 7216
MaxReach = 55440
+Bind=Hat_Player_CameraY
AxisID = 2
ZeroValue = 34878
MinReach = 9119
MaxReach = 60175
this should work
Oh, I see what you did there with the Movement and Camera part. I'll try that out.