A Hat in Time
FINALLY COMPLETED DEATH WISH (111/111 stamps)
Ok, as the title say's I have collected all 111 stamps and I will update my review to include what I say here. So, to sum up death wish...it is impossible. Some challenges are fine and easy like the snatcher coin missions, some provide a challenge but are still possible like some of the speed runs but some of the late game ones are impossible especially the arctic cruise 70 task sub challenge and the final death wish worth 70 stamps (I won't even provide a spoiler but know that it is absolutely ridiculous).

Now for those who are thinking that I cheated you are semi right as I didn't alter the games files but I used the mod workshop to provide hats and badges which made the sub challenges really easy (I should also say that I only used mods after I unlocked every death wish which required 70 stamps). Even using mods there were still some awful sub objectives like "try not to get burned" in the Mustache Massacre (I think that's what the Death Wish was called).

To sum up, if you want to 100% death wish then I highley recomend using mods.
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Rezilia 19 sep, 2018 @ 3:54 
Ursprungligen skrivet av dsp:
This thread needs this video. And I really mean it:

Also, this pretty much sums up what's wrong with Death Wish (at least, with the initially released version):\


If anything, these videos (yes, I watched them fully) contradict your point.

AHIT was already degamified. It came without a scoring system, has a built-in developer mode, and really just reward messing around rather than having to do absolutely everything in a level (that's completely optional).

As for Death Wish, the speedruning portions ARE consistent. Every time you jump, the timing of your jump always results in the same distance - and speedrunning areas like the rifts and the train always have the same environment with the same obstacles revealed at the same time, so even the world around you is consistent.

The problem with Death Wish was that it was geared not at master players, but at grandmaster players. While it didn't intentionally keep glitches, it did suggest specific routes; the best example being the pon collection, as there's very few routes you can take that let you gain more pons than you lose. But this is a balancing issue, not bad design.

AHIT was already a great speedrunning game because it was designed to be extremely simple, while also both versatile and consistent. Death Wish content is optional; it's only for those who want to test themselves, not those who aren't good at the game.

Now, I DO believe that DW content should count as only percentage OVER 100, and that Act 2 of Chapter 6, while pretty easy after enough tries, is inherently unfun. And, of course, some DW boss content should be fixed, as well as pausing (menu, hat select, any form) also pause the stopwatch, but overall AHIT is already "fun at its core" and the RNG stuff does not exist in the speedrunning sections, so your argument is invalid.
MrSnowKitten 19 sep, 2018 @ 4:37 
Ursprungligen skrivet av Rezilia:
contradict your point

I didn't state my point. At all. You just made it up in your head.

Both of these videos are about Death Wish, not about the base game.

My point was: if people want to play with cheats, it's their full right. Especially when developers are actively trying to make their life unfairly miserable.

Because, let's face it, RNG is rampant in AHiT's DW. The C6E2 and Mafia boss battle are exceptionally brutal examples of this.

But the list would not be full without listing the flaws of particular levels. The long-distance jumping segments in Mafia Town are unforgiving and require stable framerate, which is impossible in most of the cases due to heavy use of shader effects you can't even turn off. The worst offender in effects department, however, is Rift Collapsing challenges - they are nausea-inducing (I almost threw up after 30 seconds of playing it) and absolutely disgusting from the visual design's standpoint.

Collect 100 pons, however, is an example of hair-tearing bad mechanics. You lose pons much faster than collecting them.

In conclusion, with current state of DW, modifications are absolute necessity for a major fraction of players if they want to experience the "full versions" of the challenges without inhumane requirements and relying on pure luck of RNG.
Senast ändrad av MrSnowKitten; 19 sep, 2018 @ 4:38
Pink 19 sep, 2018 @ 5:23 
Knock yourself out with mods and cheats, but at least get a nice big "cheater" stamp for doing so.
win-win.
Shearman360 29 sep, 2018 @ 4:05 
Sad that a cheater got the achievement before someone who actually deserved it. Mods should disable achievements.
Ursprungligen skrivet av Shearman360:
Sad that a cheater got the achievement before someone who actually deserved it. Mods should disable achievements.
that dumb
Ursprungligen skrivet av blazeykat:
Ursprungligen skrivet av Shearman360:
Sad that a cheater got the achievement before someone who actually deserved it. Mods should disable achievements.
that dumb
Yeah I will admit that I don't feel as good beating it with mods but I am considering going through them again without mods to see how well I can fare.
Ursprungligen skrivet av Jet Mystery Torpeado:
Ursprungligen skrivet av blazeykat:
that dumb
Yeah I will admit that I don't feel as good beating it with mods but I am considering going through them again without mods to see how well I can fare.

Good luck to you if you choose to do so. It's really fun to learn and master the levels as intended. Hell, it's extra spicy doing both bonuses in a singular run
Linebeckable 30 sep, 2018 @ 11:11 
Ursprungligen skrivet av Jet Mystery Torpeado:
Ursprungligen skrivet av blazeykat:
that dumb
Yeah I will admit that I don't feel as good beating it with mods but I am considering going through them again without mods to see how well I can fare.
Just be careful, theres still a few glitches appearing at times. Speaking from experience (exboss rush bosses flat out ignoring damage for some reason at times).
Ursprungligen skrivet av Midouri ミリ:
Good luck to you if you choose to do so. It's really fun to learn and master the levels as intended. Hell, it's extra spicy doing both bonuses in a singular run


Ursprungligen skrivet av Linebeckable:
Just be careful, theres still a few glitches appearing at times. Speaking from experience (exboss rush bosses flat out ignoring damage for some reason at times).
Thanks for the replies. It was mainly the sub objectives that where infuriating like beating the level in 7 jumps, completeing a level without taking a single hit,not using your hats or umbrella and the EX boss rush I couldn't even pass the first boss let alone the rest.
I don't normally cheat in games and only do it when it is possible without using outside files and goes from being infuriatingly fun/addictive to just infuriating. It's why I enjoyed returning to Touhou fantastic danmaku festival for at least 4 days before I beat the extra boss (my first extra win) and why I am now half way through my second runthrough of Horizon Zero Dawn on Ultra hard difficulty.
Linebeckable 30 sep, 2018 @ 12:56 
Ursprungligen skrivet av Jet Mystery Torpeado:
Ursprungligen skrivet av Midouri ミリ:
Good luck to you if you choose to do so. It's really fun to learn and master the levels as intended. Hell, it's extra spicy doing both bonuses in a singular run


Ursprungligen skrivet av Linebeckable:
Just be careful, theres still a few glitches appearing at times. Speaking from experience (exboss rush bosses flat out ignoring damage for some reason at times).
Thanks for the replies. It was mainly the sub objectives that where infuriating like beating the level in 7 jumps, completeing a level without taking a single hit,not using your hats or umbrella and the EX boss rush I couldn't even pass the first boss let alone the rest.
I don't normally cheat in games and only do it when it is possible without using outside files and goes from being infuriatingly fun/addictive to just infuriating. It's why I enjoyed returning to Touhou fantastic danmaku festival for at least 4 days before I beat the extra boss (my first extra win) and why I am now half way through my second runthrough of Horizon Zero Dawn on Ultra hard difficulty.
Glad to hear. The glitch I encountered ruined so many runs for me, so the last time I saw it, I equipped a mod badge to make it more fair. Immedietly unequipped it for The Ultra Snatcher thought, I wanted to finish this fairly. Luckily, that was the run I succeded and I apparently never got my health down to 1 there, althought I swear I saw it drop there, so Im happy. Also, did it the entire time without hat abilities, so that one was given from the start.
StellaSymphony 30 sep, 2018 @ 13:44 
I actually like the idea of using mods for Death Wish, not from a bragging rights perspective but a fun perspective. It gives mods like Lilac's Headpiece more of a purpose and players can use everything in their chosen arsenal to complete it. Personally, I'd only use mods that give Hat Kid more platforming abilities, just as I use them for mod levels. It's not fun if it's too easy, but using the right mods can make a lot of Death WIsh challenges a lot more fun than soulcrushingly trying to beat them without any mods. Every player has their own way of beating the level, including the base game, and so long as they're having fun and enjoying the game is what matters the most. Players who want to beat it "legit" for bragging rights will beat it without mods, just as speedrunners and those who like doing self-imposed restrictions do so in other games. Mods also make getting everything in Death Wish more accessible to less skilled players, giving them an achievable goal with more content and play time to enjoy instead of feeling alienated from it altogether.
Senast ändrad av StellaSymphony; 30 sep, 2018 @ 13:56
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