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Gears for Breakfast ♥♥♥♥♥♥ up.
I'm now no longer optimistic about the second chapter dlc they're going to release...
yeah i used the scooter and know about the difference between icons but still get lost in the level trying to find the most effecient way around the ship. followed the arrows and that helped until they ♥♥♥♥ the bed and just didnt know where to tell me to go. Most i managed to get was 17/20 why such a drastic spike in dificulty for only the second act
Overall tho, i think ship shape is very beatable (i know i said i havent beat it yet) but most of us who are this far in the game have the much under-used and overpowered time stop hat. Make good use of it on this act is what im trying to do
You can carry multiple things at a time; the problem with this is that you lose more control of Hat Kid if you're carrying 3 or more items. 3 items is reasonable to deal with as the effect is minor, but more items carries more of a risk of you bumping into stuff and thus losing time.
Whenever balcony stuff appears, try and prioritize that. The best way to handle the balcony stuff is to access it from the pool up top; you don't need to do that obnoxious platforming that way.
Overall, the mission is about reducing loss and maximizing gains. There's a separate timer for things you need to pick up and where you need to deliver them to, so if they're full and you know it's going to lead to the opposite end of the ship, you can hold off on picking it up. Do you want to run all the way across the ship to get that one thing, or pick up a few more things so you can reduce multiple trips?
Some tips: The Kitchen is pretty much a great hub, as it can lead to either side of the ship (the right side via the door inside the kitchen, the left side via the hallway through the double doors), the main lobby (again, the double doors), the laundry room, the engine room (laundry room is obvious, and there's a hole in there that leads to the engine room), the dining area (obvious), the captain's room and the casino (top of the dining room, going past the captain's room leads to the casino) and the pool (the elevator in the dining area). It's a good idea to keep a mental note of which places connect where so you can make it around the ship fast. Also, it's a good idea to focus on bundles of tasks instead of going after lone ones; the lone ones are best done on your way to other tasks, and it's ultimately more about the quantity of the tasks you do.
I think instead of reducing the amount you have to do, they could have instead nerfed this mission by adding an easy way to the top of the balcony room without having to do that tedious platform (made even more tedious with my crappy touchpad not recognizing clicks and thus missing the hookshot point)
the only thing find it anoying was that it was only 3 acts, sure I gotten it for free but three? I guess the death wish challenge is the main thing about this dlc
I'm trying to get the achievement but RNG demands I run from the deck of the ship to the bottom and vice versa.
nice necro. it is very likely that you are just unaware of a path that will lead to where you want to go fast.
I mean you can go from the pool to the dining area by taking the elevator, thats from the top to bottom really quickly or you could exit out to side of the ship from the pool area and enter the engine room and go directly to the laundry room from there thats also the top to the bottom. both paths take very little time. the deathwish version of this mission is a problem for doing 40 without missing any, but the regular version is not an issue anymore(never played it when it was apparently harder)
(Ive already tried sacrifices to the lamb god)