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I think Arctic Cruise was okay. The main issue were the missions, I feel.
The map itself is okay, although I will admit it's incredibly confusing to navigate and a lot of aspects of the ship design didn't make sense to me, namely the hallway that only leads to one half of the ship and the fact there seem to be only four closed doors on the entire ship. Maybe the Seals designed the ship?
But the missions didn't really have much variety in them (being "collect this" or "go find that"), and "Ship Shape" feels a bit too demanding.
I also felt the update in general was kind of pander-y; almost all of the cast of the game from previous acts showed up (the only ones who didn't show up were, I think, MuGirl, the Goats, and DJ Grooves, with the last having a reason to be written out), which kind of put too much focus on them instead of the new characters. Which is a little disappointing, since The Engineer and Captain amused me.
TL;DR: Didn't care much for Death Wish, thought that Arctic Cruise was okay but think the level's layout needed more symmetry and missions were too derivative, and the update had maybe too much fanservice.
https://twitter.com/hatintime/status/1033297844369809410
https://twitter.com/hatintime/status/1032031137978306565
Please go shove your "git gud" attitude up your b*tthole. Everyone is tired of that sh*t and it just makes you sound like an 8 year old. The devs never said that the DLC would be an extreme hard mode. The fact the DLC turned out this way is really disappointing. This feels like the most lazy approach to DLC they could have taken.
Seriously, all of Death Wish could have been made by modders for christ sakes. Oh and in fact, a lot of the rewards ARE made by modders. How lazy can they get? Cool for the modders, but lazy on GFB's part. Even though I didn't enjoy the Arctic Cruise part, I'm still surprised by how short it was. 3 levels wasn't nearly enough for a new chapter.
I'm more just, SHOCKED, by how poorly made all of this was. Considering how fun and well planned out the base game is. It's just a major disappointment.
Seal the Deal isn't perfect, but it's been plenty fun for me. I personally think it's five dollars and it'd be five dollars well-spent. If this was, say, ten dollars or more, then there would some more questioning. Seeing as DW was meant to be the New Game+ that they promised, it seems that the DLC will be a means to offer new worlds to explore while also fufilling stretch goals. Also I'm pretty sure the Mario Odyssey and genre reviving comments were merely playful banter and Death Wish has been drastically improved over the past week or so, so it's clear that Jonas and the rest of GfB are willing to listen to community feedback and are open to fix poor design decisions in the game.
Also, this isn't a refutation of your opinion on the DLC, in case you interpret it as such. Your opinion is completely valid, even if I disagree with parts of it
Oh, really? That's a shame, i'd like to keep the new skins from Death wish into a new playthrough so I could use them from the start.
I hate Death Wish though. Very ill-conceived and completely against the original feel of the base game. On the bright side, I did finally finish it. Although I used P&T for about five of them.
I was new to everything and the entire game tickled all my right senses. When I got to the cruise ship, I hadn't even realized it was the DLC stuff. I just thought Ch.6 was something akin to Mario's "Rainbow Roads" in its games that come after the credits. I was all too enchanted by the game's quality of life scenes, aesthetics, characters, and adorable voice acting.
The objectives in Ch.6 didn't come off to me as chores or poor-tastes. I enjoyed, from start to finish, exploring this game's worlds. All of them. Thus, I was very welcoming to Ch.6's playthru. It was fun, for me!
Death Wish was a strange spike at first. Then I unlocked Peace & Tranquility. It doesn't completely mend some of the cheap mechanics that end up smothering the player's control, but it did help me succeed and continue trying a few more.
Admittedly, without P&T, I'd have dropped trying DW anymore. Not my kinda fun.
Reminds me of final Champion's Run stage in Mario 3D World. Beat that once. Never going back. Still haven't finished the Mario Odyssey one either. Can't be bothered with the repetition of trial and error til I finally succeed, anymore. Success also doesn't even feel rewarding anymore, plus I got other games to play.
Also, death wishes are pretty insanely troll at times. I am unable to beat the final death wish "Seal the Deal". The game has a lot of hit box detection problems and various glitches which add to the already frustrating difficulty of death wishes.
Also, they seriously need to make the "3 lives" thing actually 3 lives and not 3 last checkpoint attempts. You should get all 4 hearts back on each life regardless of how many hearts you had the previous checkpoint.
Do you have a single fact to back these claims up?