A Hat in Time
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Nevermind
Yup.
Last edited by Nutter Butter; Sep 26, 2018 @ 4:41pm
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Showing 16-30 of 36 comments
Etheru Sep 25, 2018 @ 4:25pm 
I didn't care much for Death Wish, but felt obligated to go through since it had cosmetics (specifically going for the Shadow Puppet, but I'm glad I don't need a mod to pick the raincoat/parade outfit/detective outfit anymore though).

I think Arctic Cruise was okay. The main issue were the missions, I feel.

The map itself is okay, although I will admit it's incredibly confusing to navigate and a lot of aspects of the ship design didn't make sense to me, namely the hallway that only leads to one half of the ship and the fact there seem to be only four closed doors on the entire ship. Maybe the Seals designed the ship?

But the missions didn't really have much variety in them (being "collect this" or "go find that"), and "Ship Shape" feels a bit too demanding.

I also felt the update in general was kind of pander-y; almost all of the cast of the game from previous acts showed up (the only ones who didn't show up were, I think, MuGirl, the Goats, and DJ Grooves, with the last having a reason to be written out), which kind of put too much focus on them instead of the new characters. Which is a little disappointing, since The Engineer and Captain amused me.

TL;DR: Didn't care much for Death Wish, thought that Arctic Cruise was okay but think the level's layout needed more symmetry and missions were too derivative, and the update had maybe too much fanservice.
Slime Willie Sep 25, 2018 @ 4:35pm 
Originally posted by ToxicBoo:
Arctic cruise, DW, and a certain devs attitude aside, i'm just disapointed there doesn't seem to be a new game+ feature yet, it would be really nice to start a fresh new game, but still have all your customization items, badges, and remixes retained.
Haha. New game+ is Death Wish Mode.
https://twitter.com/hatintime/status/1033297844369809410
https://twitter.com/hatintime/status/1032031137978306565
Kubrick Sep 25, 2018 @ 4:46pm 
Death wish is worth it just for the bosses tho
Nutter Butter Sep 25, 2018 @ 5:03pm 
Oh, and to the people saying "AWW BOO HOO, GO CRY CAUSE IT'S TOO HARD":

Please go shove your "git gud" attitude up your b*tthole. Everyone is tired of that sh*t and it just makes you sound like an 8 year old. The devs never said that the DLC would be an extreme hard mode. The fact the DLC turned out this way is really disappointing. This feels like the most lazy approach to DLC they could have taken.

Seriously, all of Death Wish could have been made by modders for christ sakes. Oh and in fact, a lot of the rewards ARE made by modders. How lazy can they get? Cool for the modders, but lazy on GFB's part. Even though I didn't enjoy the Arctic Cruise part, I'm still surprised by how short it was. 3 levels wasn't nearly enough for a new chapter.

I'm more just, SHOCKED, by how poorly made all of this was. Considering how fun and well planned out the base game is. It's just a major disappointment.
Last edited by Nutter Butter; Sep 25, 2018 @ 5:04pm
E3kHatena Sep 25, 2018 @ 7:08pm 
I actually had no problem memorizing the ship's layout, there's a decent amount of shortcuts around the map (the captain's quarters get you between both halves of the ship exterior, etc.) and with the Time Hat I didn't actually have any issues with Ship Shape through the use of the Time Hat. As for Death Wish being brutal, I think the big issue is that the mode starts you with a very boring contract and a miserable, grindey side job, but once you start unlocking things like Mafia Jumps, the community rifts, and the Snatcher Coins, you're getting into more fun contracts with an emphasis on technical mastery over just straight map memorization with no fluff. Learning to ice jump dive cancel is kind of satisfying and while he's unbearable in Heating up in Mafia Town and the like, Snatcher's heckling is more tolerable in the more fun missions. The bosses in DW are my biggest gripe, though, they're polarizing missions where fun bosses are made more fun (Conductor/Grooves) but shoddy bosses like the Mafia Don just feel even more questionably unpolished.

Seal the Deal isn't perfect, but it's been plenty fun for me. I personally think it's five dollars and it'd be five dollars well-spent. If this was, say, ten dollars or more, then there would some more questioning. Seeing as DW was meant to be the New Game+ that they promised, it seems that the DLC will be a means to offer new worlds to explore while also fufilling stretch goals. Also I'm pretty sure the Mario Odyssey and genre reviving comments were merely playful banter and Death Wish has been drastically improved over the past week or so, so it's clear that Jonas and the rest of GfB are willing to listen to community feedback and are open to fix poor design decisions in the game.
Last edited by E3kHatena; Sep 25, 2018 @ 7:09pm
sack1hacim Sep 25, 2018 @ 7:26pm 
Just gonna say, those things you tout as "evidence" that Jonas Kaerlev has a massive ego, I am 110% those were just jokes. Not trying to change your mind (angry people on the internet rarely do), just putting it out there for those who read that and didn't think twice about it.

Also, this isn't a refutation of your opinion on the DLC, in case you interpret it as such. Your opinion is completely valid, even if I disagree with parts of it
ToxicBoo Sep 25, 2018 @ 7:36pm 
Originally posted by Slime_Willie:
Originally posted by ToxicBoo:
Arctic cruise, DW, and a certain devs attitude aside, i'm just disapointed there doesn't seem to be a new game+ feature yet, it would be really nice to start a fresh new game, but still have all your customization items, badges, and remixes retained.
Haha. New game+ is Death Wish Mode.
https://twitter.com/hatintime/status/1033297844369809410
https://twitter.com/hatintime/status/1032031137978306565

Oh, really? That's a shame, i'd like to keep the new skins from Death wish into a new playthrough so I could use them from the start.
ABCmouse.com Sep 25, 2018 @ 7:39pm 
Abuse mod hats.
wafflekitty Sep 25, 2018 @ 7:53pm 
Arctic Cruise is definitely too short. And I think the confusing layout of the ship, and the resulting difficulty spike of act 2, would've been a lot better if there had just been a couple more acts on the ship before Ship Shape.

I hate Death Wish though. Very ill-conceived and completely against the original feel of the base game. On the bright side, I did finally finish it. Although I used P&T for about five of them.
Piranha Sep 25, 2018 @ 8:13pm 
I think I'm one of the persons you're reaching out for. I may have been more fortunate than the rest of you. I had this game on my wishlist for a long time.. and even after I got wind of the Seal the Deal DLC content coming for free on first release day, I still hesitated to "seal the deal" for myself and get the game. Wasn't til 8 hours before the 40% discount was to drop AND the free DLC had already passed.. that I decided.. "It's time!"

I was new to everything and the entire game tickled all my right senses. When I got to the cruise ship, I hadn't even realized it was the DLC stuff. I just thought Ch.6 was something akin to Mario's "Rainbow Roads" in its games that come after the credits. I was all too enchanted by the game's quality of life scenes, aesthetics, characters, and adorable voice acting.

The objectives in Ch.6 didn't come off to me as chores or poor-tastes. I enjoyed, from start to finish, exploring this game's worlds. All of them. Thus, I was very welcoming to Ch.6's playthru. It was fun, for me!

Death Wish was a strange spike at first. Then I unlocked Peace & Tranquility. It doesn't completely mend some of the cheap mechanics that end up smothering the player's control, but it did help me succeed and continue trying a few more.

Admittedly, without P&T, I'd have dropped trying DW anymore. Not my kinda fun.

Reminds me of final Champion's Run stage in Mario 3D World. Beat that once. Never going back. Still haven't finished the Mario Odyssey one either. Can't be bothered with the repetition of trial and error til I finally succeed, anymore. Success also doesn't even feel rewarding anymore, plus I got other games to play.
HGhaleon Sep 25, 2018 @ 9:10pm 
Chapter 6 is by far the weakest chapter of all. No bosses and it's repetitive with fetch quests. Least amount of creativity. Was hoping you fight the captain at the end instead of just saving him.

Also, death wishes are pretty insanely troll at times. I am unable to beat the final death wish "Seal the Deal". The game has a lot of hit box detection problems and various glitches which add to the already frustrating difficulty of death wishes.

Also, they seriously need to make the "3 lives" thing actually 3 lives and not 3 last checkpoint attempts. You should get all 4 hearts back on each life regardless of how many hearts you had the previous checkpoint.
Moe Magi Maxima Sep 25, 2018 @ 10:18pm 
(Extreme rage of OP noted, but I digress.) This DLC is mixed for me, but in a way that most wouldn't feel *exactly*. Enjoyed Ch. 6 for the most part, but actually reacted with what amounts to "Oh, it's over. ...Ok..." to its conclusion. Death Wish is, of course, in need of much testing and updates addressing issues (as they've been doing so far, given PC is effectively a testing ground for this game as far as I can tell), but overall I expect postgame content to do this sort of thing *because* it's postgame. "Already got through the exams of the main game, now for the *real* test" sort of stuff. Probably helps that I *love* brutal challenges in video games of this caliber, admittedly. Heheh. (Also something-something why is it so wrong for an easyish game to have a mode that is anything but that doesn't really affect anything beyond the player themself? I *never* understood this. It's like downrating a Pokemon game for having postgame-only Battle Frontier-type facilities demanding you know everything about the game mechanics and how to take advantage of them, as far as I can tell.)
Last edited by Moe Magi Maxima; Sep 25, 2018 @ 10:22pm
Pausal Sep 25, 2018 @ 10:22pm 
Love it.
CrayFray Sep 25, 2018 @ 11:40pm 
Originally posted by A freak dumped in a filthy ditch:
But don't expect any of this to be fixed anytime soon as Jonas Kaerlev thinks everything he does is perfect and that he's a genius. I'm not kidding, he's extremely full of himself. He thought Mario Odyssey ripped off his camera function and even said that he single-handedly revived an entire game genre (3D platformers) and followed up by saying, "what genre should I revive next?". He one time said that DK64 and it's overabundance of collectibles was the reason 3D platformers stopped existing...... but Death Wish is more tedious and unfun than 101%ing DK64.

Do you have a single fact to back these claims up?
Meat Man (Alfons) Sep 26, 2018 @ 12:17am 
Breaking news: Hardmode, is hard.
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Date Posted: Sep 24, 2018 @ 6:31pm
Posts: 36