A Hat in Time
Massive CPU spikes when loading.
Whenever I launch the game or load a new map, my CPU spikes to almost 100% and temp reaches 85+. Fan spins like crazy trying to keep it cool. Only lasts for a few seconds, but I'm worried it's going to reduce the lifespan of my CPU or fan. Does this happen to anyone else? Is there a setting I can change to prevent it?
Originally posted by zetSuBou-Billy:
You can turn it off in:
Program Files (x86)\SteamLibrary\steamapps\common\HatinTime\HatinTimeGame\Config
HatinTimeEngine.ini -> bInitializeShadersOnDemand=False to True
Note that, depending on your system, this can cause slight stutters when running around in a level and some big shaders need to load in
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Showing 16-30 of 53 comments
Elrond Hubbard May 22, 2019 @ 2:31pm 
Originally posted by Suros#:
completely expected stuff.

Can somebody point out another recent, multiplatform game where the CPU spikes to 100% for a sustained period of time every time assets are loaded or the window is refocused? This isn't normal. I have a hardware monitor on my second screen at all times and have literally never seen this happen. I feel like it's worth discussing because the developers might take notice and do something about it. This might not reduce the lifespan of your chip, but it will definitely wear out your cooling fans if they're abruptly kicking up to full speed over and over again every time you sit down to game.
Suros:/# May 22, 2019 @ 3:38pm 
Alright, I'll let you continue to complain over nothing then. I've got 27 years of computer tech experience to speak from, so I know when it's time to let unreasonable opinion reign.
Ferguson Darling May 22, 2019 @ 5:49pm 
Originally posted by Suros#:
You clearly lack an understanding of computers if you think this is a problem. Every time your CPU performs ANY task, it maxes it out for at least an instant. Your monitors may not register this as they're not sampling the chip billions of times per second, but every program on your system will take as much processing power as it can get to perform tasks as fast as possible. If your system can't sustain maximum loads for a mere 30 seconds, that's a manufacturer issue with the thermal specs of the system. You can't fault a game dev for doing completely expected stuff.
I'm gonna have to disagree with your assessment of the issue at hand. When multiple games that are both more GPU and CPU intensive aren't using near this amount of resources during the entirety of the game, let alone during a loading screen or cutscene, there is clearly an issue with the game. I have tested on multiple systems with the same results and have had friends test with the same issue, so it's not a CPU or cooling issue. I did get feedback that the issue did not occur when using a GTX 780 but in the same system the CPU temps skyrocketed when a GTX 1080 was used. There is a clear issue between the game and newer generation GPUs which is causing this, whether it be a coding issue or a driver issue, something needs to be done to alleviate it. I did personally disable intel turbo boost on my desktop which dropped temps by 5-10c when the game spiked, so it's no longer crashing but those temps are uncomfortably high in comparison to any other load I have ever run. I also used throttlestop on my laptop to undervolt the CPU and that keeps the temps in check a little better, but again, these are the highest CPU temps I've seen out of ANY game or rendering task I have ever seen on either of my systems.
Rings May 22, 2019 @ 6:25pm 
I've already answered this topic last month. Op should mark my post as an answer so others see it.
Ferguson Darling May 23, 2019 @ 9:26am 
Originally posted by Rings:
I've already answered this topic last month. Op should mark my post as an answer so others see it.
I don't believe this is correct, epecially when running the vanilla game with no mods at all and my CPU temps jumps nearly 40c when the game loads. I explained in my last post that testing with an older GTX 780 installed in the same system the issue was not present. I also tested on a system with an i5 6600k which did not experience the issue with either a GTX 1080 or RTX 2080. There is something happening with certain setups which is causing this and it's a coding issue with the game. This is the ONLY game that does this out of the 300 odd games I own.
Last edited by Ferguson Darling; May 23, 2019 @ 9:27am
Rings May 23, 2019 @ 10:00am 
Originally posted by Ferguson Darling:
Originally posted by Rings:
I've already answered this topic last month. Op should mark my post as an answer so others see it.
I don't believe this is correct, epecially when running the vanilla game with no mods at all and my CPU temps jumps nearly 40c when the game loads. I explained in my last post that testing with an older GTX 780 installed in the same system the issue was not present. I also tested on a system with an i5 6600k which did not experience the issue with either a GTX 1080 or RTX 2080. There is something happening with certain setups which is causing this and it's a coding issue with the game. This is the ONLY game that does this out of the 300 odd games I own.
Wii u emulation does this as well. Loading breath of the wild maxes the CPU and takes a while to build the shader cache. Same thing is happening with this game. It's using every thread of your CPU to build the shader cache. You should see similar loads as if you were running cinebench.
Ferguson Darling May 24, 2019 @ 9:08am 
Had someone say that disabling hyperthreading on their CPU fixed the issue. Tried this on mine and didn't see much difference. With turbo boost disabled the game crashes less but temps are still high for me. Disabling hyperthreading changed this by 1-2 degrees c. The person did note that the issue started around geforce driver 425.31, as the issue didn't occur with an older driver 391.35. I am going to be doing some more testing with the drivers and using a GTX 960 to see if this changes anything.
Rings May 24, 2019 @ 9:10am 
Originally posted by Ferguson Darling:
Had someone say that disabling hyperthreading on their CPU fixed the issue. Tried this on mine and didn't see much difference. With turbo boost disabled the game crashes less but temps are still high for me. Disabling hyperthreading changed this by 1-2 degrees c. The person did note that the issue started around geforce driver 425.31, as the issue didn't occur with an older driver 391.35. I am going to be doing some more testing with the drivers and using a GTX 960 to see if this changes anything.
So you're trying to throttle your CPU? Not sure why you're trouble shooting your gpu when this is CPU bound.
Ferguson Darling May 24, 2019 @ 9:14am 
Originally posted by Rings:
Originally posted by Ferguson Darling:
Had someone say that disabling hyperthreading on their CPU fixed the issue. Tried this on mine and didn't see much difference. With turbo boost disabled the game crashes less but temps are still high for me. Disabling hyperthreading changed this by 1-2 degrees c. The person did note that the issue started around geforce driver 425.31, as the issue didn't occur with an older driver 391.35. I am going to be doing some more testing with the drivers and using a GTX 960 to see if this changes anything.
So you're trying to throttle your CPU? Not sure why you're trouble shooting your gpu when this is CPU bound.
I am trying different things to see what works. As stated previous I have seen reports that the issue didn't occur with an older series GPU. It seems to be related with a driver update and how it affects 10 series cards, from the information I am seeing. For some reason that combination is causing the CPU to spike. Should I just give up and not play the game or should I find a solution so everyone else can?
Last edited by Ferguson Darling; May 25, 2019 @ 10:12am
Rings May 24, 2019 @ 10:25am 
Originally posted by Ferguson Darling:
Originally posted by Rings:
So you're trying to throttle your CPU? Not sure why you're trouble shooting your gpu when this is CPU bound.
I am trying differenr things to see what works. As stated previous I have seen reports that the issue didn't occur with an older series GPU. It seems to be related with a driver update and how it affects 10 series cards, from the information I am seeing. For some reason that combination is causing the CPU to spike. Should I just give up and not play the game or should I find a solution so everyone else can?
Have you ever considered that those gpus you're thinking of may not utilize shader caches?
May 24, 2019 @ 11:06am 
Originally posted by Ferguson Darling:
It's your cooling. if you have these high temperatures you wouldn't even withstand a CPU stress test:
try OCCT https://www.tomshardware.com/reviews/stress-test-cpu-pc-guide,5461-3.html
I have a i7 4790k with Corsair H110 and 980 ti, both are overclocked and max temp is 71°C.
Suros:/# May 24, 2019 @ 3:00pm 
Originally posted by Bardin Goreksson:
Originally posted by Ferguson Darling:
It's your cooling. if you have these high temperatures you wouldn't even withstand a CPU stress test:
try OCCT https://www.tomshardware.com/reviews/stress-test-cpu-pc-guide,5461-3.html
I have a i7 4790k with Corsair H110 and 980 ti, both are overclocked and max temp is 71°C.
That's what I tried to tell them, but they're of the sort that believes a CPU should never be maxed out. Hate to see what they'd say about people who do video rendering, code compilation, and 3D modeling.
Rings May 24, 2019 @ 3:04pm 
Originally posted by Suros#:
Originally posted by Bardin Goreksson:
It's your cooling. if you have these high temperatures you wouldn't even withstand a CPU stress test:
try OCCT https://www.tomshardware.com/reviews/stress-test-cpu-pc-guide,5461-3.html
I have a i7 4790k with Corsair H110 and 980 ti, both are overclocked and max temp is 71°C.
That's what I tried to tell them, but they're of the sort that believes a CPU should never be maxed out. Hate to see what they'd say about people who do video rendering, code compilation, and 3D modeling.
Or cinebench like I suggested lol. They'd probably downclock their CPU a ton.
Elrond Hubbard May 24, 2019 @ 9:39pm 
Originally posted by Suros#:
That's what I tried to tell them, but they're of the sort that believes a CPU should never be maxed out. Hate to see what they'd say about people who do video rendering, code compilation, and 3D modeling.

Again, I would love it if you guys could point out some other video games that cause the CPU to behave this way. I render video. I know it's normal in those circumstances. This isn't normal for a game, especially a cross-platform title, which is why I made the thread.

EDIT: Also worth noting people with a variety of hardware configurations have said this doesn't happen to them, suggesting it isn't how the game is intended to run.
Last edited by Elrond Hubbard; May 24, 2019 @ 9:42pm
Rings May 24, 2019 @ 9:55pm 
Originally posted by Elrond Hubbard:
Originally posted by Suros#:
That's what I tried to tell them, but they're of the sort that believes a CPU should never be maxed out. Hate to see what they'd say about people who do video rendering, code compilation, and 3D modeling.

Again, I would love it if you guys could point out some other video games that cause the CPU to behave this way.
I... already did?
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Date Posted: Apr 26, 2019 @ 1:58pm
Posts: 53