A Hat in Time
Local Dunce Jun 20, 2019 @ 9:19pm
(Killing Two Birds Death Wish) Killing my sanity with two maniacs
HERE WE... *slice slice*
*slice slice*
EHH... *slice slice*
GO!!
How do I do this?! I heard the Director EX fight was RNG, and I heard the killing two birds name, but I thought they were separate! THIS IS INSANE!! How does someone survive two car attacks at once with out taking damage? How does one survive 10 knives at once without losing a slice of life? How do you survive 3 falling disco balls and 6 throwing knives AT ALL?! I'M GONNA GO CRAZY!!
Edit: Pckables gives some good advice to use Time Stop Hat, but that brings me to a dilemma, so it'll be a second question: What works better here, Brewing or Time Stop?
Brewing gives us a great ranged lock-on attack, letting us focus more on dodging than chances to attack. (Lock-On is invisible, but pay attention and you'll notice)
Time Stop lets us slow down attacks, lending us time to dodge these attacks, but less range to attack them.
Also, I don't just need help with what's listed above. Any help would be appreciated.

I'm detecting a pattern here where I start an EX fight, lose a bunch, feel confused on how I can possibly beat it, and go to Steam Discussions for help! I'll gather a list of these "EX Help" Discussions here:
Normal Bosses -
https://steamcommunity.com/app/253230/discussions/1/1644292549031784649/
"Boss Rush"
Boss of Mafia Town EX -
https://steamcommunity.com/app/253230/discussions/1/1644292361957725426/
"Encore! Encore!"
Directors EX -
Right Here!
"Killing Two Birds"
Snatcher EX -
https://steamcommunity.com/app/253230/discussions/1/1644292549030789851/
"Breaching the Contract"
Mustache Girl EX -
https://steamcommunity.com/app/253230/discussions/1/1640915206440153520/
"No More Bad Guys"
The Finale / Ultra Snatcher
https://steamcommunity.com/app/253230/discussions/1/1640915206475004107/
"Seal the Deal"
Last edited by Local Dunce; Jul 3, 2019 @ 4:05pm
Originally posted by FraudulentDimetrodon:
One thing that helped in this fight is learning how to react immediately just by sound cues. Sometimes the camera doesn't show both of them well, so being able to react to an attack just by hearing their voice clips helps. Time-Stop is definitely helpful. Actually, I wonder if Brewing Hat is becoming a detriment in your case. The homing attack is important because it gives invincibility frames.

The knife hitboxes are wonky, especially vertically, so you never want to try jumping over them. Instead, they're very slow, so if you just walk horizontally, you'll outrun them. What I do is start in the corner, and just walk to the other side. When I get close to the edge of the room (use the center... circle... thing... as a guideline), I double jump quickly to turn around and dash to gain some extra distance from the knives that are now coming below me. When I hear the vocal cue (like The Conductor saying, "Slice of life!"), then I quickly double jump to turn around and do the homing attack. Adding disco balls into the mix, you just have to jump in time as you walk from side to side and air dash as needed if there are shock waves beneath you.

There's a lot going on in this fight, so if you have any other specifics, then I'll try to help. I definitely don't recommend trying the bonuses for now.
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Showing 1-15 of 41 comments
Pckables Jun 20, 2019 @ 9:43pm 
For the cars, after you get forced into the center, you can jump outside the ring and hide in one of the two corners farthest from the stage.

The knives and discoballs are really just sheer concentration and being prepared to dodge them.
Timestop hat helps though.
Last edited by Pckables; Jun 20, 2019 @ 9:44pm
The author of this thread has indicated that this post answers the original topic.
One thing that helped in this fight is learning how to react immediately just by sound cues. Sometimes the camera doesn't show both of them well, so being able to react to an attack just by hearing their voice clips helps. Time-Stop is definitely helpful. Actually, I wonder if Brewing Hat is becoming a detriment in your case. The homing attack is important because it gives invincibility frames.

The knife hitboxes are wonky, especially vertically, so you never want to try jumping over them. Instead, they're very slow, so if you just walk horizontally, you'll outrun them. What I do is start in the corner, and just walk to the other side. When I get close to the edge of the room (use the center... circle... thing... as a guideline), I double jump quickly to turn around and dash to gain some extra distance from the knives that are now coming below me. When I hear the vocal cue (like The Conductor saying, "Slice of life!"), then I quickly double jump to turn around and do the homing attack. Adding disco balls into the mix, you just have to jump in time as you walk from side to side and air dash as needed if there are shock waves beneath you.

There's a lot going on in this fight, so if you have any other specifics, then I'll try to help. I definitely don't recommend trying the bonuses for now.
Last edited by FraudulentDimetrodon; Jun 20, 2019 @ 10:11pm
Local Dunce Jun 20, 2019 @ 10:17pm 
HA!! I don't even KNOW the bonuses!!
As for audio cues, my problem is that, of course, I only really ever memorized the Conductor's voice lines, because A. He was the first one I fought (I fought both in separate files) and B. He's WAY more memorable than Grooves. My lack of knowledge for Groove's voice lines paired with all the other noises made by knives, disco balls, and Big Bird makes it hard to hear, and thus memorize, the voice lines.
Originally posted by Beaniehoki98:
HA!! I don't even KNOW the bonuses!!
As for audio cues, my problem is that, of course, I only really ever memorized the Conductor's voice lines, because A. He was the first one I fought (I fought both in separate files) and B. He's WAY more memorable than Grooves. My lack of knowledge for Groove's voice lines paired with all the other noises made by knives, disco balls, and Big Bird makes it hard to hear, and thus memorize, the voice lines.

Yeah, I get that. I fought The Conductor first as well. DJ Grooves's lines are also kind of quiet for some reason, and he doesn't have as many unique lines. What I did when I was learning the fight was go into the volume settings and turn down the music. I forget if the voice stabs are part of the sound effect or the dialogue volume, but you can try playing around with the settings to find something that's easier to hear.

It's less about memorizing which sound pairs with what attack and just being able to react immediately when you hear them say stuff. Most of the relevant clips are just plain voice grunts (like "Hwah!" and "Hah!" and whatnot) when he does knives or the corner dives, and he shares plenty of lines with The Conductor (like with disco balls, they both say things like, "Ladies and gentlemen!" or "Here we... go!").
Last edited by FraudulentDimetrodon; Jun 20, 2019 @ 10:44pm
I have never found Brewing Hat useful for this fight. Fast Hatter + Time Stop is gonna save your ass a lot more often than that ever will. Sure, maybe you "lack range," but you make up for it in being able to very safely cover that distance.. getting close to them using it and following it with a homing attack (the i-frames on it are insane) should be your response to just about everything they do after Phase 2.

The dumb fact of the matter is this fight yeah, is pretty darn RNG. You have to pray that during the car phase they do not "desync" so to speak and have one summon cars while the other does something else. If that happens, I've found jumping into a corner and basically spamming the jump while slightly moving has helped me take minimal damage there.

Focus less on voice lines and more on visual tells imo..

They always jump to the stage and show you their knife for a second before falling down. Similarly, the knives always come in pre-determined sets. when its just the one boss they'll throw out 6 knives at you really fast and its always the final knife. When its 1 boss + 2 clones they always throw 3 sets of 2 knives, with the 3rd set being the boss. When its 1 boss + 4 clones its 5 sets of 2 knives, with the boss being the 5th. Use these to your advantage to know when to counterattack. I like using Time Stop just as the final set comes so i can more easily (and safely) punish the boss for this.

The Disco Balls.. They always zoom up into the air and you have about 2-3 seconds to see them sitting up there. Phase 1 and 5 they drop down immediately. Phase 2 they try to fake fall for a second, and Phase 3+4 have 3+5 clones respectively that crash down one at a time (I think its chaotic fun when both bosses use the Disco at the same time)

Cars and Lights they will whistle for. Cars are a phase 3 exclusive move so that's the only time you'll have to worry about them. Similarly, they always will try to "belly flop" you after they've brought lights down upon you, doing it 2-3 times before leaving themselves open to an attack.

When on Phase 4 with the sawblades, Time Stop and double jump (+dash if nneeded) + homing attack will almost always guarante your safety andn punishing them. Just dont bee too close to them when they first initiate their attack as they can scream, pushing you back and cancellign your time stop. As well, when they're up in the corners throwing saws at you, they'll always throw 2 sets before crashing down a half second later. So once you see the 2nnd set land onn the ground, immediately jump and homingn attack as they'll landn right undner yoou
Last edited by Miri Ryllis ミリス; Jun 20, 2019 @ 10:50pm
The War Pug Jun 21, 2019 @ 3:07am 
I beat this about 3 hours ago, A tip is to stay near the back, as it makes it easy to dodge the knives. You can also use time stop hat if you need more time to dodge something
Local Dunce Jun 21, 2019 @ 9:05am 
Well, so far you've made it far too clear that slowing down time is much more helpful than a projectile! Pckables' advice on hiding in the corners for car attacks was great (though I haven't been jumping back and forth like Midouri recommended, I should try that), just as good as Dimentroden's running back and forth near the back when the knives come!
I got to phase 5 first try this morning, though the freakishly long Owl Band combined with the sudden return to phase one attacks stunned me to much to last. Time Stop hat has been very useful, though I'm not sure how often to use it: Whenever it's available, only when I'm overwhelmed, specific attack? I've been using it the way I listed second.
Use it whenever you do not feel confident in being able to properly dodge or punish an attack. The only move i'd say you should specifically use it on every time if you can is when they're on the ground throwing sawblades at you in phase 4.
Remember to equip the Fast Hatter badge as that reduces its cooldown significantly from my plays... though I do recall there being an issue where it wasn't affecting anything in certain Death Wishes
Last edited by Miri Ryllis ミリス; Jun 21, 2019 @ 9:10am
Local Dunce Jun 21, 2019 @ 9:14am 
Yeah, some death wishes I noticed the speedup in cooldown was noticably reduced to the point where it was x1 1/4 instead of x2. I don't feel any speedup with it at all here, though I'll have it equipped just in case. I don't see any other useful badges...
Local Dunce Jun 21, 2019 @ 9:22am 
I'm having LOTS of trouble with the 3rd phase, particularly when they mash disco balls and knives. It's a lot to look at, so I slow down time when the disco balls start. It speeds back up by te time the knives are a problem, and I can't keep track of things!
Local Dunce Jun 21, 2019 @ 9:30am 
https://steamcommunity.com/sharedfiles/filedetails/?id=1776767398
YES!! IT'S OVER!!
Wait...
THAT'S ONE OF THE BONUSES?!
Well, the main objective's done, if anyone's got advice on bonuses, feel free to chip in.
The only advice for the bonuses of this fight really are to know the fight inside and out.

for 100 seconds, you need to know all of their attacks and when you can punish them, and punish them asap (time stop also slows down the timer, making it all the more nice to use.

for only hitting one director, Time Stop is immensely helpful here and I'd advice using it almost every time you make an attack so that you do not accidentally hit the other director. Choose either one, it does not matter which, and stick with them until they finally die in Phase 5 where you can then safely attack the other. Ultimately it comes down to just knowing the fight well enough that you can dodge all of their monstrous attacks for 5-6 minutes (as this bonus doubles the length of the fight).... Phase 3 is the only real troublemaker here as the longer that phase goes on, then the easier it is for them to de-sync and have one do somthing while the other uses cars.

____________

If you're having issues with Disco+Knife combo, I just forget about even trying to punish the Disco and work on dodging and punnishing the knives. I stay far back and doublejump+dash as often as I can while moving left or right to avoid the shockwaves and knives simultaneously, with Time Stop as a panic measure
Last edited by Miri Ryllis ミリス; Jun 21, 2019 @ 9:58am
Local Dunce Jun 21, 2019 @ 9:59am 
Sucks that there's no fancy tricks. I'll be using Time Stop Hat much more often then.
Bonus 1 isn't too bad, I think. You just have to be very aggressive in Phase 5. One small shortcut is that, at the start of Phase 4, you can actually hit them with your umbrella just as they're jumping off of the stage and they land in the arena, before they even start running; you have to be fast, though.

For Bonus 2, I think everyone targets The Conductor since he always attacks first. For the final phase, though, DJ Grooves is almost always the first one to do the Corner Dive. At this point, I just stall until he moves onto his next attack. It's really easy to homing attack him on accident, and you don't want to mess things up at this point. You might be able to sneak in a Time Stop to help, but I just prefer waiting.

Phase 3 and 4 are the worst for this bonus. Because Phase 3 is now extended, you'll likely run into the worst RNG combo, which is Cars + Knives. If you panic and try to jump to the corner like you usually do to avoid cars, you'll just get knifed. I just did some testing, and Ice Hat works all right, but you're right that the Fast Hatter badge isn't working correctly, so it might not be reliable.

I did a ton of practicing trying to dodge it without hats, and it's possible, but difficult. So if you're in this situation, and your hats are on cool-down, start in the center where you normally are when Cars starts, but go as right as possible without hitting them. Then it's a matter of very precise timing. As a rough outline, it's a modified version of going from side to side to avoid knives. You double jump up and dash left as both knives and the first set of cars pass under you. You land in the center as the cars pause for the second set. Then you do the same as the second set of cars and remaining knives pass under. You might have to double back and jump right because there's no room to the left. The timing varies slightly because the attack times also vary. If you do have Time Stop available, you can try this maneuver with it activated.

Edit : Oh, also, there's a glitch where the Directors can actually damage each other. Unless something has changed in the recent update, if The Conductor hits DJ Grooves, it won't count against Bonus 2, so don't panic if it happens. It's actually very helpful because it speeds up Phase 3. I'm not sure what happens if The Conductor kills DJ Grooves first though. They can definitely kill each other, but I'm not sure if it will confuse the Bonus or not. I might do some testing... :P
Last edited by FraudulentDimetrodon; Jun 21, 2019 @ 10:28am
Local Dunce Jun 21, 2019 @ 10:37am 
Haven't noticed them hurting each other, probably fixed. On the subject of cars+any attack, I've found a good solution:
Jump to bottom left corner (away from non-car attack)
As the not car attack starts having any chance of stunning or hitting you, use Time Stop hat and jump-jump-dive right. By the time you hit the ground, the cars should be gone and you can focus on avoiding the remaining attack.
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Date Posted: Jun 20, 2019 @ 9:19pm
Posts: 41