Wedding Witch

Wedding Witch

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Ebi Nov 4, 2023 @ 10:05pm
2
Just Some Ideas For Things Other Than Story
As title suggests, this is just some things I thought of while playing the game, but some extra things for players to do other than story would be pretty nice. I have some ideas that maybe the dev could possibly add in future updates and I drew some of this idea from playing Holocure: Save the Fans

1) Potion making where you can be inside a house/hut and make random potions that could have either small gameplay buffs or miscellaneous effects on the witch.

2) A home building mode, this could be like a Wedding Day Epilogue kind of activity where player could work for things to get a house and decorate it, with small activities spread throughout the house such as cooking food, gardening outdoors, etc.

3) Long stretch but possible extra customization to the witch. Like outfits or something along those lines that could show in-game while going through stages and the endings.

Again, I thought of these ideas from playing Holocure and saw that the Extra was locked out (maybe I just haven't unlocked it through gameplay or it's probably for the DLC Artbook which I don't have). They already have in game model of the witch so I was just throwing some ideas out for post-game stuff with different locations and whatnot.
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Showing 1-15 of 31 comments
Archnila Nov 5, 2023 @ 12:03am 
I think the home-building mode would be fun, get some affection level which adds extra boost when you start a run, something like when you eat before you hunt in Monster Hunter, but effects only last for that run.
raditzaceme2 Nov 5, 2023 @ 12:47am 
Tying 1 and 2 together would add some interesting depth to the game. Obtain herbs and mushrooms to make potions that can make certain potions appear easier or obtain more gold and such (though only one can be in effect at a time). The biggest problem is, the game needs more to really justify that, which your 3rd point could help with.

What happens if you max out both enlarge and small breasts potion? My guess is whichever you maxed out first is the appearance and ending you obtain. But what if it changed her more? Maybe turns her into a shortstack with huge knockers, or a giant thats very flat? Could be explained by mixing of the potions effect. A succubus kitty? A kitty with child bearing hips? Each one could have a different effect as well, mixing the skills together (example: A curse version of the multishot spell for succubus flattie, or an enlarged aoe field for big boobs and hips.)
Kristian Nov 5, 2023 @ 9:20am 
I'd love to see the ability to have more choice over your skills. The ability to choose your starting ones from a small group of cards and maybe get to choose your skill when you get your potion.
I'd love an endless mode too
Neeya Nov 5, 2023 @ 9:46am 
Going to add my vote in favor of combination art--I've managed to max two traits on Nightmare a couple times, and it was a bit disappointing not to see anything special for doing so--you just get the form of whichever you maxed first. Being able to get combo passives or modifiers for skills based on that would also be awesome, would open up a lot more interesting build options.

Still really happy with the game, just would love to see more!
La Phyzz Nov 5, 2023 @ 11:43am 
I have to say I am loving the ideas everyone has put forth so here are mine some are may take on some of the ideas people have already said but its just my take:

~:~ I think seeing mixed bodies would be fun and interesting as well as starting in forms you've completed on Nightmare.

~:~ Maybe a 'Custom'/' Set Start' start where you can pick a few things to start with or something to do with the gold? like you can spend some of it to get set things at the start?

~:~ Endless mode would be great too, maybe even an Insanity mode?

~:~ Love the idea of heading back home to make improvements to it that affect the game-play, maybe some that you have to have unlocked after doing Nightmare but where you could affect the probability of things turning up, BUT you have to complete Nightmare after picking to 'Save It' so you don't get to use it but it taken up that batch of EXP/Flower, so you still have to beat the succubus queen to get them but then you can make it more likely to turn up, and it something you can level.

~:~ I think the house idea would or could also work with the idea of the outfit, having a wardrobe in the house that you can unlock with the gold or 'Saved' flowers outfits that could be completely cosmetic or have other impacts like increasing the odds of set potions, skills or flowers from turning up.

~:~ Another thing I think you should be able to spend gold for an upgrade that lets you see the other potions.

Honestly, I think this game has the potential with the correct additions to become bigger than 'Hunny Pop'. The art is amazing, and sure there are some bugs, the game's not been out for very long there are going to be bugs, but if the Dev team can fix the bugs and start adding in some of these ideas shore up some of the translations (in English) (O and fixing the steam tags) I could see this game getting really big and popular on twitch because while it's sexual there is no nudity so no issues with twitch rules and it's the kind of game that people will click on to watch out of curiosity and then want to get.
La Phyzz Nov 6, 2023 @ 12:39pm 
Just thought, what if the devs added some 'defensive' skills, like for example;

Big Breasts: Magical Damage Reduction
Small Breasts: Increased Dodge
Hips: Magic Shield (that depletes but slowly regents on hits?)
Muscle: Physical Damage Reduction
Beast: Defensive Minion (a minion that stays near and tries to move or block attacks?)
Corruption: Life Steal

Just a thought, might be helpful with like an endless mode.
SvenS2 Nov 6, 2023 @ 3:32pm 
I'd like for the Dash ability to grant a damage immunity during the dash and briefly after. Like 0.5 or 1 seconds.

I'd like to be able to start a run with the unlocked body types. Not sure what the best balance approach would be however. Personally, as weird as it may sound, I'd like for all abilities and passives for that body type to be not available, and instead have your base bouquet attack be something different
La Phyzz Nov 6, 2023 @ 3:53pm 
Originally posted by SvenZ:
I'd like for the Dash ability to grant a damage immunity during the dash and briefly after. Like 0.5 or 1 seconds.

I'd like to be able to start a run with the unlocked body types. Not sure what the best balance approach would be however. Personally, as weird as it may sound, I'd like for all abilities and passives for that body type to be not available, and instead have your base bouquet attack be something different

An interesting Idea, so maybe the bouquet has unique bonuses that would aid the body type in that run? So for Corruption, it would give bonuses to having curse skills and maybe start with some unique bouquet skills that are curse related. Maybe make the Corruption potion more likely? Or maybe the other way around, makes it less likely to get the Corruption potion?
SvenS2 Nov 6, 2023 @ 4:08pm 
Originally posted by La Phyzz:
Originally posted by SvenZ:
I'd like for the Dash ability to grant a damage immunity during the dash and briefly after. Like 0.5 or 1 seconds.

I'd like to be able to start a run with the unlocked body types. Not sure what the best balance approach would be however. Personally, as weird as it may sound, I'd like for all abilities and passives for that body type to be not available, and instead have your base bouquet attack be something different

An interesting Idea, so maybe the bouquet has unique bonuses that would aid the body type in that run? So for Corruption, it would give bonuses to having curse skills and maybe start with some unique bouquet skills that are curse related. Maybe make the Corruption potion more likely? Or maybe the other way around, makes it less likely to get the Corruption potion?
Not exactly

Either have it as:

Option 1
- Grant new Bouquet attack
- New attack benefits from existing upgrades (damage, range etc..)
- Skill progression for that Body Type remains the same

Option 2
- Grant strong passive for that body type from the start (to encourage further use of that body type)
- Skill progression for that Body Type remains the same

Option 3
- Grant new Bouquet attack
- New Bouquet attack benefits from existing upgrades (damage, range etc..)
- New exclusive upgrades for that Bouquet
- Skill progression for that Body Type is locked (you can't drink potions for it, you can't use its skills)
- Flowers which benefit certain Body Types will also benefit the weapon if applicable
________________________
Option 1 gives a bit of flavor and diversity to a playthrough. Option 2 would be the fastest and easiest to implement. Option 3's idea is granting players a completely different playstyle, where they can focus a lot more on their primary attack, while mixing in skills from other body types.
La Phyzz Nov 6, 2023 @ 4:20pm 
Maybe having even greater effects on the body art as well maybe?

Would be interesting to see if it could be combined with the idea of having mix body builds and seeing how that would effect the play styles.

Might be good for a harder difficulty or an endless mode.
hilarycheng Nov 7, 2023 @ 1:59am 
Just wanna to have precise body size change for level up of body parts.
Another, wanna more clothes change when upgrading the ability.
La Phyzz Nov 7, 2023 @ 4:00am 
Originally posted by hilarycheng:
Just wanna to have precise body size change for level up of body parts.
Another, wanna more clothes change when upgrading the ability.

I do think that would be fun to see, but I can see that being a little bit of a ♥♥♥♥♥ to do, as the artist would have to do ...(thinks of the maths { 6 body types, 6 levels in each, 6^6 = 46,656}) 46,656 different bits of artwork to cover all the changes.

So unless they use AI or are using a CGI model with set dimensions, that 46,656 is how many variations they would need to create of the default dressed witch, whereas with just end results, and let's say you could only mix two of them you would only be looking at (think again {6 body types, you have then mix one each, that would make up-to 21} yer even if you where looking at all the combined mixed still under a hundred I think) 21 different looks to the witch if it's a character model then adding a wardrobe should not be too hard, but if it's not (which I do believe is the case) and its unique art? then that would be a little more tricky, not unachievable but not as easy.
Bob Nov 7, 2023 @ 2:19pm 
nudity
Nerverean Nov 8, 2023 @ 4:17am 
In Extras menu add an option to dress up a witch and watch how she changes from the effect of potions.
RobDeLaMorte Nov 8, 2023 @ 5:24am 
Infinite mode with no level cap, and some kinda slow gain infinite scaling of stats/an infinite shop to spend gold in. INFINITELY. >:o
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