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2. I remember playing a MMO game where the developers streamed how they watched some clan worlds, said stuff about the game, etc.
1. Considering that progressing is almost a must-have thing for games, (e.g. even though "tournaments" are just consecutive normal matches they are a separate thing for the only reason your wins allow you to progress towards the "first place") I like it how afk XP farmers who think that having a big level is better than actually playing (let's guess if they play online and constantly disrupt games for me or you or if they do not) are a valid reason to remove any progression from singleplayer/local but low-skill (compared to average online players) players' usage of convenient bot matches as matches where they don't get completely rekt 5 games out of 6 is not a thing to look at while making a change that nobody, not even the "suffering" party asked for.