Rocket League

Rocket League

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Arch Oct 1, 2024 @ 7:12pm
"Error while communicating with Rocket League servers, please try again later."
Anyone else had this issue? "Error while communicating with Rocket League servers, please try again later." I've had this error off and on for months now, but its been persistent for over a week now and I've been unable to play the game at all.

I followed all 13 steps in the article "Rocket League Connection Troubleshooting on PC" on Epic Games website, reinstalled Rocket League, tried playing it through Epic games, contacted support, still can't connect. Tried every other solution I could find online too. Deleting Taggame file, using a VPN, nothing seems to work.

This issue has occurred over 3 different internet connections as well because I'm now using a different internet provider than when it started.
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Showing 1-4 of 4 comments
Arch Oct 1, 2024 @ 7:19pm 
This part of the log seems like it might point to the issue but I'm not sure how to get any info from it. After this, everything after 0007.24 repeats until I closed the game.

[0007.00] PsyNet: PsyNetConnection_X_1 disabled OSCS_ServiceUnavailable
[0007.00] AuthPsyNetVerbose: PsyNet connection status changed. Error 'OSCS_ServiceUnavailable'
[0007.00] AuthPsyNetVerbose: New auth error. Error 'OSCS_ServiceUnavailable'
[0007.00] AuthPsyNetVerbose: OnlinePlayerAuthentication_TA_0 RequestAuthCode Steam|76561198058334714|0 Logout
[0007.00] ScriptWarning: ScriptWarning, Assertion failed, line 452
OnlinePlayerAuthentication_TA Transient.GameEngine_TA_0:LocalPlayer_TA_0.OnlinePlayer_TA_0.OnlinePlayerAuthentication_TA_0
Function ProjectX.OnlinePlayerAuthentication_X:HandleAuthTicket:003B
Script call stack:
Function ProjectX.OnlinePlayerAuthentication_X:HandleAuthTicket

[0007.00] SaveGame: HandleDataLoaded Result.Code=(BasicLoadResult_Success)
[0007.00] ScriptLog: NetworkSave_TA_0 ApplySettings ReplicationRate=60 NetSpeed=15000 InputRate=60
[0007.24] SaveData: Profile_TA_0 OnLoaded LocalID=(0)
[0007.24] ScriptWarning: ScriptWarning, Accessed None
SaveData_TA Transient.SaveData_TA_1
Function TAGame.SaveData_TA:UpdateAllXEStatus:0065
Script call stack:
Function TAGame.SaveGameManager_TA:HandleDataLoaded
Function TAGame.SaveData_TA:HandleDataLoaded
Function TAGame.SaveData_TA:UpdateAllXEStatus
Arch Oct 2, 2024 @ 2:09pm 
Originally posted by Simo62bit:
that could happen because of your platform's clock not being synced automatically with your time zone.
This link should explain how to fix that:
https://www.epicgames.com/help/en-US/rocket-league-c5719357623323/troubleshooting-c7261971242139/how-do-i-sync-the-clock-on-my-device-to-play-rocket-league-a5720096936347

Secondly you could also try to remove the Rocket League Cache:
https://www.epicgames.com/help/en-US/rocket-league-c5719357623323/technical-support-c7261971242139/how-do-i-delete-the-rocket-league-cache-on-a-pc-a5720088568603

Thanks for the response, but I tried both of those already. Those are two of the 13 steps I mentioned in the article "Rocket League Connection Troubleshooting on PC" found here.
https://www.epicgames.com/help/en-US/c-Category_RocketLeague/c-RocketLeague_TechnicalSupport/rocket-league-connection-troubleshooting-on-pc-a000084338
I tried everything in this article, none of which helped with this problem.
Deleting the cache has helped when I've had this problem in the past, but it no longer helps.
Last edited by Arch; Oct 2, 2024 @ 2:12pm
Simo62bit Oct 2, 2024 @ 3:45pm 
I see.
if you really tried everything at this point I would suggest a complete windows reinstallation using Media Creation Tool, and right after that, before reinstalling all the programs you previously had, test rocket league.
It's the best way I could suggest to make sure the operating system, programs or hardware isn't to blame.
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