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Air Dribble Hoops by TJ
Lethamyr's Neon Heights Rings
Lethamyr's Tiny Rings Map
Yet I try other maps like:
Neon Heights Draco's Rings (Fixed)
Eversax's Dribble Challenge
Dribble 2 Overhaul
Speed Jump: Trials 1
Speed Jump: Trials 2
Speed Jump: Trials 3
Speed Jump: Trials 4
And those all work perfectly fine. I'm sure there are many many more maps that will work, and many more that won't. I got a few friends of mine to test the ones that crash for me, and the maps do not crash for them. So clearly this is a very intermittent issue
Maybe you can try delete Workshop maps folder/s manually in "<Steam install location>/steamapps/workshop/content/252950 instead of resubscribing. And then subscribe.
Might worth to try go to Steam Settings - Downloads - Clear Download Cache + verify game files for RL.
Can also try go for example to help article: https://www.epicgames.com/help/en-US/rocket-league-c182/reporting-bans-c198/how-do-i-report-a-bug-or-glitch-in-rocket-league-a10381 to contact support by clicking on Blue "Contact Us" button at bottom, login with EG account, fill info and at best include log files if you have some - maybe they can see something although i would not give it much chance.
and game log files related to the crash session using pastebin.com ?
if you dont know how to gather logs, here are the steps:
- Click the Folder icon on the taskbar at the bottom of the screen
- This will open File Explorer
- Click on Documents in the left column
- Double click My Game in the center column
- Double click Rocket League
- Double click TAGame
- Double click on Logs
Let me know
32g ddr4 3600mhz ram
rtx 3070
2 2tb ssd
750 watt gold psu
7 3700x
https://pastebin.com/Qxu21uPS
first question (remember to answer) --> have you tried to wait for the loading at least 60 seconds?
---------
so, I studied the logs you gave me and at the beginning I thought it was a problem with your engine version but then I checked mine (10897)and that is basically the same as yours but in my case workshop maps work.
the engine used by lethamyr in this case has a newer version, so basically the project is saved with an UDK using the 12791 version and that could be why those maps could give problems to someone.
checked my logs and it seems that initially the engine tries to load packages who are of a newer version but then, after realizing that those certain packages don't exist, use the base upk files to load the map and features.
those upk files are called:
GameInfo_Soccar_SF.upk
GFxSounds_XP_SF.upk
GFx_XPProgressMenu_SF.upk
GFX_EndGameMenu_SF.upk
GFX_WinnerMenu_SF.upk
GFX_MidGameScoreboard_SF.upk
GFX_MidGameMenu_SF.upk
GFX_HudMatchInfo_SF.upk
GFX_Hud_SF.upk
Mutators_SF.upk
could you check if you have those files in this directory?
C:\Program Files (x86)\Steam\steamapps\common\rocketleague\TAGame\CookedPCConsole
let me know!
DONT HAVE:
GFxSounds_XP_SF.upk
DO HAVE:
GameInfo_Soccar_SF.upk
GFX_EndGameMenu_SF.upk
GFX_WinnerMenu_SF.upk
GFX_MidGameScoreboard_SF.upk
GFX_MidGameMenu_SF.upk
GFX_HudMatchInfo_SF.upk
GFX_Hud_SF.upk
Mutators_SF.upk
try to install .NET framework 4.8:
https://dotnet.microsoft.com/en-us/download/dotnet-framework/net48
after the installation, restart the pc and see if the issue persists
make sure also to update your graphic drivers to the latest available version:
https://www.epicgames.com/help/en-US/rocket-league-c5719357623323/troubleshooting-c7261971242139/how-do-i-update-my-video-card-drivers-to-solve-rocket-league-issues-a5720116749339
https://imgur.com/a/46F3gYs
https://imgur.com/a/JRNlIgm