Rocket League

Rocket League

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Crokadilla 2021 年 7 月 14 日 下午 4:40
Crash on Startup
Was playing Rocket League just fine even this morning, but now it crashes on startup every time. Finally managed to get it to launch, but only after restarting my pc, verifying game files, deleting the cache based on an old thread regarding a similar problem, and launching the game through the actual exe file rather than steam. Launching through the exe is what seemed to finally do the trick, but would still love an explanation as to how I can fix this strangeness. Anybody else having a similar problem?
引用自 Crokadilla:
Thanks everyone for trying to help out - Turns out I had the same issue, needed to install a Windows update that apparently affected the .Net Framework. Dunno why it didn't give me the option for the update back when I was first messing with all of this, but whatever. No more issues over here anyway.
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spaceboy 2021 年 7 月 14 日 下午 9:47 
Yeah, it looks like there's a few of us recently with the same issue. I haven't been able to play for a week now. I've reinstalled, checked integrity, deleted cache. I'm getting ready to roll back 2 recent Win updates, & I'm hoping that will do it. Otherwise, I don't know what to do.
Simo62bit 2021 年 7 月 14 日 下午 10:20 
Hi, first of all make sure you have the latest .NET framework installed on your pc.
Here is the link to the download page:

https://dotnet.microsoft.com/download/dotnet-framework/net48

Which is your graphics card and directx version?
To see the dx version:

_ Click Start, and then click Run.
- Type dxdiag, and then click OK.
- On the System tab, note the version of
DirectX that is displayed on the DirectX
Version line.

could you also list your PC components?

also, for the exe file problem , could you let me know if you have already tried at least once to reinstall the game?
Crokadilla 2021 年 7 月 15 日 上午 4:56 
When I tried to install the Framework, it said ".NET Framework 4.8 or a later update is already installed on this computer" - so I should be good there.

My Specs are:
Intel Core i7-8750H
DirectX 12
Nvidia Geforce GTX 1080
Windows 10

As for launching the game directly through the exe file, I was able to do that without reinstalling the game completely. However, I did get significantly more lag than I usually do while playing this way, so I'd still like to find a way to fix it.
Simo62bit 2021 年 7 月 15 日 上午 5:13 
Yes, your .NET Framework is installed to the latest version.
Try to remove the cache folder in \Documents\My Games\Rocket League\TAGame
Is your win 10 system up to date? the graphic drivers?
have you ever tried to start steam as an administrator?
Are you using bakkesmod/Msi Afterburner with Rivatuner Statistics Server or third party apps?
when you click the start button, does steam show anything? Does the game even open briefly before crashing?
It could also be an antivirus problem, conflicting with the Steam process, so for safety try adding an exception for steam and rocket league.
quickER 🛠 2021 年 7 月 16 日 上午 12:13 
Ways which can help me to try find issue :
Launch log in Documents - My games - Rocket League - TAGame - Logs to try find something about why game crashed.
Can upload text from file for example to https://pastebin.com/

Also Reliability History in Windows with Crash/Not responding reports :
Control Panel - Security and Maintenance - Maintenance - View Reliability History (Monitor) - View all reports -
Search for Rocket League and View Details for most recent date. (if you have more reports click on "More" and double click to open one with recent time)
Can upload screenshot for example to https://imgur.com/upload

Can try browse my posts where i asked for Logs :
https://steamcommunity.com/id/quickerOG/posthistory/?q=TAGame+-+Logs
or through my guide part "Game won´t start" too :
https://steamcommunity.com/sharedfiles/filedetails/?id=1795399033
spaceboy 2021 年 7 月 16 日 上午 12:40 
What does it mean if my launch log is empty, zero bytes?
quickER 🛠 2021 年 7 月 16 日 上午 5:46 
引用自 spaceboy
What does it mean if my launch log is empty, zero bytes?
That probably means game is blocked by Antivirus/Firewall, issue with OneDrive cloud, graphic driver, missing/corrupted C++,etc.

Do you have ? C++ 2010 and 2015 x64 versions in Windows Settings - Apps - search C++. Image of my C++ :
https://cdn.discordapp.com/attachments/759107995123974194/759108110852948008/2010_2015.jpg
Even if you have try click on them and Modify - repair or redownload :
https://support.rocketleague.com/hc/en-us/articles/360020269453-How-do-I-Reinstall-Microsoft-C-Packages-


Do you have not empty DMP file in Logs folder and what about reliability history? Here's better RH guide if you don't understand :
https://www.tenforums.com/tutorials/75294-view-reliability-history-windows-10-a.html
spaceboy 2021 年 7 月 18 日 上午 2:12 
引用自 quickER 🛠
引用自 spaceboy
What does it mean if my launch log is empty, zero bytes?
That probably means game is blocked by Antivirus/Firewall, issue with OneDrive cloud, graphic driver, missing/corrupted C++,etc.

Do you have ? C++ 2010 and 2015 x64 versions in Windows Settings - Apps - search C++. Image of my C++ :
https://cdn.discordapp.com/attachments/759107995123974194/759108110852948008/2010_2015.jpg
Even if you have try click on them and Modify - repair or redownload :
https://support.rocketleague.com/hc/en-us/articles/360020269453-How-do-I-Reinstall-Microsoft-C-Packages-


Do you have not empty DMP file in Logs folder and what about reliability history? Here's better RH guide if you don't understand :
https://www.tenforums.com/tutorials/75294-view-reliability-history-windows-10-a.html
Thanks for the help. I checked on the C++ and I noticed that both the 2010 & 2015 had duplicate entries with slightly different files sizes. So I uninstalled all of them and reinstalled both so that now I only have single entries for both.

And.........success!!!...........except....not quite. I ran the game and it actually loaded up normally!

But..... I needed to do some other things so I closed it and then restarted it and now it is back to failing to load again. :(

So, that is very strange, that it worked ONCE, but not after that. :/

As for the 2nd thing you mention, I will look into that soon. Do you have any ideas why reinstalling C++ would make the game run one time, but not after that? To me that sounds like a the 1st run of the game altered some files which are causing a fault on subsequent start ups. I will also try repeating the process to see if it is repeatable.

Also, when the game ran the one time, it produced a log file, but the 2nd time, it was back to creating a zero byte file. I did also try running it with FW & AV disabled and this did not help.
spaceboy 2021 年 7 月 18 日 上午 2:26 
* My reliability history shows nothing. Is this function connected to "windows compatability telemetary" process? If so, I have it disabled because it uses way too much CPU and I have overheating issues so I had to shut it down.

* I looked at problem reports for RL and there are a lot of them during the period where I'm having these crashes. I looked at about 5 out of 40 or so & it seems they are all flagging the "gameoverlayrenderer64.dll" file as the culprit.

* There are no DMP files in my log folder. Only .log files.
spaceboy 2021 年 7 月 19 日 上午 4:34 
Update: The game is running now

I had a new Win update come in and I think that probably did it, most likely, not positive though.
quickER 🛠 2021 年 7 月 19 日 下午 4:50 
引用自 spaceboy
Update: The game is running now

I had a new Win update come in and I think that probably did it, most likely, not positive though.
Good to read that. Sorry, i was very tired whole weekend so glad it is working currently and hope it will stay like that.

I was thinking about to suggest something like Windows Updates - even optional ones, but usually i am trying to post multiple suggestions to save time.
I saw few times "gameoverlayrenderer64.dll" issue and i think it is part of Steam Overlay.
I believe i helped to solve that with Windows Updates or something else but it did not work always and i did not noted it somewhere.
So trying to be perfectionist and over-thinker may not be ideal sometimes.
引用自 spaceboy
I checked on the C++ and I noticed that both the 2010 & 2015 had duplicate entries with slightly different files sizes. So I uninstalled all of them and reinstalled both so that now I only have single entries for both.
What did you mean with duplicate entries - x86 and x64 versions?
spaceboy 2021 年 7 月 19 日 下午 10:14 
引用自 quickER 🛠
What did you mean with duplicate entries - x86 and x64 versions?
That was it for one of them, I didn't check the other one, but that was probably it. I install so many things on my system I don't know how they got on there. I guess I'll find out later if one of my progs actually needs the x86 version.
quickER 🛠 2021 年 7 月 20 日 上午 3:42 
引用自 spaceboy
I guess I'll find out later if one of my progs actually needs the x86 version.
I think for example games/apps,etc. running on 32bit Windows (or DirectX 9?) requires x86 version.
I mean it's not taking big space after all.
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Crokadilla 2021 年 7 月 20 日 上午 8:13 
Thanks everyone for trying to help out - Turns out I had the same issue, needed to install a Windows update that apparently affected the .Net Framework. Dunno why it didn't give me the option for the update back when I was first messing with all of this, but whatever. No more issues over here anyway.
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发帖日期: 2021 年 7 月 14 日 下午 4:40
回复数: 14