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That worked for me just for a day, same issue after the last windows update.
Last updates: KB4515383 KB4514359 KB4515384 (build 18362.356)
Has anyone found any solution?
Took a look at the log file in "~/Documents/My Games/Rocket League/TAGame/Logs/":
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[0007.96] Log: === Critical error: ===
Fatal error!
AK::WriteBytesCount::SetMemPool() Address = 0xfe8309 (filename not found) [in F:\Games\Steam\steamapps\common\rocketleague\Binaries\Win32\RocketLeague.exe]
CoreUICreateClientWindowIDManager() Address = 0x6c416b06 (filename not found) [in C:\WINDOWS\SYSTEM32\CoreMessaging.dll]
CoreUICreateClientWindowIDManager() Address = 0x6c40ee97 (filename not found) [in C:\WINDOWS\SYSTEM32\CoreMessaging.dll]
CoreUIConfigureUserIntegration() Address = 0x6c437f26 (filename not found) [in C:\WINDOWS\SYSTEM32\CoreMessaging.dll]
CoreUIConfigureUserIntegration() Address = 0x6c437f2b (filename not found) [in C:\WINDOWS\SYSTEM32\CoreMessaging.dll]
NtUserSetTimer() Address = 0x76912d1c (filename not found) [in C:\WINDOWS\System32\win32u.dll]
------------------------------------------------------------------------------------------------------------------------
I have no idea what any of this means, but I uninstalled the windows update and it works like a charm. Thanks for posting!
Thank you both for the input
------------------------------------------------------------------------------------------------------------------------------
[0007.76] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
[0007.76] Log: Initializing Steamworks
[0007.78] DevOnline: Steam ID: [redacted]
[0007.78] DevOnline: Steam universe: PUBLIC
[0007.78] DevOnline: Steam appid: [redacted]
[0007.78] DevOnline: Steam IsSubscribed: 1
[0007.78] DevOnline: Steam IsLowViolence: 0
[0007.78] DevOnline: Steam IsCybercafe: 0
[0007.78] DevOnline: Steam IsVACBanned: 0
[0007.78] DevOnline: Steam IP country: US
[0007.78] DevOnline: Steam official server time: 1568337688
[0007.78] DevOnline: Steam Cloud quota: 25316 / 100000000
[0007.78] DevOnline: Steam original app owner: [redacted]
[0007.78] DevOnline: Logged in as '[redacted]'
[0007.79] VoiceChat: The desired playback sample rate is 11000.
[0007.79] ScriptLog: PsyNet using environment DBE_Production Prod
[0007.79] PsyNet: PsyNetConnection_X_0 disabled OSCS_ServiceUnavailable
[0007.79] PsyNetStaticData: HandleCacheExpired
...
------------------------------------------------------------------------------------------------------------------------------
This is right after the hardware checks, which is also where the "fatal error" in the previous log file occurred. So this is stuff that would start to print out as soon as you get past the checks as long as you don't have that fatal error.