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Guys you have to accept defeat. If you don't accept defeat, you will lose the next match. It's why you lose guys.
Has it though? I was thinking about this when considering all of this. I remember face rolling people all day long in the original COD. Or what about WoW? If you were horde, you lost battlegrounds before they even began..
Even when I used to play LoL a lot I have never had such beautifully impressive losing streaks as I do in RL.
I admit it could all be in my head, and utter nonsense, but I really don't think it is.
Well rocket league does have a ranking system, that may have something to do with it. Is there any real reason or evidence to show it’s not just in your head?
No real evidence, it's difficult to prove. Truthfully the ranking system isn't all that horrible, I do believe I should be in low champ, some days high diamond and that's where I often am.
The real argument I am making is that the winning and losing streaks are too extreme to be purely organic. Sure I could get in my head and have off days, but the result of dropping such a significant amount of MMR only to gain it back with little to no effort 4x as quickly... that's what doesn't make sense. And the fact that it happens with such regularity in this game, it's so unlikely to be a coincidence.
We are talking you have to be off your game to a significant degree, and get matched with horrible team mates against better opponents for 15-20 games or so... It would be so unlikely and require some pretty significant bad luck.
One other thing I am considering is the difference in skills levels... In champ I you can rely on team mates to make good plays, in fact its detrimental to interfere with a team mate when they have the ball. In DII... That is not the case, at all... So perhaps a big component that contributes to a drop is the players perception of their team mates and opponents skill level. In one sentence, you get spoiled playing with better players and forget how to win against worse players.
as for the 15-20 game comment thing, yes that would be very bad luck thats why it rarely happens.
You can get pretty far in this game just be hitting the ball accurately towards the goal and there's like a 50% chance the goaltender misses, if there even is one.
I always thought there are just tons of 3-guy-groups out there and as soon as 3 random people have gathered in the matchmaker they get fed to them.
I'm now LUCKY to get diamond 2 in both 3v3 and 2v2 now. I spend most of my time in low diamond high plat. There are people in low diamond matches that I know play more like low champ. I went on an over 2 hour losing streak the other night. The match making is truly horrific now. It's rare to have two teams that are around the same skill level anymore.
I'm sick of getting 5 to 10 wins followed by 10 to 20 losses.
Also side rant, The free kids with 10 accounts because they are all banned is absolutely insane. people have told me they don't care if they are reported that have over 10 accounts. Epic needs to do IP bans not account bans!
Nice bump. The skill difference between plat - champ is minimal, if at all noticeable. Since F2P more and more ppl seem to be boosted, it's not uncommon to see completely brain dead people at diamond and above.
The RL-community is crap, there's no fair play, no sportmanship and care for anybody else.
Next season I won't play a single game of extra modes or 1v1 and see what Match Maker does. I think it might be forcing my 2v2 and 3v3 to have large losing streaks.
The Reason I think that is 2 seasons of high diamond average and now I'm lucky to be diamond.
Before Epic bought the game I would bounce steadily between low to high ranks of the same division ex, gold to plat I almost never saw silver, plat to diamond I never saw gold, and then diamond to champ I never saw plat. Also within each ranking system as I got better I would consistently be div 1-2 to 2-3 to 3-4 before I was able to actually rank from gold to plat and plat to diamond. The diamond to champ was going to same way until Epic bought the game.