Rocket League

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Rüfus Feb 14, 2020 @ 5:39am
Bind powerslide to two buttons
TL:DR... does anyone know how to bind powerslide to two different buttons?

I've tried steam Playstation 4 controller support through big picture mode. This allows for the binding of two actions to one button, but it bugs out ingame... My powerslide works, but the air roll doens't anymore.. :( And Xpadder costs money these days. Any idea's?

I know how to bind two actions to one button, but the game doesn't support it the other way around. Right now I have air roll left and powerslide on L1 (left shoulder button). This however, makes wavedashing kinda tricky as I start air rolling when if I press L1 while not fully landed. I don't want to learn free air roll just for this purpose. Air roll left and right are great for all other things imo. Specially half flips are much easier and thus more consistent this way.
Last edited by Rüfus; Feb 14, 2020 @ 6:42am
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Showing 1-9 of 9 comments
ylwmtn Feb 14, 2020 @ 5:45am 
tmw the TL:DR is longer than the original article
Levi Feb 14, 2020 @ 5:56am 
Originally posted by yoghurt:
tmw the TL:DR is longer than the original article

HHAHAHAHAH
Rüfus Feb 14, 2020 @ 6:42am 
Edited the post, issue still not fixed :o
Last edited by Rüfus; Feb 14, 2020 @ 7:15am
quickER 🛠 Feb 14, 2020 @ 7:08am 
Originally posted by Lurf:
Fixed :)
you should said how if you care about others :), they might have same issue
Originally posted by Lurf:
Edited the post, issue still not fixed :o
Made my day, sorry for assumption xD :steamhappy:
Last edited by quickER 🛠; Feb 14, 2020 @ 10:20am
I think he fixed the tl;dr layout, not the problem itself.

I have never tested it myself, but a few other users said this solution did work:
Navigate to your config directory (windows users can simply paste %userprofile%\documents\my games\Rocket League\Rocket League\TAGame\Config into the address bar of their file explorer), open TAInput.ini and search for GamepadBindings. Now you should be able to see all your controller mappings.
Simply add an additional line with the binding that you want to use twice and it should work.
NormireX Feb 14, 2020 @ 8:11am 
In the game itself you can map the same button to multiple things. I have power break and air roll both assigned to X on Xbox controller. Shouldn't be a problem with PS4 controllers either.
EZGoing Feb 14, 2020 @ 10:07am 
Originally posted by NormireX:
In the game itself you can map the same button to multiple things. I have power break and air roll both assigned to X on Xbox controller. Shouldn't be a problem with PS4 controllers either.

Yes, you can have one button do multiple items,ie air-roll and handbrake could be the same button. However, within the game UI you can't assign an action to multiple buttons, so having handbrake on two buttons is not possible except:


Originally posted by Brawndo - The Thirst Mutilator:
I have never tested it myself, but a few other users said this solution did work: Navigate to your config directory (windows users can simply paste %userprofile%\documents\my games\Rocket League\Rocket League\TAGame\Config into the address bar of their file explorer), open TAInput.ini and search for GamepadBindings. Now you should be able to see all your controller mappings.
Simply add an additional line with the binding that you want to use twice and it should work.

Interesting looking at that file does not appear to align to what I have currently set in my game settings... it says it's on xboxtypes_x but I have mine currently set to left shoulder. So I did some more reading and someone else posted that is where the "default" values are set, so you DO have to edit that file, then reset the in-game bindings to default which will pickup your change. Then you can, in-game, edit any of the other bindings back to what you want (But don't edit the one you made duplicate in there).

I just tried it and it works... but it was a little odd not taking my in-game changes right away, had to re-edit them a few times. Others said it sometimes resets the bindings after a game update, so may have to re-do down the road. I wanted to try out this config:
GamepadBindings=( Action="Handbrake", Key="XboxTypeS_X", Key="XboxTypeS_RightShoulder", bRequired=true )
GamepadBindings=( Action="Handbrake", Key="XboxTypeS_X", Key="XboxTypeS_LeftShoulder", bRequired=true )

so I can have air-roll left and right on the shoulders and powerslide also on the shoulders, previously I had it only on left shoulder, now have it on both.

Thanks for the pointer.


NormireX Feb 14, 2020 @ 10:13am 
Originally posted by EZGoing:
Originally posted by NormireX:
In the game itself you can map the same button to multiple things. I have power break and air roll both assigned to X on Xbox controller. Shouldn't be a problem with PS4 controllers either.

Yes, you can have one button do multiple items,ie air-roll and handbrake could be the same button. However, within the game UI you can't assign an action to multiple buttons, so having handbrake on two buttons is not possible except:


Originally posted by Brawndo - The Thirst Mutilator:
I have never tested it myself, but a few other users said this solution did work: Navigate to your config directory (windows users can simply paste %userprofile%\documents\my games\Rocket League\Rocket League\TAGame\Config into the address bar of their file explorer), open TAInput.ini and search for GamepadBindings. Now you should be able to see all your controller mappings.
Simply add an additional line with the binding that you want to use twice and it should work.

Interesting looking at that file does not appear to align to what I have currently set in my game settings... it says it's on xboxtypes_x but I have mine currently set to left shoulder. So I did some more reading and someone else posted that is where the "default" values are set, so you DO have to edit that file, then reset the in-game bindings to default which will pickup your change. Then you can, in-game, edit any of the other bindings back to what you want (But don't edit the one you made duplicate in there).

I just tried it and it works... but it was a little odd not taking my in-game changes right away, had to re-edit them a few times. Others said it sometimes resets the bindings after a game update, so may have to re-do down the road. I wanted to try out this config:
GamepadBindings=( Action="Handbrake", Key="XboxTypeS_X", Key="XboxTypeS_RightShoulder", bRequired=true )
GamepadBindings=( Action="Handbrake", Key="XboxTypeS_X", Key="XboxTypeS_LeftShoulder", bRequired=true )

so I can have air-roll left and right on the shoulders and powerslide also on the shoulders, previously I had it only on left shoulder, now have it on both.

Thanks for the pointer.
Ah ok misunderstood.

Why do you need 2 power slide buttons?
EZGoing Feb 14, 2020 @ 10:24am 
Originally posted by NormireX:
Why do you need 2 power slide buttons?

I guess technically you don't, pro's do fine without that. However, I didn't like it at the default binding (been a while, forget why now). I use air-roll left/right on the shoulders. Powerslide I mapped to shoulder left. That works fine except for sometimes with fine tuning a landing I need to air-roll right, if you press both left-right air-roll at same time it cancels the air-roll. So if I'm landing and using either air-roll button now I can land into a power slide. Makes for wave dashing a bit more consistently (in theory). I'm average though so probably won't make much real world difference.

Another use case I can imagine (but not sure if possible) would be for the ability to look around while doing other actions, could be possible with foot pedals to look up/down. Probably a better solution would be with VR headset though for that,maybe in Rocket League v3.

Lastly, some people have disabilities and/or other unique needs, so remapping flexibility is something devs should support regardless of what "most" people can do fine with. Of course trying to support everybody can be a development nightmare but controller bindings is one of those areas I personally think should be as flexible as possible.
Last edited by EZGoing; Feb 14, 2020 @ 10:25am
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Date Posted: Feb 14, 2020 @ 5:39am
Posts: 9