Rocket League

Rocket League

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O_Arqueiro May 4, 2016 @ 2:39pm
Unintended Backflip
When you hit double-jump really fast (blocking etc.) then it does a backflip sometimes (or a berral roll). I gets really annoying when this happens right before your own goal and you lose 'cause of it, not to mention that u look like total dork. I saw it on other players,too. So whats your opinion? is there kind of a way to avoid it?
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Showing 1-12 of 12 comments
fractal May 4, 2016 @ 2:57pm 
FeelsBackflipMan
:steamsad:
We all know the feels.
Playing hoops will train you to stop doing it.
That tip-off is the house of feels.
:steamsad:
Last edited by fractal; May 4, 2016 @ 2:57pm
NachtHemd May 4, 2016 @ 3:01pm 
i had asked for variable deadzones for the second jump but nobody cared
only happens when you're holding the left analog stick in any direction by accident....
SmugNeko May 4, 2016 @ 3:10pm 
agree with you, bad controls
O_Arqueiro May 4, 2016 @ 3:19pm 
theres definitely no other command logged or button pressed ( i play keyboard + mouse)
O_Arqueiro May 4, 2016 @ 3:20pm 
Originally posted by how do i quickscope:
i had asked for variable deadzones for the second jump but nobody cared

What do you mean? There is a ~2 sec window for the second jump
›Kolanaki May 4, 2016 @ 3:24pm 
Originally posted by O_Arqueiro:
Originally posted by how do i quickscope:
i had asked for variable deadzones for the second jump but nobody cared

What do you mean? There is a ~2 sec window for the second jump

That's not what he means.
NachtHemd May 4, 2016 @ 3:53pm 
Originally posted by O_Arqueiro:
Originally posted by how do i quickscope:
i had asked for variable deadzones for the second jump but nobody cared

What do you mean? There is a ~2 sec window for the second jump
not what i mean
the second jump will take the direction which the analog stick is tilted to, in my case its way too sensitive and will trigger a flip even when the displacement is really small, thats why i would like to change the deadzone particularily for this movement
O_Arqueiro May 4, 2016 @ 4:04pm 
ah got it. well i see this is really an issue on controllers. I thought often that there is likewise a key not fully on "zero position" but i experienced it with no directional key pressed. it even happend when i pressed forward
Gamer May 4, 2016 @ 4:33pm 
Keyboard FTW
Volodesi May 4, 2016 @ 9:48pm 
You can change the Deadzone in the input settings file to prevent this.. or make the sticks more sensitive.

Documents\My Games\Rocket League\TAGame\Config\TAInput.ini

[TAGame.PlayerInput_TA]
GamepadDeadzone=
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Date Posted: May 4, 2016 @ 2:39pm
Posts: 12