Rocket League

Rocket League

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This game is rigged, manipulated.
If you don't realize that I'm sorry.
If you don't see that since when Epic bought everything, some matches you're forced to lose, some matches you're forced to win.
How they do this?

Bounces are rigged, 50 - 50 s are rigged.
When you're about to go to the next rank, you get the most unlucky streak ever, bad bounces, bad 50-50 , bad team mates, bad everything because...

The game doesn't want you to rank up.
Or better
It want to makes you feel that you're almost there, you deserve the climb higher but no..

BECAUSE

If you climb the rank, chances that you stop playing are very higher since you reach your skill cap.
We all know that when we reach our skill cap, we're more likely to move on to another game.

EPIC DOESNT WANT THAT!

Because if you stop playing, they dont earn money.

And this marketing strategy works.... hell if it works.
More than 1 million players online.

The problem is that most casual players will never realize how the game is rigged. They just can't realize.

Streamers obviously don't have these problems. But hey, there's not a single one who shows " road to SSL" with random teammates and not premades.

This system of rigging competitive videogames is not new at all. FIfa for example openly admitted, not using the word "rigging" but saying that the more a player loses, the more the chances are that the videogame will support him somehow through victories.

People who always win get bored.
People who always lose get bored.

The strategy to keep players attached to a game is keeping them as close as possible to a 50-50 win/loss ratio.

That's the best psycological number to keep us confident we can get better, without demoralizing us.

If you guys don't realize that they won't let pure enjoyment preceed money earning from a company like Epic Games... if you feel this game is totally honest and pure with you... well, I'm sorry for you, you're in the matrix.
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Beldy 2021年4月12日 8時22分 
Green Theater の投稿を引用:
Saber の投稿を引用:
Do you have any real proof? Real proof that shows the physics being so inconsistent that it could only be that its rigged? Iv'e been playing since 2015, my win ratio has been 77.8% even though Iv'e been playing this game pretty much everyday for hours, for years now. That's just my experience obviously.

If things were so blatantly rigged, everyone would be talking about it, and when things actually did change, people did talk about it. Even casual players can tell when something happens that doesn't make real sense, it's physics after all. You just have to play for a bit to understand how it works. So that argument is invalid.

Everyone gets bad loosing streaks when they approach the next rank, this has always been a thing since the beginning, this has nothing to do with Epic. It's a combination of the pressure of wanting the next rank and not being good enough for it, yes it can be because of bad teammates too but in the case of 1s, you're probably just not good enough, you end up being tilted and even though at that point you should just stop playing for the time, you continue to play and loose.

You seem to believe that Psyonix can tell where everyone's skill cap is and prevents you from reaching it so you don't stop playing? If you think that's possible then please enlighten us lol because it's not. You act like everyone is stuck at a rank right before the new rank and are constantly going back and forth between win and loss steaks, obviously that's not how it works, people rank up and down over and over till they have improved enough to stay in the new rank consistently and then repeat the process, maybe you should elaborate on what you mean because the claim that they are preventing you from ranking up is just false, that's just people not being good enough but thinking that they deserve to rank up lol.

The final point that makes this post either a troll or the absurd ramblings of someone who can't come to terms with how bad they are is about how "streamers don't have these problems" you're kidding right? How would you like to explain this? You think that Psyonix actively monitors all RL streams and makes it so there's no rigging happening? You can't be serious.

You see alot of people complaining about X reason for why they lost on here, this is obviously one of them but I enjoyed it the most. For kids, it's a fun conspiracy but too many flaws to be believable by most.

You are an hardcore player, your point of view is from someone who plays it everyday and has been doing that for 6 years. You are speaking as a super minor % of player, because you perfectly know that most player base is stuck in gold.
This is a game where if you stop playing for a week, you're gone. You just can't keep up diamond or higher muscle memory if you dont play everyday.
Do you really think this is fun for a videogame, or more like a forced addiction?
You cant tell me about people go up and down until they improved, because again here, you are speaking of a extremely minor player base.

I'm speaking for the majority of people, and I tell you, they can not realize how the game is rigged because they dont play it enough.
On the other hand, someone who plays it too much gets an addiction to it, so first of all comes the psycological thing that the player needs to defend and takes the parts of the game no matter what's happening because he's now become a fan.
Also, if you play it too much and really want to improve, you do improve and therefore you do not see the rigged factors we're talking about.

About streamers it could be simple. Once psyonix selects officials or " over xxx subscribers" streamers, they could simply exclude their accounts from the algorythm process. They immunize them, basic programming stuff I guess.

To conclude, you seem to see as normal that the last match before entering the new rank is incredibly harder than the last one.
Then why once you reach the next rank, the game suddenly feels a LOT easier compared to the last match in the previous rank? How can you justify the fact that in every rank, there are players who are actually worth at LEAST 1 rank above, and others 1 rank below? If IMPROVING was really the only way to climb up, how in the world do you justify very bad players, even trash players, appearing in champ and grand champ?

your words " Even casual players can tell when something happens that doesn't make real sense, it's physics after all. You just have to play for a bit to understand how it works. So that argument is invalid. "

It looks like your argument is invalid here. Re - read... casual player... play for a bit.

A casual player first of all doesnt know how the physics perfectly works in the game.
A casual player doesn't realize if a 50-50 ball bounce at high speed goes where it shouldnt, because it's a matter of few degrees. A slo mo replay is needed.
Players below diamond dont do this. Even if they smell something is bad in a particular situation, it will just end with the match, and surely they won't write anything about it.

They can think it's just bad luck. They will not realize that something doesn't make sense.


I think you're putting too much trust into something that doesn't really respects you.

I'll reiterate then, while yes, Iv'e played a lot of this game. My "hardcore" days ended a long time ago. I only play this game as a quick time waster before work, this is usually limited to a few casual games. Iv'e taken multiple season long breaks from competitive but every time I return, I find no problems getting back into the swing of things. I was Champ 1 in S1, didn't play any of S2 so more than 4 months of not playing, with only a handful of casual games every so often, never playing more than an hour though and yet during S3 I'm at Champ 2 already.

"Then why once you reach the next rank, the game suddenly feels a LOT easier compared to the last match in the previous rank?"

That's not something that happens to everyone, if you think the majority think this too, you're wrong. Everyone has a different experience.

"How can you justify the fact that in every rank, there are players who are actually worth at LEAST 1 rank above, and others 1 rank below? If IMPROVING was really the only way to climb up, how in the world do you justify very bad players, even trash players, appearing in champ and grand champ?"

Smurfing and boosting are obviously both real things that happen. Which also completely proves that the game isn't forcing you to stay at a rank, since I could easily boost someone who just got the game to champ, they wont force me to stay in gold or lower just because I just got the game. They aren't able to quantify skill. That person will just keep loosing since they don't belong in champ and will slowly fall back to the appropriate rank where they are finally able to win games consistently.

"A casual player first of all doesnt know how the physics perfectly works in the game.
A casual player doesn't realize if a 50-50 ball bounce at high speed goes where it shouldnt, because it's a matter of few degrees. A slo mo replay is needed.
Players below diamond dont do this. Even if they smell something is bad in a particular situation, it will just end with the match, and surely they won't write anything about it"

I'll admit that I could be wrong about casual players able to notice inconsistencies in physics but the game boils down to winning the games you play, no one wants to lose always, everyone at some point starts to pay more attention in order to win. Usually if something strange happens it IS because of bad luck or their fault, so why would they write about it? Again, show examples of the physics being inconsistent and actively working against you without any fault of your own.

You're point about streamers is just speculation with no valid proof.
Red # 2021年4月12日 8時27分 
Green Theater の投稿を引用:
Red # の投稿を引用:
Surely not the best players in the world. On the contrary, best players of the world must exist, because they become Idols for so many young players that will make (have made) rocket league their favourite game. Supporters! money!
Then you answered yourself to this post . Become better
Saber の投稿を引用:
Green Theater の投稿を引用:

You are an hardcore player, your point of view is from someone who plays it everyday and has been doing that for 6 years. You are speaking as a super minor % of player, because you perfectly know that most player base is stuck in gold.
This is a game where if you stop playing for a week, you're gone. You just can't keep up diamond or higher muscle memory if you dont play everyday.
Do you really think this is fun for a videogame, or more like a forced addiction?
You cant tell me about people go up and down until they improved, because again here, you are speaking of a extremely minor player base.

I'm speaking for the majority of people, and I tell you, they can not realize how the game is rigged because they dont play it enough.
On the other hand, someone who plays it too much gets an addiction to it, so first of all comes the psycological thing that the player needs to defend and takes the parts of the game no matter what's happening because he's now become a fan.
Also, if you play it too much and really want to improve, you do improve and therefore you do not see the rigged factors we're talking about.

About streamers it could be simple. Once psyonix selects officials or " over xxx subscribers" streamers, they could simply exclude their accounts from the algorythm process. They immunize them, basic programming stuff I guess.

To conclude, you seem to see as normal that the last match before entering the new rank is incredibly harder than the last one.
Then why once you reach the next rank, the game suddenly feels a LOT easier compared to the last match in the previous rank? How can you justify the fact that in every rank, there are players who are actually worth at LEAST 1 rank above, and others 1 rank below? If IMPROVING was really the only way to climb up, how in the world do you justify very bad players, even trash players, appearing in champ and grand champ?

your words " Even casual players can tell when something happens that doesn't make real sense, it's physics after all. You just have to play for a bit to understand how it works. So that argument is invalid. "

It looks like your argument is invalid here. Re - read... casual player... play for a bit.

A casual player first of all doesnt know how the physics perfectly works in the game.
A casual player doesn't realize if a 50-50 ball bounce at high speed goes where it shouldnt, because it's a matter of few degrees. A slo mo replay is needed.
Players below diamond dont do this. Even if they smell something is bad in a particular situation, it will just end with the match, and surely they won't write anything about it.

They can think it's just bad luck. They will not realize that something doesn't make sense.


I think you're putting too much trust into something that doesn't really respects you.

I'll reiterate then, while yes, Iv'e played a lot of this game. My "hardcore" days ended a long time ago. I only play this game as a quick time waster before work, this is usually limited to a few casual games. Iv'e taken multiple season long breaks from competitive but every time I return, I find no problems getting back into the swing of things. I was Champ 1 in S1, didn't play any of S2 so more than 4 months of not playing, with only a handful of casual games every so often, never playing more than an hour though and yet during S3 I'm at Champ 2 already.

"Then why once you reach the next rank, the game suddenly feels a LOT easier compared to the last match in the previous rank?"

That's not something that happens to everyone, if you think the majority think this too, you're wrong. Everyone has a different experience.

"How can you justify the fact that in every rank, there are players who are actually worth at LEAST 1 rank above, and others 1 rank below? If IMPROVING was really the only way to climb up, how in the world do you justify very bad players, even trash players, appearing in champ and grand champ?"

Smurfing and boosting are obviously both real things that happen. Which also completely proves that the game isn't forcing you to stay at a rank, since I could easily boost someone who just got the game to champ, they wont force me to stay in gold or lower just because I just got the game. They aren't able to quantify skill. That person will just keep loosing since they don't belong in champ and will slowly fall back to the appropriate rank where they are finally able to win games consistently.

"A casual player first of all doesnt know how the physics perfectly works in the game.
A casual player doesn't realize if a 50-50 ball bounce at high speed goes where it shouldnt, because it's a matter of few degrees. A slo mo replay is needed.
Players below diamond dont do this. Even if they smell something is bad in a particular situation, it will just end with the match, and surely they won't write anything about it"

I'll admit that I could be wrong about casual players able to notice inconsistencies in physics but the game boils down to winning the games you play, no one wants to lose always, everyone at some point starts to pay more attention in order to win. Usually if something strange happens it IS because of bad luck or their fault, so why would they write about it? Again, show examples of the physics being inconsistent and actively working against you without any fault of your own.

You're point about streamers is just speculation with no valid proof.
read this, op
I got confused for a moment, I thought I was in the csgo forums.
Vakma 2021年4月12日 11時56分 
First of all, stop lying to try and prove your point. Leth is SSL not Champ, most players aren't 'stuck in gold' as you said, in fact most players rest between Champ 1 and Plat 1, using your own link. There almost more people in Plat 2 alone than in the whole Gold tier. Also GC and above does not make up 0.04% of players it makes up almost 1% of players ATM and depending on how often the stats refresh it'll likely go up a bit since I think there were a few hundred SSL last season (or maybe like 150) and ATM there are only 27, though I might be wrong on that.

Secondly, you've been called on the provide actual proof and you've ignored it, as is usually the case with these kinds of arguments. People don't believe it because theres plenty of reason the think it doesn't happen and folks that say it does never provide any real proof that it does. Does Epic have a patent for their algorithm or matchmaking system? Can you prove they have the system power to run such an algorithm for over a million players at once? For that matter I doubt they'd even have enough to run such a think for 100k players at once. Where is the data being stored? You realize that running such a thing would take immense resources right? Not to mention running it and manipulating the physics in game constantly for almost every match and hiding it the whole time.

I'm not saying it's impossible, but you're not really defending your point past "I think so because it looks like it to me" give out some reasonable evidence and maybe a few people would humor, or even start to consider the argument. ATM it falls flat and just seems like you're just frustrated you're not getting better. That's what it looks like, especially since you've ignored the calls for proper evidence or otherwise can't provide it.
This is some laudable conspiracy theory material right here. Your original post makes a lot of accusations without providing any evidence. If you really believe this and want to spread the good word, you'd make a video about it with replays displaying the unfairness and inconsistency of bounces and 50-50s.

Even if you're right, you're communicating this in a roundabout way in the wrong medium. I don't believe you as it stands, but if you actually have examples of rigged physics in your game, I would genuinely love to see some.
Remember MMR and your rank does not EQUAL a ladder, you are not meant to climb, you are meant to be placed in a rank that closely keeps you at at 50/50 win loss for a quality game, IE no giant blow out either way but a close game. As your skill goes up you will move up in rank until you find the new rank to plateau in. Go read this thread

https://www.reddit.com/r/RocketLeague/comments/8qvbwf/how_mmr_and_the_ranking_system_works/

You can also search the full MMR formula it has been posted in reddit a long time ago.

As for the placements we are barely what 2 weeks into the new season most people still don't even have ranks. go look at the last seasons info or wait another month or 2 and then you will have some proper numbers.
jlpt 2021年4月12日 20時56分 
Dude, if the game was truly rigged you would be able to look at the replays and see that the physics of the game was different. If bounces were rigged pros would see the discrepancy. The reason people go on losing streaks when they are about to rank up is because they get nervous, and start playing worse.
Or maybe because you suck at the game? I trained in training mode and I get teammates who have the WORSE spelling, I know that my grammar sucks so I can't judge much there but some of these people take the cake.

However you just suck at the game, learn how to play the game. I have to teach people that GOALIE is important, that you can't just keep spamming, "TAKE THE SHOT!" When every time I do we get scored on.

You need to work as a team and you're only as strong as your weakest link whether that's YOU or not. I am a weak link on some teams but teams take the cake for what I've been on, I find myself good on defense so I stick to my strengths of playing defense wise.

However offense wise I suck and I completely admit that! You need to understand your failures and where you suck; not to say you suck at everything but realize your strengths and PLAY to them, otherwise you'll keep losing.

I mostly play defense based plays and even dealing with other cars, other teammates I had to deal with can't deal with defense but are AMAZING offense play teammates! Some have amazing mobility.

So realize where you're failing and see why.

That and my win / lose rate hasn't been 50/50 I WISH it has been 50/50.
Drake 2021年4月13日 5時23分 
Dude you didn't discover anything new. There are many posts about that.

I wouldn't focus too much on rigging physics, it might happen but it's not that obvious and frequent, there are situations when weird bounce or weird glitch are happening favouring one side but some people might say it's caused by lag compensation or something. Sometimes when you suppose to lose your car feels heavy in streak of games, but again it doesn't happen that often as it used to before.

On the other hand matchmaking is rigged completely and ranks mean nothing. It's totally unfair and scripted to simulate streaks just like in slot machines and to make climbing harder. It's also very predictable if you know how it works. They determine who'll go higher by making "equal" test matches. Equal rarely means that players are equal in terms of skill, usually they aren't and bad teammates are given, but situation is mirrored in opposing team too. If you would win 1 or 2 matches like that, you'll be rewarded with easy win and you could build up your winning streak, if you would lose, you'll be punished with the worst teammates that can be given and losing steak will be building until you would lose enough or turn things around and manage to win in very unfavourable situation. There are also special situations that might trigger most awful teammates - close to deranking, close to promotion, you won too much in a streak.

I was also ranting at this mm a lot and I still hate it, but you won't find too much validation here. Game is PEGI 3. Majority of players are ball chasing kids who don't bother with training, defence, rotation, so system is actually benefiting them, and they won't even notice how rigged it is. They also want to play more normal matches and mixing really bad players with better creates more engagement, cause you have to constantly try hard to overcompensate for their incompetence and you scoring like 4 goals in a match is possible only because there is also someone who sucks in opposing team. They control your progression so you wouldn't go too high too soon. It's unfair and annoying, because I would also rather play fair, "boring" matches that end up 1-0, 2-1 but they want to make it more "exciting" as more goals are scored when players with way lower skill are disguised in the same rank. Also 50% win ratio is applied in many mp games, cause it can't be too easy or too hard.

Only thing you can do is to play with friends, or stop playing after you see they clearly forcing you to lose- change playlist or stop playing for the day. Overdefending, longer breaks from playing are also helpful, but most important- not caring about rank as this system is completely fake...
I may not agree the system is rigged, I do have empathy with the OP though. Sometimes the match making system leaves one perplexed, and a lot to be desired. I'm sure a developer one day will explain how / why a squad of diamond tournament winner title holders can end up facing solo gold 2s in competitive... This goes beyond MMR its a flawed system. Not rigged, just flawed.

I think you become hardened to it though. I'm care free if the game wants to hold me in gold / plat by throwing teamed diamond tourney winners... at the very min / max, it's practice. Not my complete choice of game experience, but it is what it is.

Striving for the time when we get equal, even skill, fair match ups when wins are 50/50 not 99/1 against.

OP I hear you, this game frustrates. That's for sure. Be stoic. Remember it is the same, by and large; for everyone.
I don't think its as bad as OP suggests but sometimes this game can come down to whomever the server decides comes out on top. I have certainly had moments where I see one thing then watch a replay and its registered something completely different.
tcanb 2021年4月13日 11時29分 
I've seen some players carry the ball from one end of the roof of the pitch into the goal at the other end. Either hacking or dlc pay to win cars.
tcanb の投稿を引用:
I've seen some players carry the ball from one end of the roof of the pitch into the goal at the other end. Either hacking or dlc pay to win cars.

You ever watch e-sports bruh?
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投稿日: 2021年4月12日 3時01分
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