Rocket League

Rocket League

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Jager Dec 12, 2016 @ 1:51pm
what is with ai?
havent played online yet as i am such a noob at this game but i have been playing in season as a rookie and i swear my team makes more score in our own goal we are defending then the team we are playing up against. countless times they have pushed the ball al lthe way across the field into our goal. given them countless shots even steal the ball away from there own team and blocked shots for the opposing team. would be great if they impoved this and made ai less dumb. i feel like i am plaing one against all. but again i am noob and make most of my shots from getting a first touch and miss half my other shots.
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Showing 1-15 of 17 comments
Tyrian Mollusk Dec 12, 2016 @ 11:18pm 
Get used to it. The trash AI is a problem playing online too, because they will fill in when someone drops. Had an opponent AI deliberately dribble the ball all the way down the field to score an own-goal. That's absolutely unacceptable behavior at any AI level. The human teammate dropped out right after that, since what fun is it to play with something that belligerently stupid, so another match aborted because the devs are keeping people from having fun.
Kayatlol Dec 12, 2016 @ 11:30pm 
actually that's exacly waht you'll expirience when playing ranked with "human" players. (most of the time)
Silky Dec 12, 2016 @ 11:40pm 
Just don't quit if you have a sch!tty teammates who quit and are then facing 2 guys with comms. No matter how returded your AI teammate is, you'll be banned. Play thru..
Last edited by Silky; Dec 12, 2016 @ 11:41pm
When you play with AI, defend. Let them do their trash and try to pick the GOOD ball. It will save you a bit.
krakilla Dec 13, 2016 @ 4:40am 
Still not as bad as most of the players...
Avalanche Dec 13, 2016 @ 4:41am 
The AI's capabilities are based on the average MMR of the players in the match...the better the players, the better the average the AI has.
Originally posted by Lithari:
The AI's capabilities are based on the average MMR of the players in the match...the better the players, the better the average the AI has.
Would be cool you are right, but no. Bots are all star, thats all
Tyrian Mollusk Dec 14, 2016 @ 1:56am 
Someone may score on their own team, sure, but I've never seen a human player break away from the attack and drive the ball, over several well-placed touches, all the way downfield and straight into their own goal. Hyperbole about poor players does not help here. Whatever causes this is unacceptable AI coding and needs fixing.
Acidic__Thought Dec 14, 2016 @ 3:57am 
It's the rookie AI. Try the harder difficulties and you'll see this less often.
Sarkasth Dec 14, 2016 @ 4:48am 
Funfact: Last season you could beat the rookie AI in a 1vs1 by driving into your own goal at kickoff and do absolutly nothing. In 9 out of 10 times the bot messed around with the ball until it hits his own goal.
Dont think this is possible anymore, so they improved them^^
Tyrian Mollusk Dec 14, 2016 @ 10:58am 
I never play with Rookie bots and this still happens too often, including in online matches when bots fill in for players.
Last edited by Tyrian Mollusk; Dec 14, 2016 @ 1:05pm
GeneralVeers (Banned) Dec 14, 2016 @ 11:55am 
The AI is just plain glitchy, that's all there is to it. It's one thing to program a computer to play a decent game of chess or Reversi or blackjack, or any other deterministic game using hard numbers; programming a computer to play decent Rocket League is another thing entirely.

You've got seven objects with fluid and constantly changing positions and velocities, a tactical position that doesn't depend on precise positions and velocities, and you can't simply program the AI car to go where the ball ACTUALLY IS. The AI needs to know where the ball is going and what the opposing players are doing in relation to it. Is the other team holding back? Is somebody setting up a shot? Is our goal open? How do I judge if a teammate is close enough to the goal to be considered "defending" it? Is the enemy goal covered? Would a straight shot work or should I attempt a bank?

Those are all things you need for the AI to play decent Rocket League, and none of that is anywhere in the neighborhood of "easy" to code. Lotsa luck. :)
[57th] AngryHatter Dec 14, 2016 @ 12:08pm 
Originally posted by Kayatlol:
actually that's exacly waht you'll expirience when playing ranked with "human" players. (most of the time)
In Prospect, true. Higher? No.
Tyrian Mollusk Dec 14, 2016 @ 12:21pm 
Nobody dribbles the ball across field into their own goal. Prospect or otherwise.

I know AI programming is tough, but that's no excuse here, because we are not talking about strategic team AI, and the AI is already functional, so the "it's hard" argument is completely irrelevant. The AI can play better than it often does in the same situation, which is also important. Clearly there is some kind of fake-flawed "oops" mode the AI code goes into, since there's literally no reason for it to directly hit the ball into its goal or sit in the goal ready to defend, but then just watch the ball roll by it doing nothing. They should lessen those mistakes at better AI grades, but either way NONE of that excuses willfully CARRYING the ball all the way into their own goal, yet that happens way too often.
[57th] AngryHatter Dec 14, 2016 @ 12:26pm 
Originally posted by Tyrian Mollusk:
Nobody dribbles the ball across field into their own goal. Prospect or otherwise.

I know AI programming is tough, but that's no excuse here, because we are not talking about strategic team AI, and the AI is already functional, so the "it's hard" argument is completely irrelevant. The AI can play better than it often does in the same situation, which is also important. Clearly there is some kind of fake-flawed "oops" mode the AI code goes into, since there's literally no reason for it to directly hit the ball into its goal or sit in the goal ready to defend, but then just watch the ball roll by it doing nothing. They should lessen those mistakes at better AI grades, but either way NONE of that excuses willfully CARRYING the ball all the way into their own goal, yet that happens way too often.
Then you code it and get a great paycheck from PYSONIX.
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Date Posted: Dec 12, 2016 @ 1:51pm
Posts: 17