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packet loss on your internet
firewall/port forward issue
router problem
Means the rest of your team quit after you crashed out, causing the match to auto-forfeit.
Apparently you missed the part where I said my teammate I was in a party with also lagged out at the same time. So no, I was literally not the only one. Do you guys even f**king read?
Ah, well will you look at that. Thanks, man. Just making it concrete that all these deniers are just full of sh*t.
People like me, who actually know how the Internet works, have long since got tired of people who think they're better at technical diagnostics than they really are.
Welcome to two years ago.
Literally. Psyonix has been saying that for as long as I've had this game. It's a public-relations fib. Nothing more.
So what you're basically saying is that it's actually just a huge coincidence that a lot of RL players specifically just so happen to all be having internet issues all at the same time only when they play RL, as opposed to it just being several RL servers being a little faulty? I plead Occam's razor.
What I'm basically saying is that there's literally a thousand of these threads a week, and that this isn't the tech support forum, and that people like me, who actually know how the Internet works, have long since got tired of people who think they're better at technical diagnostics than they really are, and that Psyonix has been saying "we're looking into the problem" for as long as I've had this game, and that "we're looking into the problem" has always been nothing more than a public-relations lie.
I'll expand on that last one a bit: when Psyonix spends THREE YEARS "looking into the problem" and the alleged problem goes un-fixed for those three years, that means one of two things: either there's no problem to fix, or they're not actually looking into the problem. Which one do you think it is? GG EZ.
Now, to set you straight on your attempt at network diagnostics: your description of the incident only accounted for yourself and ONE other player. In a match with, presumably, SIX players. The problem is only "the server" if ALL SIX players got disconnected at the same time. And you don't know what happened to the other four. When two players (but not the rest) get bumped at the same time, the most likely reason is because the Internet had a failure somewhere between you and the server, a connection point both you and your teammate were using. Which is almost certainly the case if your friend was in the same geographic area as you. When the two of you got dropped, the third guy on your team (assuming a 3v3 match, anyway) immediately voted to forfeit, and as the only active team member, his vote went through and the match ended.
That's what really happened.
We all went and played Siege after due to frustration and not a single DC, connection issue or ping issues.
But since you know best that it was all 6 of our internet connections at the same time spread across north America and even a guy in the UK. I will take your word for it.....
Latrz, I'm off to play Rocket League. Because mine works.