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Denekrid Jul 23, 2018 @ 11:06am
Drop Rates in Rocket League Crates
Hello everyone! Ahead of some of the major changes coming to Rocket League later this summer -- like the introduction of Rocket Pass[www.rocketleague.com] and our revamped progression system[www.rocketleague.com] -- we wanted to take a moment to talk about drop rates in our Crates and Keys system. Highlighted below are those rates for all five Customization Item rarity levels found in Rocket League Crates (along with odds for Painted and Certified attributes):
  • Rare Item: 55%
  • Very Rare Item: 28%
  • Import Item: 12%
  • Exotic Item: 4%
  • Black Market Item: 1%
  • Chance of receiving Painted attribute: 25%
  • Chance of receiving Certified attribute: 25%
  • Chance of receiving Special Edition attribute (on select items): 25%
NOTE: These drop rates have been the same since our Crates and Keys system launched in September 2016[www.rocketleague.com]. Every Crate and Crate Series in Rocket League are subject to these rates, whether it was the retired Champions Series Crates or the next Crate we’re releasing later this summer.

Our Crate system uses a three-step process. When you open a Crate with a Key or Decryptor, the system first determines what rarity level to choose from -- Rare, Very Rare, Import, Exotic or Black Market -- based on the percentages listed above. Next, the system determines which item within that rarity group is dropped. If you’re receiving an Import-level Customization Item from the Impact Crate, for example, each of the three Import items in the Impact Crate have an equal chance of dropping. Finally, the system determines if the item will drop with Painted and/or Certified attributes.

What about limited-run items like Golden Eggs and Golden Pumpkins? These items use a different set of drop rates because they typically offer items from multiple Crates -- the Golden Pumpkin sources its items from the Nitro, Turbo and Player’s Choice Crates, for example. Those drop rates are as follows:
  • Rare Item: 50%
  • Very Rare Item: 30%
  • Import Item: 15%
  • Exotic Item: 4%
  • Black Market Item: 1%
  • Chance of receiving Painted attribute: 50%
  • Chance of receiving Certified attribute: 50%

Whether you open a Crate with a Key or a Decryptor, our Crate system uses the same three-step process:

  • First, the system determines what rarity level to choose from -- Rare, Very Rare, Import, Exotic or Black Market -- based on the percentages listed above.

  • Next, the system determines which item within that rarity group is dropped. If you’re receiving an Import-level Customization Item from the Impact Crate, for example, each of the three Import items in the Impact Crate have an equal chance of dropping.

  • Finally, using the attribute percentages listed above, the system determines if the item will drop with Painted, Certified, and/or Special Edition attributes, when applicable.

If we do make any changes to drop rates, we’ll be sure to post the new numbers here on the blog. Thanks for stopping by, and be sure to share your thoughts and questions with us on the subreddit and on Twitter.

UPDATE 6/26/2019: We updated this blog to include information on Special Edition items, and to make it easier to read for newer players. Thanks, everyone!
Last edited by Denekrid; Jun 26, 2019 @ 10:07am
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Showing 1-15 of 81 comments
Mush Jul 24, 2018 @ 2:41am 
those odds are allmost an exact copy of a scratch card...
Last edited by Mush; Jul 24, 2018 @ 2:42am
ACuteGhost Jul 24, 2018 @ 5:22am 
Please make it like Rainbow Six Siege alpha packs where it doesn't need keys to unlock, but player have option to buy crates instead! I believe it is more fun this way every update player can get excited for new things.

It's been boring for quite a time now, there are no point adding crates when most of the players cannot open it. Don't be greedy. Also, no one play beside normal and rumble, birthday map is dumb and already lacks of player, not even a week after the mode release.
reverb (Banned) Jul 24, 2018 @ 8:10am 
Calling the most common items rare. Wow nice...
Brock Jul 24, 2018 @ 9:21am 
It's about time the odds were published.
XBL Laberbacke Jul 24, 2018 @ 9:37am 
Originally posted by 28:
Calling the most common items rare. Wow nice...
The most common IN CRATES.
ToupouButtercup Jul 24, 2018 @ 9:48am 
Crates themselves are called "Rare"
CharmingRax (Banned) Jul 24, 2018 @ 12:47pm 
Originally posted by ToupouButtercup:
Crates themselves are called "Rare"

no... they're just called Crate

Last edited by CharmingRax; Jul 24, 2018 @ 12:47pm
CharmingRax (Banned) Jul 24, 2018 @ 12:49pm 
so i did a calculation about the rarest item in the game and that is a specific striker white exotic wheel


the reason i say striker and white is because they are specific



4 : 2 : 4 : 4 : 13 : 15 = 0.0025641026 % to get one



WOW
Avalanche Jul 24, 2018 @ 3:27pm 
Originally posted by Dirkened:
Hello everyone! Ahead of some of the major changes coming to Rocket League later this summer -- like the introduction of Rocket Pass[www.rocketleague.com] and our revamped progression system[www.rocketleague.com] -- we wanted to take a moment to talk about drop rates in our Crates and Keys system. Highlighted below are those rates for all five Customization Item rarity levels found in Rocket League Crates (along with odds for Painted and Certified attributes):
  • Rare Item: 55%
  • Very Rare Item: 28%
  • Import Item: 12%
  • Exotic Item: 4%
  • Black Market Item: 1%
  • Chance of receiving Painted attribute: 25%
  • Chance of receiving Certified attribute: 25%
NOTE: These drop rates have been the same since our Crates and Keys system launched in September 2016[www.rocketleague.com]. Every Crate and Crate Series in Rocket League are subject to these rates, whether it was the retired Champions Series Crates or the next Crate we’re releasing later this summer.

Our Crate system uses a three-step process. When you open a Crate with a Key or Decryptor, the system first determines what rarity level to choose from -- Rare, Very Rare, Import, Exotic or Black Market -- based on the percentages listed above. Next, the system determines which item within that rarity group is dropped. If you’re receiving an Import-level Customization Item from the Impact Crate, for example, each of the three Import items in the Impact Crate have an equal chance of dropping. Finally, the system determines if the item will drop with Painted and/or Certified attributes.

If we do make any changes to drop rates, we’ll be sure to post the new numbers here on the blog. Thanks for stopping by, and be sure to share your thoughts and questions with us on the subreddit and on Twitter.

Correction:

Rare Item = 100%

Rest of the items 0%

That is my crate opening statistics.
ToupouButtercup Jul 24, 2018 @ 10:47pm 
Originally posted by Lithari:
Correction:

Rare Item = 100%

Rest of the items 0%

That is my crate opening statistics.

Statistic, you're a pigeon along every players. x)

But it's not impossible to obtain good stuff (just be a pigeon and spend more money... What I'm doing with my life?). My latest highlights are Sniper Atomizer and Cobalt Playmaker Centro.
Visfire Jul 31, 2018 @ 6:38pm 
Originally posted by CharmingRax:
so i did a calculation about the rarest item in the game and that is a specific striker white exotic wheel


the reason i say striker and white is because they are specific



4 : 2 : 4 : 4 : 13 : 15 = 0.0025641026 % to get one



WOW
hehe your wrong

its actually a tw striker singulartiy

1%(1/100) chance of getting a bm

25%(1/4) chance of it being a singularity from a zephyr crate

25%(1/4) chance of it being painted

25%(1/4) chance of it having a cert

6.66667%(1/15) chance of being striker

7.69230769%(1/13) of being titanium white


So add all that up 1/100/4/4/4/15/13 = 8.01282051e-7 or 0.000000801282051%
Last edited by Visfire; Jul 31, 2018 @ 6:38pm
CharmingRax (Banned) Aug 1, 2018 @ 11:21am 
Originally posted by Visfire:
Originally posted by CharmingRax:
so i did a calculation about the rarest item in the game and that is a specific striker white exotic wheel


the reason i say striker and white is because they are specific



4 : 2 : 4 : 4 : 13 : 15 = 0.0025641026 % to get one



WOW
hehe your wrong

its actually a tw striker singulartiy

1%(1/100) chance of getting a bm

25%(1/4) chance of it being a singularity from a zephyr crate

25%(1/4) chance of it being painted

25%(1/4) chance of it having a cert

6.66667%(1/15) chance of being striker

7.69230769%(1/13) of being titanium white


So add all that up 1/100/4/4/4/15/13 = 8.01282051e-7 or 0.000000801282051%
dude.... i made that before the new crate :l
ToupouButtercup Aug 7, 2018 @ 5:23am 
Originally posted by Dirkened:
If we do make any changes to drop rates, we’ll be sure to post the new numbers here on the blog. Thanks for stopping by, and be sure to share your thoughts and questions with us on the subreddit and on Twitter.

I have imagine new drop rate:

Rare item: 75%
Very Rare item: 20%
Import item: 7%
Exotic item: 2,9%
Black Market item: 0,1%

I would like to see how peoples will react about. x)
Last edited by ToupouButtercup; Aug 7, 2018 @ 5:34am
CharmingRax (Banned) Aug 7, 2018 @ 9:17am 
Originally posted by ToupouButtercup:
Originally posted by Dirkened:
If we do make any changes to drop rates, we’ll be sure to post the new numbers here on the blog. Thanks for stopping by, and be sure to share your thoughts and questions with us on the subreddit and on Twitter.

I have imagine new drop rate:

Rare item: 75%
Very Rare item: 20%
Import item: 7%
Exotic item: 2,9%
Black Market item: 0,1%

I would like to see how peoples will react about. x)
https://www.youtube.com/watch?v=qWA9fvAVNR8
Klinsk (Banned) Aug 11, 2018 @ 4:12pm 
This thread incites gambling.

Reported.
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Date Posted: Jul 23, 2018 @ 11:06am
Posts: 83