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What region are you in?
Even bad weather somewhere can cause packet loss.
In your PC you should check GPU and PSU, if you do not have enough power your GPU can create lag. Also if some component of GPU causes waiting then you get lag
Also not that it is Sunday, there are more people on internet, if you share internet with someone they can be prioritized by router if they watch some streams/youtube or even Skype.
You can set that up in settings.
You can also put your self DMZ meaning your PC is the top priority and that can improve you life.
With that, even with very high percentage of bandwidth usage you can still get decent ping
As [COOL VIBRATIONS] said shouted, your download speed is not related to the time a packet needs to reach a server.
Your ping indicates the latency between your network and your target server.
Your download speed indicates the throughput of your connection.
Most times the source of these problems is either faulty hardware (check your cables and your router) or your ISP having a bad routing to your target server.
There are also two major categories of lagging:
Packetloss and increased latency (high ping).
If your ping is not unusually high (check the scoreboard ingame), and you still experience issues like rubberbanding it is most certainly packetloss.
The reason for this could be a overloaded network node on the route to the server. The node will either deliver the packets with a great delay or even drop some packets completely. In this case you can't do much more contact your ISP and report a problem with your connection (still most ISPs don't care much about that, as long as they make enough money).
Maybe tell us your ping and what problems you are experiencing exactly. "Lag" is a vague term and does not describe your problem accurately.
It seems that rocket league does not include dropped packets in your ping statistics. My ISP had some really messed up routing some months ago and RL would show a ping below 30ms, even with 10-20% packetloss. The game was unplayable but would constantly show a good ping.
You are talking about performance. Lag in general describes problems on the networking layer(s). If your FPS start to drop, it's a performance problem and you should check GPU and CPU usage.
There are certain edge cases, where the performance can influence your ping in a negative way, but they are rare and mostly show up if you are having major performance issues.
Uhm, no, stop please! Putting yourself in a DMZ will exclude you from firewall protection, which is only useful if you have major trouble forwarding ports. Normally DMZs don't care about prioritization.
Putting your PC in a DMZ will lead to drastically decreased security, so if you do this, remember to leave the DMZ, once you are done with gaming.
QoS (Quality of Service) is what you are looking for. QoS can prioritize certain types of packets, so your communication or entertainment experience is smooth, delaying other packets. Including RL ports into QoS or completely deactivating QoS could improve your gaming experience.
Setting up a custom QoS can drastically improve your online experience, but as OP is not really a specialist on that topic (no harm intended), he probably won't be able to such complex things.
Im in US-West, my ping never goes higher than 50, even when the major lag occurs. And by lag, its not FPS drop, its straight up my car starts teleporting everywhere, the connection problem warning sign thing pops up, everyone is flying everywhere and I have no clue what is happening.
Congrats, most informative post I have ever seen on this issue. Network engineer or similar trade?
But let's get back to the topic:
Sounds like typical severe packetloss. Lately the RL servers really had a lot of issues, so that could be one (of multiple) causes for the lagspikes.
Sadly there is not much I can do from here to investigate the issue further (there is, but I am a lazy ass).
At what time of the day are you experiencing the issue? If it is especially noticeable in the evening/primetime, it is a good indicator for your local area (neighbourhood) being at it's limits.
An example for this would be many people streaming videos (youtube, netflix, internet tv), using up all bandwith of your local node. As videos can simply buffer data in advance, most people don't experience many problems, except sometimes longer loading times or short hickups. But services depending on time-relevant data (online games) will show behavior as you described.
Also, how many people are using your network? Any family members watching netflix on several devices and chatting via skype or other VoIP solutions? This could lead to problems with QoS, as these services are generally seen as more important than your gaming connection (as explained by No_Quarter).
You could try disconnecting all devices, leaving only your gaming station connected. If you still experience the same lagspikes, it is at least not a problem in your LAN.
You could also try to log your latency and packet loss, while gaming. This would provide much more detailed information, but depends on your motivation and level of experience. I'll assume you are using windows:
Maybe take a look at PingPlotter[www.pingplotter.com], for a more sophisticated GUI (never tried it, linux shell is powerfull enough). Or just open a few command prompts and use commands like "ping -t rocketleague.com" (and a few other domains, to get a better sample) and hit Ctrl+C, once you are done gaming.
You will get a short summary of the tested connection, showing you average ping, maximum ping and the amound os dropped/lost packages.
If you really endured through all this text and all the steps: congratulations, you just wasted a lot of time ;)
Unless you detect some issues in your LAN, there is most likely not much you can do about it. Maybe get in contact with your ISP and report the issue to them. But most are unlikely to do much about it and don't care about it.
At least you would know what exactly is the cause of these lagspikes.
//edit:
Damn, forgot the easiest and most fun way to analyze the problem:
Play with friends! If they experience the same issues on the same server, while having a different ISP, then it's a server issue.
I just use Ethernet. No problems here.
But using wifi for gaming is not really a good idea. It can certainly work without much trouble, but is extremely prone to a mutlitude of problems. Just try to avoid it, trust me.
Wired connections are far more reliable and technicallly speaking the only viable option.
Well, atleast you did not just randomly quote someone else without contributing anything ;-)
And while we are reviving this thread again:
A2THEZ, any improvements yet? Is there still a connection issue or did the problem fix itself?