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Nah definitely nothing of this. I use G-Sync and there's next to no input lag, thanks to my expensive monitor. I can see, as soon as I do something, it happens. The problem is not the "delay", it's the "acceleration" and "deceleration" of my air rolls. As soon as I push the stick, I start and stop rolling, but slow.
Again, it has nothing to do with the analogue inputs...
I'm using an xbox one elite controller, been using it since more than a year, and it's not the controller's problem. It has happened as soon as the patch hit, and every other action in rocket league and any other game works just fine. It's not the input itself, but the behaviour that has changed, like they once again reset another hidden setting, as they did last year with the deadzone in an .INI file, without telling people, and me almost quitting because I couldn't play like I used to anymore, until someone made a video on youtube about it.
http://steamcommunity.com/app/252950/discussions/0/1319962599255409137/