PULSAR: Lost Colony

PULSAR: Lost Colony

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Polysorbate May 26, 2023 @ 9:46am
Co-op question before I buy
A top review says, "Co-op problems, if you have a random, unplanned disconnect (even if after multiple saves) you lose all character progress."

Is this true?
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Showing 1-3 of 3 comments
scypion_1 May 26, 2023 @ 12:46pm 
do not know and i just buy it anyway why:
1. humble games promo so game is cheap in most key shops because most people do not want it.
2. game is under development. you can check update log on steam. if there is a bug like that then I can wait a year for patch. for example gas station simulator had a bug that I get constant crashes and after a year they fix it. The game seems live when I looked at steam update news.
Dragon May 26, 2023 @ 2:29pm 
Connection problems are an issue, due to the the underlying connection framework. You'll experience occasional disconnects with higher frequencies during peak playing times and more client-client data transfer (more enemies in the sector). It's generally playable, but can lead to the host losing connection to their own game. The game will auto-save in this situation.

As far as character progress goes, this is a two-sided coin and i don't know what the review was mentioning. Everything a client has in a session is owned by the host. Items, money, talent points, levels. If a player got disconnected, their talent points could revert to an unspent state and items could be sent to their locker (host side item storage). Money and levels are crew-wide, so they don't belong to clients. I could see a user getting confused by the inventory and levels being reset.

The only things clients keep are their stats such as enemies killed, damage dealt, etc, which effects cosmetics. I've yet to lose cosmetics from a random disconnect/crash, but assuming that's what happened, you can copy the file for this from friends.

TL;DR
Nothing important should be lost if a client loses connection.
Last edited by Dragon; May 26, 2023 @ 2:30pm
kafersaft May 26, 2023 @ 4:24pm 
As far as I can tell "character" progress is tied to the ship itself, all crew members should have the same xp/level so one random person disconnecting isn't gonna mess anything up. They rejoin and will automatically be the level of the ship/everyone else. I could be wrong as I haven't played much yet, but we've had a few friends pop in/out and they didn't lose any levels.
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