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How to put that into the console and if this is or will be implemented in the game is another question though.
https://steamcommunity.com/sharedfiles/filedetails/?id=3386653440
Since Ugly Mita is the buggy one, some numbers repeat or are completely unreadable. I kinda thought the version was 0.88a from Manly's video, but on my playthrough it was 0.8a.
Still, the missing numbers aren't visible like ever. They either repeat or are missing.
As I said, the devs may be working on that ending. But I believe, man, we're on the right track.
(also fan of manly yey)
I think it's a encoded text
in case you havent noticed the clocks in the game match your local time. this could be a thing.
I tried it, nothing happened.
(That's if I didn't estimate the number of permutations wrong. If it's more than 1000, well... basically just expect it to take about an hour for every 100 entries that you want to try.)
If the menu is slow to get through, then that instantly doubles the time.
Only the most determined can do something as boring as enter numbers sequentially until they crack a code.
There's probably some data-miner that can do it faster but I don't know how to do that stuff. Knowing video games, you will probably try and just meet disappointment ...but then these days they might update it later and the second person who tries won't be disappointed! WHO KNOWS!