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Additionally - I would be interested in understanding how FF works exactly with regards to non-cutscene events (like does it spawn them at specific times still? Best bet is it checks the clock when you stop it to catch them up).
Essentially - if you FF to day 5, could the crash be the game "catching up" and overloading itself, is where I am going with this. Trying the old way would allow it to parse the events as normal and slower, but you would imagine the FF was tested extensively for this type of thing.
Especially seeing :
Seems too reliable to be coincidence, and it likely isn't at all related to a particular Plaza (unless everyone is following a guide I guess), so this leaves few options as to a cause.
I always wondered if Carlito or another Psycho was supposed to spawn in FC on D5 (Brock?) in OG, and that's why it crashed.
72h mode and overtime mode work fine by me, with skippng sequences and without.
The day 5/6 crashes I'm reading here are kinda funny since it feels very reminiscent of the old 360 days when entering certain parts of the mall after enough time in Infinity Mode would be a guaranteed freeze.