Dead Rising Deluxe Remaster

Dead Rising Deluxe Remaster

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yusufali23 Jul 2, 2024 @ 5:05pm
RE Engine??? Bad optimize???
RE Engine in open world like dragon dogma 2.. Very bad optimize.. Really frustrating.. And how about monster hunter world too???
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Showing 1-15 of 15 comments
Dead Rising isn't open world... and Monster Hunter World isn't RE engine
V I D A L Jul 2, 2024 @ 5:38pm 
I didn't try Dragon's Dogma 2 on release, but I heard the game has been patched. I tried the 2 hours trial last night and it ran flawlessly in native 4k maxed out. I haven't encounter a single issue while trying the game.

Dead Rising 1 is not open world at all. The game is split in very small maps.

Monster Hunter World runs on Unreal 4.
Originally posted by V I D A L:
I didn't try Dragon's Dogma 2 on release, but I heard the game has been patched. I tried the 2 hours trial last night and it ran flawlessly in native 4k maxed out. I haven't encounter a single issue while trying the game.

Dead Rising 1 is not open world at all. The game is split in very small maps.

Monster Hunter World runs on Unreal 4.
slight correction, MHW is MT Framework
StopItStepBro Jul 2, 2024 @ 5:42pm 
Originally posted by V I D A L:

Monster Hunter World runs on Unreal 4.

it actually runs on MT Framework, funny enough, the same engine the original dead rising ran on.
V I D A L Jul 2, 2024 @ 5:46pm 
Originally posted by Crimson (Butters):
Originally posted by V I D A L:
I didn't try Dragon's Dogma 2 on release, but I heard the game has been patched. I tried the 2 hours trial last night and it ran flawlessly in native 4k maxed out. I haven't encounter a single issue while trying the game.

Dead Rising 1 is not open world at all. The game is split in very small maps.

Monster Hunter World runs on Unreal 4.
slight correction, MHW is MT Framework
You're right. I could swear it was UE4.. I think I got confused with SFV.
VoldeMort Jul 2, 2024 @ 9:36pm 
There is massive load about LoD on dd2
󠀡󠀡 Jul 2, 2024 @ 10:15pm 
Why would you think this is a problem? This is normal for devs to do, they can probably build this game more efficiently while using an engine that is already polished.
Last edited by 󠀡󠀡; Jul 2, 2024 @ 10:16pm
dinklebick Jul 2, 2024 @ 10:17pm 
@Crimson (Butters) SAM LAKE
yusufali23 Jul 2, 2024 @ 10:56pm 
Originally posted by Crimson (Butters):
Dead Rising isn't open world... and Monster Hunter World isn't RE engine

But TON of Zombie and semi open world in DR 1 i think
gamz Jul 2, 2024 @ 11:00pm 
Judging an engine because of one poorly optimized game?

RE Engine is a great one, but the Dogma 2 team didn't give a flinch how to properly optimize it for a variety of PC configurations. They're not even reacting to peoples concern about it.
Last edited by gamz; Jul 2, 2024 @ 11:01pm
yusufali23 Jul 2, 2024 @ 11:23pm 
Originally posted by V I D A L:
I didn't try Dragon's Dogma 2 on release, but I heard the game has been patched. I tried the 2 hours trial last night and it ran flawlessly in native 4k maxed out. I haven't encounter a single issue while trying the game.

Dead Rising 1 is not open world at all. The game is split in very small maps.

Monster Hunter World runs on Unreal 4.
You must try dragon dogma 2 in big city bro.. Without frame gen.. Really bad optimize
Originally posted by yusufali23:
Originally posted by Crimson (Butters):
Dead Rising isn't open world... and Monster Hunter World isn't RE engine

But TON of Zombie and semi open world in DR 1 i think
Dead Rising is barely open world, its small zones each loaded in separately, and as for the tons of zombies, Dead Rising 1 topped out at 200 max on screen at once, which really isn't going to be that straining considering the small loading zones, on top of that I heard its the RE2make team working on this one, so everythings in its favour to be well optimized
SadPlatty© Jul 3, 2024 @ 9:12am 
Think I am going to have a stroke - go to the Dragons Dogma 2 community and call it an "Open-world game" and a ♥♥♥♥-load of clowns will tell you :
"No - it's literally just a series of hall-ways boxed in by mountains"

Then come to the DRDR community - a game literally taking place within hallways and grande foyers (but not really outside beyond a park) - and people are calling this an open world game?

Don't get me wrong though - if there was no loading screens between every zone, I would be more inclined to agree. But like the Theater being segregated from Paradise Plaza by a loading screen (if memory serves correct on layout) alone makes me disagree.
Originally posted by yusufali23:
RE Engine in open world like dragon dogma 2.. Very bad optimize.. Really frustrating.. And how about monster hunter world too???
Just another post from somebody who has no idea what they're talking about.
I feel like the RE engine works well on pc, never had problems with RE7 or RE4. It’s the DRM that’s got me concerned about performance.
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Date Posted: Jul 2, 2024 @ 5:05pm
Posts: 15