Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
If you are a player it is for your use only.
If you are the GM then you can share the content with players whilst in-game.
You would do this with the Players Handbook or Sword Coast Adventurers Guide.
Almost all other DLC is for the GM only - eg whilst playing the Curse of Strahd you would share a map but not the whole adventure!
The important exception here is tokens/portraits. There is an historical design decision that means that the GM cannot share portraits with players but can assign these same portraits to the players - but they cant view and browse them and choose their own - if that makes sense.
My understanding is: Core Rule Books can be shared to players fully while they are connected. (PHB, DMG, MM) as well as supplemental references (Adventurer's Guide, Class Reference books) while campaign modules are DM only with select pieces that can be shared.
If maps can be shared, can portraits of NPCs be shared from the book? It's a little hard to wrap my head around without seeing it in action, I suppose. Just wanting to make sure I know where the rights for use end.
Amusingly, I did just that. (They have a 5e campaign.) It was pretty helpful in understanding how it all works. My concern was that since it is licensed content from Wizards the rules wouldn't be the same.
[Module] (Ex: Curse of Strahd) [Loaded, but not given the green check token...]
|---> NPCs
|-------|--->Burgomaster (NPC Card)
|-------|------|--->Burgomaster Portrait (If available..)
If I don't put the green token on the module, I can still share the portrait in this example?
If there is a map linked to the story, you would click the link to open this and then use the right-click + Share option to share it with all connected players. The map has links for the DM to each room or location (normally) and you can open those up from the map directly. Images that have been shared will have a sharing indicator in your list of images. You can click on that icon to unshare it.
If there is an encounter or NPC linked in the story, you would click this to open it and could either drag it to the combat tracker or click the button to automatically add the encounter, place all the tokens on the linked map and roll initiative. All the tokens placed on a map this way are marked as invisible to players by default and will appear grayed out to indicate this to you. When you are ready to reveal that monster (or all monsters) you would click the toggle icon for the visibility of those tokens. Players will see the tokens then and an entry in the combat tracker that allows them to use for targeting their attacks and special abilities. When you are done with the encounter, you can drag it to the Party Sheet and award XP to all participants.
In that scenario, the module was never marked as shared for the players. The DM shared everything the players needed to see as the game unfolded and nothing more.
When you are done running that adventure, you close it on your DM system and you can open a new adventure.
If you want to share a story entry or full NPC record with a player, you can drag the link to the player's portrait to share it with that player in full.