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Do you have any exact tips on how to edit this file without messing anything up? Like what do MUSIC_ROAD" "MUSIC_HARD" "MUSIC_EASY" etc. mean?
MUSIC_HARD#: Half a brain boogie, rotten shotgun, and without a reason. These play during the sieges and particularly vicious scavenging sprees.
MUSIC_ROAD#: Plays during driving. Sometimes swapped with easy music unless you change the music-road procedure
MUSIC_EASY#: Plays during normal events (and also on the road, unless you change a procedure)
You can add different songs or even categories, but it requires some tinkering with the statements (music-road, music-siege, music-road-choice, music-easy, music-title...)
Look into forth documentation and if-then-else statements. "50 %chance if" roughly translates into "has a one half chance to do this". Nesting these statements is a great way to add extra songs.
Yeah, it requires a bit of coding to really open up.https://thebeez.home.xs4all.nl/ForthPrimer/Forth_primer.html#toc-Chapter-1 is a good resource, but you may want to look up some programming fundamentals to ease you in.
Also, MAKE A BACKUP.
Still I have to say I love the music that's already in the game. Sure it be nice if there was some extra variety added down the line but I find I can play the current ones for a few hours without getting sick of them which is pretty much the most important factor with game music.