Death Road to Canada

Death Road to Canada

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Eddy Apr 15, 2019 @ 8:37pm
I'm gonna call out the RNG element of this game now. In particular, rigged events.
Random elements are apart of the core of the game. You can't argue this. It is defined by rolling dice and having things happen based on those rolls.

The problem, right now, is when you get an event that is completely rigged and just deletes a character on the spot with literally nothing you can do to stop it.

What am I talking about?

Civilized has a toothache! What do you do about it? Of course, it literally doesn't matter which choice you pick because their Strength, Mechanical, and Medical are all 6/6, as well as all their stats that have no effect on this event. So pick one!

Wow! It failed anyway! I don't care that the stat was capped and there rightly should've been no way you could've failed this, it failed anyway! Now their Morale, which was as high as it could go, now takes a -3 hit! They're at 0 now! They're gone!

That's bull. Plain and simple. I'd have some other choice words for it, but the effect would be tarnished by a string of heart icons. Throwing a horrible siege, while it can be horrible, is one thing. The game just outright deciding, apropos of nothing, that it wants to delete one of your characters and you literally can't do anything about it even though you've done everything right, and taken every precaution to prevent the event it's using for that from going badly, is outright unacceptable. "Oh, you shouldn't have been using a Civilized character then.", you say? I say go take a ride with Mason, "may randomly get deleted for no reason" should not be an aspect of a Perk or Trait. No, you can't compare it to the Anime Girl because her termination is not random. If you recruit the Anime Girl, you can count on her making a big mess because the odds of finding an Anime Store to negate that are abysmal enough that it should not even be considered as a factor. Either you don't recruit her, you ditch her with P2 controls before she hits critical mass, or she does her thing because you didn't read up about her as soon as you saw her or you knew what was going to happen and you only have yourself to blame. That's not the game saying "Welp, time to delete your character for no reason.", that's a predictable outcome happening like it's supposed to. Same thing with the Anime Fan, that's what you signed up for.

But of course this game is dead now because of the developers having released a different game, so all the gameplay faults and failures are just going to go unaddressed because the newer game is where the money is at. Pa-freaking-thetic.
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Showing 1-12 of 12 comments
Slim Shady Apr 18, 2019 @ 3:29pm 
True, another big problem is forced party members. The Clown automatically joins if you have 2 or 3 party members, which you should have unless you went for friend of dog-supertrained dog-supertrained dog and rare characters. Kinda Pushy automatically joins the crew unless it is full, and isn't even like the clown in that you get a vehicle out of their presence or at least a rare character. The person on the other side of the door will decrease vital stats to decision making and you have to recruit them if you don't want those lowered.
I agree that rare characters shouldn't have to be looked up and have a definite "yes, this is a good rare character and would be vital to our survival" or "this character is abysmal, why would anyone want this thing in my party?"
Eddy Apr 18, 2019 @ 11:36pm 
Minor correction, Kinda Pushy can also be rejected you're solo. I presume this is to prevent them from being able to ruin the Loneliest Road achievement.

You can also sidestep Clown and Kinda Pushy by just ditching them at the next mission with P2 Controls. Set them up, have P2 take control of them, then just drive off without making them get in the car. An alternate way is to take control of them yourself, set the group to Runnin', then let them get chewed on until they fall over.

Dink Door is at least potentially useful given that they're guaranteed to be Irritating.

But yeah, the core of this topic is a Civilized being insta-killed by an event they should not have been able to fail.
Rocky McRockerson Apr 19, 2019 @ 12:50pm 
Wait what game have the Devs published? I can't see it on Steam
ToxicBoo Apr 26, 2019 @ 8:12pm 
I've never had this happen to me, whenever this event happens to me, either the character chosen for it has terrible stats in all three choices, or has one of them maxed, both scenarios leading to their logical conclusions, never failed with a maxed stat, though its good to know that you can just fail anyway because the game feels like being a prick.

As for trash rare characters, I kinda have to agree, garf is actively hazardous, Clown is generally trash but at least awards an interesting car upon surviving their despair siege, and the siege itself has some great loot in it, DSYP has a useful alternate attack that can also randomly instantly kill them, TLB is extremely specialized and only helpful in a few situations, and Mason is a good fighter who actively murders everyone else, then quits when they're solo, and of course, anime girl. I'm convinced these characters exist just to make their related cheevos annoying to get, and not out of any real and interesting challenge. I can't think of any other outright awful and/or not usually very helpful rare recruits, even some of the better ones can cause a lot of damage if you let the AI take control, like with Moody's rocket launcher...

Also, I think one of the devs mentioned that they wanted to push out a new update sometime this April or May, I think it was in the "Is is game dead?" thread.
RainingMetal May 30, 2019 @ 4:36pm 
I seriously wish the Cleaning Lady and Debutante didn't exist.
Frostbite Jul 2, 2019 @ 10:31am 
Real life is too RNG, get over it. Get better at it.
Dankrio Jul 9, 2019 @ 3:59pm 
Originally posted by Frostbite:
Real life is too RNG, get over it. Get better at it.

The game is more enjoyable when you turn the "win mentality" to the "fun mentality".

I would do stupid things just for a good laugh instead of overstressing for a victory. Eventually, people is going to win. Unless they give up before. No point in trying to have always perfect runs. Life is far from perfect.
The Traveler Jul 12, 2019 @ 4:16am 
First of all no, Death Road to Canada is not a dead game lmao... it an undead game *badum tssshh*

Jokes aside, one event shouldn't color the rest of the game as a dice roll simulator. I never had that happen in the toothache event, maybe it's a bug, maybe it's faulty, but it's just *one* event out of a ♥♥♥♥♥♥♥ of different possible text events you can get. If the toothache event incident actually happened, go report it to Kepa in the Rocket Cat Discord servers.

Sieges are fine in this game, most of the time. If you died in a siege, then no, you absolutely did not do everything right. I can beat different kinds of difficult sieges using either simple tricks, or with nothing but common melee weapons and guns.

Running into bad rare characters isn't gonna throw away a run. Sure they're annoying, but you can just like... not recruit them. You're not gonna die that way.
Link5963 Jul 13, 2019 @ 6:49pm 
On the subject of the toothache event, it can be used to benefit.
I've had a weak strength character somewhere between minimum level to sad face level, and they took -1 to health, but they increased in strength by one point, resulting in a forced, painful strength training. I can't account for the other two (Medical and Mechanical), but they may go up as well. Maybe yours died because they overdid it on strength?

P.S. I'm pretty sure (not certain) that I've had a character survive on meh face and smiley face medical before.
Last edited by Link5963; Jul 13, 2019 @ 6:50pm
Eddy Jul 13, 2019 @ 11:23pm 
For clarity, they didn't literally die. They, being Civilized, went straight from maximum Morale to 0, and quit with no chance to mollify them.

It's also possible to fail the strength check even with broken strength. That stinks of being a bug to me since other skill checks are guaranteed to succeed at a high enough stat. Take the Buff Bandits for example. If you have enough Strength, you'll always get the message "[Strong] does an incredible flexing routine, honed by training. The bandits clearly lose, and have to let the group go due to the Bodybuilder's Code.". If you don't have enough strength you might still win, but there's a different message.

The fact that you don't get a guaranteed out against the toothache when you have a capped or even broken stat doesn't seem right at all by comparison.
The Traveler Jul 14, 2019 @ 7:30pm 
That's still just one event, and probably a bug too. Report it.
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Date Posted: Apr 15, 2019 @ 8:37pm
Posts: 12