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:D
You can only run into this size on Marathon Mode/KEPA Mode, as far as I'm aware. Although -maybe- special events on Extreme can get it.
Also COMPLETELY SOLID!?!? is hilarious.
The upshot of that is that zombies usually respawn slower than the rate at which a well-prepared party can take them out, and fire is very effective since they're all mashed together.
Uzi/Assault Rifle are both amazing and not too expensive, and chainsaws are AWESOME. You need to obtain -one- of these at some point, or more uncommonly, an autoshotgun. If you have 5+ shooting, the guy who sells super basic guns will instead sell the really nice guns at a discount. Grenades are good but more for when you have food to spare than an actual priority.
Best starting raid is Rest Stop imo, followed by 'yall mart. Factory is sometimes alright but it takes awhile, so, zzzz, but you can get a decent hammer I guess. Hotel and House usually suck and you get like 2 food and nothing good. THIS ONLY APPLIES TO THE FIRST LOOTING EVENT. It, uh, gets more complicated with future events? Other than avoiding pet shops and umbrella shop and furniture stores as those suck, it's mostly about "what's the alternative, what do I have now vs. what I'd find", etc. Unless you have an Explorer you usually don't have a whole lot of a choice, so.
Special missions are a total mixed bag. Some are not much more dangerous than any other mission and some are SUPER dangerous, and some in both categories aren't terribly helpful to do. Going through the whole list would be a bit of a thing...
Most of my runs normally have a main fighting character with high strength and fitness for a top-tier melee weapon. The lowest level should preferrably be at least a Mega Maul--- with Scythe (uncommon), Medieval Axe, Mighty Claymore, or Zweihander (rare) the top priorities. For secondary characters with subpar fitness I find Aluminum bats, hammers, and tire irons do the job.
For guns, I equip pistols and rifles on support characters while the melee character uses the shotgun. If there's a better gun available, he/she equips it. Chainsaw is definitely the priority one to acquire.
On using shotguns: it seems like it works better at mid-range than point-blank. The spread hits more enemies and some weak zombies have a chance to die by a single slug, while point-blank shooting usually hits only one zombie.
Explosives became necessary for my extreme-to-kepa runs. Position the whole team so that they have enough room to run away from the bomb.
Yeah, usually it's like... overkill a single zombie, wait forever to reload, overkill another single zombie, wait forever to reload. It's the piercing shots that really matter, but you don't get those anywhere near often enough to compensate for the horrible, horrible amount of time that goes by between two of those piercing shots.
Usually I just hope to get the fully automatic rifle at some point during a run so I can dump all my rifle ammo at the end of the game.