Tomb Raider IV-VI Remastered

Tomb Raider IV-VI Remastered

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Detective Feb 14 @ 8:57am
The Angel of Darkness is Identical!
I see no difference from the original game - I think I am going for a refund - 1,2 &3 were more fun anyway :steamfacepalm:
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Showing 1-15 of 32 comments
TR 4 and 5 are great games though imo. You can enjoy those games.
They added the cut content.
dml! Feb 14 @ 9:15am 
Only had a quick look around the first area and the improved textures are certainly noticeable. But the lack of reflections is a drop compared to the PC version. And a shame they couldn't find a way to unlock the FPS, which is still capped to 60.
slx3d_ Feb 14 @ 9:25am 
would be funny if you accidentally switched to classic graphics and complaining now
Dante Feb 14 @ 9:33am 
give up, AOD cannot be patched or repaired. Completely remaking it or simply burying it in a desert is the best and easiest solution
chakkman Feb 14 @ 9:36am 
People once again had overblown expectations, that's the problem.

The things mentioned here are just not in the scope of a 3 game remaster which costs 30 € on release day.

So, yeah, get real. That's all one can say.
Last edited by chakkman; Feb 14 @ 9:37am
Samz Feb 14 @ 9:37am 
Originally posted by chakkman:
People once again had overblown expectations, that's the problem.

The things mentioned here are just not in the scope of a 3 game remaster which costs 30 € on release day.

Except actually they are!

NPC models and weapons were updated in TR 1-3.

They are not updated in the remastered version of AOD.

It's pretty clear AOD is unfinished again, as a big fan of AOD I'm waiting until it gets patched before I continue.
Thornok Feb 14 @ 9:39am 
angel of dorkness
chakkman Feb 14 @ 9:43am 
Originally posted by Samz:
Originally posted by chakkman:
People once again had overblown expectations, that's the problem.

The things mentioned here are just not in the scope of a 3 game remaster which costs 30 € on release day.

Except actually they are!

NPC models and weapons were updated in TR 1-3.

They are not updated in the remastered version of AOD.
Did the developers state that they would be updated in AOD?
Make sure to switch the controls to modern in the menu. Its set to tank by default and honestly with this particular game the difference is night and day
The first thing I noticed immediately after starting: Lara no longer takes two slow steps before she starts running. I remember some timed sprint sections in the game where this will be a huge improvement to reduce the frustration factor.
Samz Feb 14 @ 10:06am 
Originally posted by citizen.lifescience:
The first thing I noticed immediately after starting: Lara no longer takes two slow steps before she starts running. I remember some timed sprint sections in the game where this will be a huge improvement to reduce the frustration factor.

Yeah there are some gameplay additions as well as the restored voice lines.

It's just a shame visuals aren't as improved.
Modern controls in AOD have improved the control somewhat, but not as much as I was hoping. The camera seems to come and go, especially in rooms, where the mouse camera doesn't work at all.
I was really hoping for LAU modern controls in all locations.
v00d00m4n Feb 14 @ 10:14am 
Originally posted by dml!:
Only had a quick look around the first area and the improved textures are certainly noticeable. But the lack of reflections is a drop compared to the PC version. And a shame they couldn't find a way to unlock the FPS, which is still capped to 60.

yeah i noticed lack of reflections and wet surfaces in very beginning of game and it felt like massive downgrade, this was noticed on screenshots before, it expected this to be fixed before release, unfortunately it was not. Also annoying thing in game design of AOD like staming has no option to be disabled, and a lot of people hated this mechanics. AOD imediatelly turned me OFF with lazy AI upscaled FMV that has old lara model with lower poly count and nobody even tried to do some per-frame AI face swap or manual retouch to match updated models of lara and other objects. I have not yet interacted with NPC because i rage quit AOD because clunky controls killed me in tutorial and tutorial annoyed me by not allowed me to move until Lara finished talking next tip which made game feel like some turn-based crap, but if even bodies of dead NPC would vanish like in original, i would call this remaster lazy...

By the way - Classic mode in TR4 and even remastered mode got some dowgrade too, origina TR4 had bump mapping that kind made a lot of texture shiny and volumetric, this is gone now, and yet again we have no option for interpolated filtered out smooth textures that we had on PC since TR1 up to TR5.

I really wish all original effects and graphical options from PC to be restored for classic mode in all 6 remasters AND even for remastered mode where those options are lacking like bump maps and reflections and other things like dof and so on.
Last edited by v00d00m4n; Feb 14 @ 10:19am
Originally posted by v00d00m4n:
Originally posted by dml!:
Only had a quick look around the first area and the improved textures are certainly noticeable. But the lack of reflections is a drop compared to the PC version. And a shame they couldn't find a way to unlock the FPS, which is still capped to 60.

yeah i noticed lack of reflections and wet surfaces in very beginning of game and it felt like massive downgrade, this was noticed on screenshots before, it expected this to be fixed before release, unfortunately it was not. Also annoying thing in game design of AOD like staming has no option to be disabled, and a lot of people hated this mechanics. AOD imediatelly turned me OFF with lazy AI upscaled FMV that has old lara model with lower poly count and nobody even tried to do some per-frame AI face swap or manual retouch to match updated models of lara and other objects. I have not yet interacted with NPC because i rage quit AOD because clunky controls killed me in tutorial and tutorial annoyed me by not allowed me to move until Lara finished talking next tip which made game feel like some turn-based crap, but if even bodies of dead NPC would vanish like in original, i would call this remaster lazy...

By the way - Classic mode in TR4 and even remastered mode got some dowgrade too, origina TR4 had bump mapping that kind made a lot of texture shiny and volumetric, this is gone now, and yet again we have no option for interpolated filtered out smooth textures that we had on PC since TR1 up to TR5.

I really wish all original effects and graphical options from PC to be restored for classic mode in all 6 remasters AND even for remastered mode where those options are lacking like bump maps and reflections and other things like dof and so on.
Exactly ... I am also kinda weirded out but all in all it looks really good and AOD plays better, but I expect a patch ASAP for AOD.
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Date Posted: Feb 14 @ 8:57am
Posts: 32