Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i rum 16G of ram and a GTX-4060, and it still uses alot of my RAM on a constant basis, 13+G, changing settings can help alleviate that part.
If you want i can run you through some basic troubleshooting, I am a professional techy after-all lol.
I have had a public RUST server for a long time, to which many players have connected.
I run many plugins with no apparent problems.
But since the last RUST update (I think that's where the problem lies), all my players including me, have problems with "Packet flooding player tick".
The server remains the same as before the update. That is no plugins have been added or the configuration changed...
I'm starting to get tired of doing tests. I still think the problem is FacePunch and its latest update.
Today searching the net I found these configuration lines and will test if they work today.
Greetings to all.
■
Hola,
Tengo un servidor RUST publico desde hace mucho tiempo, en el que se han conectado muchos jugadores.
Ejecuto muchos complementos sin problemas aparentes.
Pero desde la ultima actualización de RUST (creo que ahí reside el problema), todos mis jugadores, incluso yo, tenemos problemas con "Packet flooding player tick"
El server sigue siendo el mismo que antes del update. O sea, no se han añadido complementos ni se ha cambiado la configuración...
Ya empiezo a estar cansado de hacer pruebas. Sigo pensando que el problema es FacePunch y su ultimo update.
Hoy, indagando en la red, he encontrado estas lineas de configuración y probaré si funcionan hoy.
Saludos a todos.
----//---
server.maxpacketspersecond_tick "2000"
server.maxpacketspersecond "2500"
server.maxpacketspersecond_command "500"
server.maxpacketspersecond_world "2"
server.maxpacketspersecond_rpc "600"
If you have found a solution apart from what I have indicated please comment.
Greetings